Imnevereverlosing wrote:I feel no NK takes away a lot of variety from the game. It was too extreme a measure to take. NKs can team up with NEs, removing them - an entire role class that was crucial to the game and its fun - because they were difficult is not the way to improve NK's chances!
4 RTs is also completely chaotic and hard to keep track off. Not to mention you could have 5 TS in a game - not good.
And mandatory ambusher in place of mafioso makes GF possibly too weak to jail/rb. I also feel the ambusher kills are not as much fun.
Not impressed with the role-changes in Ranked. Pls restore NK at least!
I will say that mafia certainly isn't in a good position and would need a extra member or ne because 10 town is bad and also no mafioso screws over GF a lot
But:
1. Ranked should be about Skill and actually based off two opposing forces instead of a chaotic Nk a lot of the time deciding the game.
2. Variety isn't what ranked is about imo, otherwise we'd still have neutral benign.
3. I'm fine with the 4 RTs as it gives very good claim space, a solution would be to nerf roles like transporter, other Ts roles are balanced enough right now.
4. The ranked role list will likely be updated based on feedback so maybe we might get a extra mafia instead of RT or another NE don't freak out for now at least