qwatbattery wrote:Agree reduce the number to 4 gamemodes at most and maybe remove classic
Naru2008 wrote:qwatbattery wrote:Agree reduce the number to 4 gamemodes at most and maybe remove classic
Classic will not be removed.
shelboo wrote:Classic is the beginner mode to introduce players to the game. They will learn nearly half of the roles [obviously not including Coven] through this game mode. The game mode is favored for town but the purpose really is to get people familiar with the game and get familiar with some interactions without things being too chaotic.
Tahee wrote:shelboo wrote:Classic is the beginner mode to introduce players to the game. They will learn nearly half of the roles [obviously not including Coven] through this game mode. The game mode is favored for town but the purpose really is to get people familiar with the game and get familiar with some interactions without things being too chaotic.
Classic is inherently boring and extremely town sided which will deter new players from wanting to play further, hence I agree with it being removed. Ranked practice is essentially a beginning game mode as well (key word: "practice"). Pretty redundant at this point. Although I do agree there are other game modes that are much more unneeded than classic and should be prioritized first.
Bodhrak wrote:I also think there shouldn't be too many modes active at any given time.
The easiest way to achieve this is more rotating game modes.
I'd imagine something like
Classic
Ranked Practice
Ranked
Rainbow <-> Dracula' Palace <-> Maybe some new Classic mode?
Coven Classic <-> Mafia Returns <-> Evil Town (aka Coven vs Mafia vs Neutrals)
Lovers <-> VIP
All Any (inclusive)
Custom
I'd drop Rapid (it's imho pretty pointless), Coven Practice and Ranked (there's little point in having two ranked modes, also Coven is probably too RNG-heavy for a competetive mode).
All Any being inclusive means that Classic and Coven players will be mixed, but players starting with Classic will be unable to roll Coven roles. This would be a great way for players to experience the new roles and get interested.
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