The Werewolf isn't the terror it once was...and a very mediocre NK with the update. So many ways to kill a wolf now doesn't even justify it remaining a unique role. Dying to a medusa seems ridiculous when the Medusa has a known team to back them up.
With addition of so many killing roles all any games are a blood bath usually 4-5 dying night 1. Games rarely last more than 6-7 nights especially with the way new NKs spool up in power as game goes on. Basically entire Coven faction is capable of killing, toss in crusaders, ambushers, trappers, pestilence, juggernaught and it just seems there is too much killing potential on board that games end very swiftly. Mafia, Coven both capable of 2 kills a night, plus Tks, plus more NKs in pool is just overkill in all any games.