Soulshade55r wrote:Jesters a bad roleee
Malfoydragon wrote:Soulshade55r wrote:Jesters a bad roleee
You may not personally enjoy it, but there's nothing wrong with it functionally speaking. And it forces townies to have some restraint when it comes to lynching. That aside, I think Jester is a lot of fun.
Brilliand wrote:No, there are material problems with the role.
- Its purpose is to convince town to refrain from lynching... oh wait, you said that. Thing is, lynching is exactly what Town should be doing, and Town shouldn't be punished for lynching an evil. A "bad lynch" (the kind that deserves restraint) is when you have a Town-aligned player on the stand.
- It doesn't even work. Town is better off just lynching the Jester and being done with it. The potential loss of a townie is compensated for by the death of an evil (1-for-1 favors the Town), and hey, the Jester might even kill maf instead of town!
Jester's actual function in-game is to cause dumb players to act even dumber, because they think they "shouldn't" lynch people who appear to be evil.
Malfoydragon wrote:The presence of Jester has helped town have some restraint when it comes to lynching townies. Townies should be making evidence-based lynches instead of lynching impulsively and Jester helps with that. I can't tell you how many times townies have been lynched (or almost been lynched) by a lynch-happy town in Jester-free games. Some try to use random lynching as a strategy (which is RNG) and this stops that (and I'm not talking about VFR, I know that's different). Random lynching needs to carry some risk. It's not really fair to evils if town randomly lynches someone and it happens to be a mafia member. It's just RNG. To the extent that Jester has discouraged townies from lynching evils, it's worth the cost; and it's not necessarily a bad cost, either, because town is pretty powerful, and having some hesitant lynchers reduces that somewhat.
Robbytherobot wrote:I think exe/jester is better as of right now witch always helps mafia and so does exe but if its jester/exe mafia doesnt have a likely friend but a possible enemy
SpiritWolfLord wrote:Having a confirmed exe in every game makes it easier for town, since unless their target dies N1, they know it'll be exe and not jester. This almost feels like classic, since you only have to figure out what 2 of the evils are.
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