Zero Escape: VLDR - Novel StoryTelling

Virtue's Last Dangan Ronpa

Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sat Mar 23, 2019 9:00 am


Zero Escape: VLDR
Novel StoryTelling
Rules
    [Instructions] I, the host, will be monitoring this game, providing instructions and processing actions. I will never lie to you. Please ask me anything you may be concerned about.

    [Respect] This is just a game and should be treated as such. If upset, don't take it out on other players.

    [Discussion] All discussion happens on the main thread unless otherwise stated. No players may discuss the game with other players, even if they are dead. I cannot moderate this, however I trust you to be honest in following this. My DMs are always open for game discussion.

    [Roles] There are roles in the game. While you may not directly quote your rolecard, you may discuss roles in ways that do not break the fourth wall.

    [Inventories] All players have six inventory slots: five public and one private. Any item in the private slot will not show up in searches as long as you are conscious. Items that come in a role's base kit do not take up an inventory slot.

    [Activity] Players are expected to be active through the course of the game so that everyone may enjoy it. The less active you are, the less I will care for your character in certain actions, which may lead to an easy death no matter how strong your role may be. You have been warned.

    [Actions] Please bold your actions so they are easy for me to see. When submitting any PM related to the game, include VLDR in the title. Many actions will be rolled using my personal d20.

    [Stats] Some players have attributes that make them adept of certain skills. Rolls involving use of the skill add a +5 modifier. Each role will be using the following stats:
      Strength [STR] - Physical capabilities.
      Dexterity [DEX] - Agility, used in situations involving dodging, climbing, etc.
      Vitality [VIT] - Defensive capabilities.
      Precision [PRC] - Accuracy & Perception.
      Endurance [END] - The ability for prolonged actions. PvP or many actions performed in quick succession require you to pass a check.
      Skill [SKL] - For miscellaneous actions that may require rolling but are not covered in the other stats.
    [Roleplay] Players will need to send in physical character descriptions. Assume all passive actions, such as simple hand gestures and strolling around the room, are automatically processed.

    [Violations] Breaking any rules will result in being modkilled.

Players
    [1] Arcthurus
    [2] Chemist1422
    [3] SuperWeegee
    [4] Metrion
    [5] Arckas
    [6] Schultz128
    [7] ChubbyMooshroom9
    [8] Nopingout
    [9] TheNiceOne16
    [10] spretznaz
    [11] XerxesLeFan
    [12] Multiuniverse
Last edited by Nellyfox on Tue Mar 26, 2019 5:39 pm, edited 1 time in total.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 3:08 pm

Maps

Spoiler: Floor 1
Image

Floor 2
Image


Character Descriptions

Spoiler: Arcthurus - ref [alias: Maiza]

Chemist1422 - A man around the age of 20. He has blond hair and ice-blue eyes. He wears a tan shirt covered by a yellow vest. He wears a necklace with a spiral on it. [alias]: Ventus]

SuperWeegee - ref [alias: Little John]

Metrion - They look to be definitely in their later twenties. Their hair is a dark greyish shade and it's mostly swept behind them except for a few strands across their forehead. They have a full beard on their face. They are in casual clothes; slightly baggy jeans, and an open short sleeve white collar shirt and undershirt. [alias: Jaeger]

Arckas - A well-built man with an intense expression. His greying hair wraps around his face forming a beard around his chiseled wrinkles in his skin, his resting face in permanent grimace. He wears a large dark worn suit coat with large pants. Covering his thighs and knees are pieces of metals decorated with scratches and marks that chip off dark red paint. On his shoulders rests a dark red great coat.

Schultz128 - A tall, lanky man. He wears a dark orange shirt, a green striped bolo necktie, and a green brooch around his neck. Atop of it all is a black waistcoat and black dress pants, accommodated with knee high white boots. On his hands are maroon gloves and atop his head is a brown top hat with a red ribbon tied around it and a pale feather sticking out the side. His head and face is shrouded by a black balaclava and a white mask with two dimly lit eyeholes on the front. [alias: Ringer]

ChubbyMooshroom9 - A young man in a white robe lined with gold that goes down to about his knees. It is open, where there is a blue t-shirt underneath, lined with gold at the bottom as well. His pants are just plain white, and his shoes are white too, though one can’t tell if they’re boots or sneakers given how well they merge with his clothes.

Nopingout - ref [alias: Edward]

TheNiceOne16 - A tall man in his early twenty's. He messily combed down blond hair and a smooth face. His eyes are a dark blue and his skin is white. He wears a black duster with a crimson hunting knife printed on the back of it and a simple black shirt underneath it. He wears beige cargo pants and black boots. He has a portable music player clipped to his pants at the waist. His face is always expressionless. [alias: Six]

spretznaz - ref [alias: Henrik]

XerxesLeFan - They seem at first glance to be more flowing cloth and gold jewelry than person, and the gold makes them jingle softly with every step. They are adorned with an elaborate draping dress, vibrant blue with gold accents. Along their arms are gold bangles and bracelets, incredibly elegant but simple in design. Down on their feet are a pair of sandals, with precious metals twisting up their legs to keep it secure and to add flair. Their head is draped with more gold in the front, and a flowing veil covering the back, twisting with every movement. A pair of simple black glasses delicately sits on their nose, accentuating an overall fairly elaborate getup. [alias: Dancer]

Multiuniverse - They can best be described as a disgruntled, cranky, old man, his white hair mostly hidden under an old, well-worn beanie and his beard a dirty shade of brown, as if it hasn't been washed in weeks. He wears a a simple white t-shirt which has seen better days, evident by several tear and holes in it. His dark blue jeans looks a size too small for him and his sneakers have several scratches and cuts on it. There are several scars on his exposed arms and his left eye is heavily bandaged, the bandage wrapping around his head. [alias: Vincent]


Bracelet Assignments

Spoiler: Maiza
7-


Ventus
7+


Lil John
7-


Jaeger
7-


[Arckas]
7+


Ringer
7-


Clayton
7+


Edward
7+


Six
7-


Henrik
7-


Dancer
7+


Vincent
7+
Last edited by Nellyfox on Sat Mar 30, 2019 1:45 pm, edited 11 times in total.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 4:22 pm

Hello everyone! Thank you so much for your interest in my game.

Roles will begin going out after this post. Please respond with a physical character description. All characters must be over 18 years of age. That's the only requirement for this one. <3

The game will begin after everyone responds with a description!
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 6:38 pm

"
A long time in the future, in a galaxy far, far, away...

In...the Juicy Channel."

...What? That's not how it goes.

Shh, ok? It's fine. Now I have to restart.

Ahem.

"
A long time in the future, in a galaxy far, far, away...the Juicy Channel.

Twelve individuals were approached by mysterious people. Each were presented a piece a paper: an application to participate in a contest featuring a grand cash prize*. The application already had the individuals' personal information filled out, minus a signature...and all signed.

Once they had signed, the contract disintegrated, and the mysterious person walked away...

And several days later they found themselves waking up in an unfamiliar place.

The game will now begin.
Please do not post.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:26 pm

Two people exit their small booth and enter a larger room.

It is...quite the sight. It's looks more like a park than anything, but they're inside. In the center of the room is a long, oval shaped fountain that is filled with water, stretching a great distance. Around the fountain is a cobblestone trail. There are several small trees with pink petals as decor.

The two people discover two booths to their left, and three more booths across the room. They hear someone shouting in the booth next to them.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Schultz128 » Sun Mar 24, 2019 7:33 pm

....interesting setting.

/check the fountain
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:34 pm

[Schultz] completely ignores the cries for help from the open booth and checks the fountain.

The water is clear. There are many paper boats floating around with stray pink petals from the trees.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:36 pm

Sakura trees are always pretty. The pink petals are lovely.

And, no, I’m not going to stop.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:38 pm

A booth on the opposite side of the room opens, and two more people come out.

It is...quite the sight. It's looks more like a park than anything, but they're inside. In the center of the room is a long, oval shaped fountain that is filled with water, stretching a great distance. Around the fountain is a cobblestone trail. There are several small trees with pink petals as decor. There are three booths on each side of the room.

There's someone on the other side looking at the fountain, another man by him. The middle booth on the far side is open, and someone stands in the entry.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby spretznaz » Sun Mar 24, 2019 7:41 pm

This isn't exactly what I expected...
Spoiler: Image

Click pic, join Cabal.

Image
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby XerxesLeFan » Sun Mar 24, 2019 7:44 pm

That was absolutely infuriating.

And well...I mean! It should be fiiiiiinnnneee. This isn't suspicious. At all!

Oh! Looks like there's more people!
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Spoiler:
ImageImageImage
【Horane - Lucius - Phoenix】
chubee wuz heer
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:46 pm

A booth on the busy side opens up; all three are now open. Two people step out.

It is...quite the sight. It's looks more like a park than anything, but they're inside. In the center of the room is a long, oval shaped fountain that is filled with water, stretching a great distance. Around the fountain is a cobblestone trail. There are several small trees with pink petals as decor. There are three booths on each side of the room.

There is shouting coming from the middle booth on this side (let's call it the left, for convenience sake). Someone blocks the entry.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby TheNiceOne16 » Sun Mar 24, 2019 7:47 pm

Can you guys help out? This crazy person is currently trying to kill me.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:48 pm

Two more people exit a booth.

I am tired of posting the same thing every post pls just check above thank u
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:49 pm

TheNiceOne16 wrote:Can you guys help out? This crazy person is currently trying to kill me.

Who’s the one bleeding again?

Exactly.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Aeolian » Sun Mar 24, 2019 7:49 pm

Holla
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby TheNiceOne16 » Sun Mar 24, 2019 7:50 pm

The fool who tried attacking me when I had my back turned.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:50 pm

Tell me the solution to the console within a minute then. You didn’t solve it, and we’re fsr too busy attacking me.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:51 pm

Clock’s ticking. 30 seconds left.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Metrion » Sun Mar 24, 2019 7:53 pm

What's all this then?
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby Nellyfox » Sun Mar 24, 2019 7:53 pm

[Xerxes] travels around the fountain and checks out the commotion. They see [Chubby] blocking the entry to the booth. There is a small, bleeding cut on his arm. [TNO] is in the booth.

Both are holding knives.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:53 pm

And that’s time.

There you have it folks.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby TheNiceOne16 » Sun Mar 24, 2019 7:53 pm

You opened the door so you could trying to pull this shtick your doing right now. You lost and now your running away.
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby XerxesLeFan » Sun Mar 24, 2019 7:53 pm

where did you get knives.
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【Horane - Lucius - Phoenix】
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Re: Zero Escape: VLDR - Novel StoryTelling

Postby ChubbyMooshroom9 » Sun Mar 24, 2019 7:54 pm

TheNiceOne16 wrote:You opened the door so you could trying to pull this shtick your doing right now. You lost and now your running away.

Man, you’d make a great comedian.
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