Make Jugg a real role

Put any feedback about the game here.

Make Jugg a real role

Postby tipoima » Thu Nov 21, 2019 8:47 am

Ever since the unity beta, Juggernaut isn't even hidden in the role selection screen. So why does he still have a much lower chance of appearing and why is it still impossible to include him in custom or buy his scrolls? And when will it actually have proper investigative results instead of being ooooo, seeeecret roooole!?
tipoima
Amnesiac
Amnesiac
 
Posts: 6
Joined: Mon Nov 11, 2019 1:33 am

Re: Make Jugg a real role

Postby orangeandblack5 » Sat Nov 23, 2019 12:20 am

Mods delete this post it gives up the secret role /s

/support
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
User avatar
orangeandblack5
Halloween 2017 Winner
Halloween 2017 Winner
 
Posts: 5767
Joined: Tue Mar 17, 2015 9:24 pm
Location: University of Michigan

Re: Make Jugg a real role

Postby noveiia » Sat Nov 23, 2019 8:22 pm

I think the devs wanted to include him almost like a little Easter egg. It encourages players to play all/any and the scrolls are incentives to buy the bundles since you do in fact get them with bundles (I have 41 jugs scrolls). Plus it gives the jugg, an arguably hard role, a slight advantage since many players don’t even know it exists let alone its function so it’s harder for town/other alignments to combat the juggernaut. Basically I like the idea of a secret role and I don’t support this.
User avatar
noveiia
Civilian
Civilian
 
Posts: 67
Joined: Sat Aug 04, 2018 3:31 am

Re: Make Jugg a real role

Postby MysticMismagius » Sat Nov 23, 2019 9:18 pm

The problem with Jugg remaining a "secret" role is that the secret is already out. Everyone knows that Jugg exists. Everyone knows what it does. The game doesn't even bother to hide it anymore.
Image
User avatar
MysticMismagius
Consigliere
Consigliere
 
Posts: 1271
Joined: Sun Apr 30, 2017 4:46 pm
Location: The 12th Astral Plane of Zamboni

Re: Make Jugg a real role

Postby noveiia » Sun Nov 24, 2019 1:59 am

I’ve actually seen quite a few coven players argue about how juggernaut works. Even so, I like that it’s an uncommon role because it makes games more exciting when it is and play and encourages all/any and custom gameplay.
User avatar
noveiia
Civilian
Civilian
 
Posts: 67
Joined: Sat Aug 04, 2018 3:31 am

Re: Make Jugg a real role

Postby tipoima » Sun Nov 24, 2019 2:01 am

Literally everyone knows what Jugg does. And if someone doesn't, the rest of the town will figure it out.
tipoima
Amnesiac
Amnesiac
 
Posts: 6
Joined: Mon Nov 11, 2019 1:33 am

Re: Make Jugg a real role

Postby noveiia » Sun Nov 24, 2019 2:33 am

You can’t say everyone does, especially when it comes to newer Coven players. I’ve met players in Classic who haven’t even heard of basic roles like Psychic. Furthermore, my point still stands that it’s nice have a role you don’t see every game and it incentivises those types of game modes, especially since Custom can have long waiting periods.
User avatar
noveiia
Civilian
Civilian
 
Posts: 67
Joined: Sat Aug 04, 2018 3:31 am

Re: Make Jugg a real role

Postby oddluck » Sun Nov 24, 2019 2:05 pm

Juggernaut isn't real, you are all just imagining things
oddluck
Witch
Witch
 
Posts: 48
Joined: Mon Feb 26, 2018 4:22 am

Re: Make Jugg a real role

Postby noveiia » Sun Nov 24, 2019 2:10 pm

oddluck wrote:Juggernaut isn't real, you are all just imagining things

The government has us right where they want us.
Anyway in a Ranked Practice game I just ran into someone who not only had never heard of the Juggernaut but hadn’t heard of Guardian Angels due to only playing certain game modes.
User avatar
noveiia
Civilian
Civilian
 
Posts: 67
Joined: Sat Aug 04, 2018 3:31 am

Re: Make Jugg a real role

Postby SeerSword » Tue Nov 26, 2019 7:33 am

Honestly the rarity of Juggernaut is not the main issue, although for what you get it's rather bad. The main issue with Juggernaut is that for its rarity you have a very high chance of dying in your first 2 days. As Juggernaut I would say about half of my games I died by the end of night 2, with many of these being killed n1. Unlike other evils it just isn't balanced for an enjoyable solo play. It's worse than WW, it's worse than Plaguebearer, even Arsonist has roles you can pretend to be or claim doused. I would suggest either rework Juggernaut or make it less rare but I understand revenue stream comes from people buying scroll packages specifically for Juggernaut.
SeerSword
Survivor
Survivor
 
Posts: 34
Joined: Fri Jun 22, 2018 9:31 pm

Re: Make Jugg a real role

Postby kyuss420 » Thu Nov 28, 2019 2:27 am

noveiia wrote:I’ve actually seen quite a few coven players argue about how juggernaut works. Even so, I like that it’s an uncommon role because it makes games more exciting when it is and play and encourages all/any and custom gameplay.



Ive seen quite a few coven players argue about how crus, psy, and even sheriff work...

Its not hard to play against, Jugg hardly ever wins, due to his lack of basic defence for 3 days, (5 if hes RBed n2).

My last Jugg game resulted in me being lynched day 2 because a noob jester claimed sheriff and said i was sus, the time before that i was attacked n3 and died, the time before that I played an excellent game, but forgot about the night 1 vet kill, got down to 1v1 with the vet, who alerted, and we both died XD, the time before that I was escorted n1, pirated n2 and dead n4.

Only Jugg wins Ive seen is when nuetrals have sided Jugger, literally every faction and NK hunts for Jugg, as they do with Pest.
goosegoosegoosegoosegoose
Spoiler: Image Spoiler: Image Spoiler: Image Spoiler: Image Spoiler: Image
User avatar
kyuss420
Serial Killer
Serial Killer
 
Posts: 2284
Joined: Sat Aug 19, 2017 1:33 am
Location: Im here

Re: Make Jugg a real role

Postby kosmo16 » Thu Nov 28, 2019 2:44 pm

kyuss420 wrote:
noveiia wrote:I’ve actually seen quite a few coven players argue about how juggernaut works. Even so, I like that it’s an uncommon role because it makes games more exciting when it is and play and encourages all/any and custom gameplay.



Ive seen quite a few coven players argue about how crus, psy, and even sheriff work...

Its not hard to play against, Jugg hardly ever wins, due to his lack of basic defence for 3 days, (5 if hes RBed n2).

My last Jugg game resulted in me being lynched day 2 because a noob jester claimed sheriff and said i was sus, the time before that i was attacked n3 and died, the time before that I played an excellent game, but forgot about the night 1 vet kill, got down to 1v1 with the vet, who alerted, and we both died XD, the time before that I was escorted n1, pirated n2 and dead n4.

Only Jugg wins Ive seen is when nuetrals have sided Jugger, literally every faction and NK hunts for Jugg, as they do with Pest.


I won with Jugg twice without any help.
Legacy Season Rank: Master
Season One Rank: Master
Season Two Rank: Diamond
Season Three Rank: Master
Season Four Rank: Master
User avatar
kosmo16
Jailor
Jailor
 
Posts: 733
Joined: Sat Nov 21, 2015 7:37 am
Location: Wonderland

Re: Make Jugg a real role

Postby kyuss420 » Fri Nov 29, 2019 2:35 am

kosmo16 wrote:
kyuss420 wrote:
noveiia wrote:I’ve actually seen quite a few coven players argue about how juggernaut works. Even so, I like that it’s an uncommon role because it makes games more exciting when it is and play and encourages all/any and custom gameplay.



Ive seen quite a few coven players argue about how crus, psy, and even sheriff work...

Its not hard to play against, Jugg hardly ever wins, due to his lack of basic defence for 3 days, (5 if hes RBed n2).

My last Jugg game resulted in me being lynched day 2 because a noob jester claimed sheriff and said i was sus, the time before that i was attacked n3 and died, the time before that I played an excellent game, but forgot about the night 1 vet kill, got down to 1v1 with the vet, who alerted, and we both died XD, the time before that I was escorted n1, pirated n2 and dead n4.

Only Jugg wins Ive seen is when nuetrals have sided Jugger, literally every faction and NK hunts for Jugg, as they do with Pest.


I won with Jugg twice without any help.


Oh, I got 5 Jugg wins, but have rolled it maybe 20 times in total, its all about target selection, not killing nuetrals, and maybe a bit of clever bullshit if your gonna end up in a 1v1v1 situation... just trying to point out, its a very weak role defence wise
goosegoosegoosegoosegoose
Spoiler: Image Spoiler: Image Spoiler: Image Spoiler: Image Spoiler: Image
User avatar
kyuss420
Serial Killer
Serial Killer
 
Posts: 2284
Joined: Sat Aug 19, 2017 1:33 am
Location: Im here

Re: Make Jugg a real role

Postby ScarfVendetta » Fri Nov 29, 2019 1:58 pm

Without Basic defense, you're a sitting duck. You have to make it past the end of Night 3 without getting picked off by Mafia, Potion Master/Poisoner, Vampires, Serial Killers, a Werewolf, or a randshooting Vigilante, without getting found by Coven Leader or Consigliere, without getting role blocked/jailed/pirated on Night 2 or Night 3, without dying on the attack to a Veteran, BodyGuard, or Medusa.

Usually Juggernaut is found in Coven AllAny, or sometimes in Coven Custom if you can find enough players to fill the lobby. You'll generally be up against these roles in abundance. Even if you do manage to survive to see your second power-up, you're still extremely weak to Investigators, Consiglieres, Coven Leader, Escorts, Consorts, Pirate, and the Jailor.


Imo, Juggernaut should have it's attack redirected to any roleblockers (Escorts, Consorts, Pirate, Jailor). It wouldn't solve the lack of defense issue, but it takes away one of it's biggest weaknesses that I really see no reason for it to have.
Just some Sheriff who didn't claim until Day 5, and has no leads whatsoever

No need to be alarmed...
User avatar
ScarfVendetta
Summer 2020 Winner
Summer 2020 Winner
 
Posts: 286
Joined: Sat Jul 27, 2019 6:52 pm
Location: Essex, England

Re: Make Jugg a real role

Postby MysticMismagius » Fri Nov 29, 2019 4:26 pm

Redirection causes its own problem: namely, anyone who is jailed or roleblocked when a roleblocker dies to Jugg would instantly become a suspect, so Jugg is still fucked if he gets rb’d at the wrong time. It’d be better for Jugg if it was just roleblock inmune instead.
Image
User avatar
MysticMismagius
Consigliere
Consigliere
 
Posts: 1271
Joined: Sun Apr 30, 2017 4:46 pm
Location: The 12th Astral Plane of Zamboni


Return to Feedback

Who is online

Users browsing this forum: No registered users and 11 guests