Zero Escape: VLDR - Supernova-12

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Re: Zero Escape: VLDR - Supernova-12

Postby Arckas » Mon Dec 31, 2018 5:35 pm

What a terrible character I made. My bleh.
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Re: Zero Escape: VLDR - Supernova-12

Postby LordofFail » Mon Dec 31, 2018 5:37 pm

Arckas wrote:What a terrible character I made. My bleh.


Could be worse. You could be me.

I knew I would never survive considering I made a joke character that was impatient, arrogant and basically a complete prick.

I did have a small backstory that I never got to speak of though - I was going to claim that my fortune came from human trafficking.
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Re: Zero Escape: VLDR - Supernova-12

Postby Nellyfox » Mon Dec 31, 2018 5:38 pm

I would like to take this time to mention that the Simulation was complete improv. Anyone "story" related you met and talked to meant nothing to your actual characters.

:)
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Re: Zero Escape: VLDR - Supernova-12

Postby Schultz128 » Mon Dec 31, 2018 5:39 pm

Cabbage was the best character in the game.

Get 1 tapped Weegee.
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Re: Zero Escape: VLDR - Supernova-12

Postby Arckas » Mon Dec 31, 2018 5:43 pm

I don't know where to start.

Samari is probably my second favorite character yet. She's also had the most character development out of any character I've played.

I have a laundry list of things to say but man, I am bad at math.
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Re: Zero Escape: VLDR - Supernova-12

Postby XerxesLeFan » Mon Dec 31, 2018 5:44 pm

Renetear wrote:tfw of all people you enlist to help kill someone happens to be a pair role with said someone


THAT WAS THE P L A N LOL
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Re: Zero Escape: VLDR - Supernova-12

Postby Chemist1422 » Mon Dec 31, 2018 5:44 pm

Yeah okay
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: Zero Escape: VLDR - Supernova-12

Postby ChubbyMooshroom9 » Mon Dec 31, 2018 5:44 pm

Arckas wrote:I don't know where to start.

Samari is probably my second favorite character yet. She's also had the most character development out of any character I've played.

I have a laundry list of things to say but man, I am bad at math.

samari is just shitty amanda change my mind
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Re: Zero Escape: VLDR - Supernova-12

Postby VucubCaquix » Mon Dec 31, 2018 5:46 pm

tfw when evil but stick of butter is the strongest weapon you ever get
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Re: Zero Escape: VLDR - Supernova-12

Postby Chemist1422 » Mon Dec 31, 2018 5:48 pm

My role was SO HARD

I was so restricted I couldn’t do anything toward my wincon
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: Zero Escape: VLDR - Supernova-12

Postby Metrion » Mon Dec 31, 2018 5:50 pm

Angrath was the best. Arckas's role was OP.

Vucub I would have appreciated if you didn't try to screw me at every possible step.


Game was IMMENSELY FUN and thank you to Nelly for putting jn the love and effort to make it one of the very best.
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Re: Zero Escape: VLDR - Supernova-12

Postby Metrion » Mon Dec 31, 2018 5:51 pm

Chemist1422 wrote:My role was SO HARD

I was so restricted I couldn’t do anything toward my wincon


Just don't be a passive Luna.

It was up to you to lay down the smackula on chaos and murderers along with Jalandh but you both fell short.
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Re: Zero Escape: VLDR - Supernova-12

Postby Chemist1422 » Mon Dec 31, 2018 5:55 pm

Metrion wrote:
Chemist1422 wrote:My role was SO HARD

I was so restricted I couldn’t do anything toward my wincon


Just don't be a passive Luna.

It was up to you to lay down the smackula on chaos and murderers along with Jalandh but you both fell short.

I couldn’t have done anything that risked killing you

And I couldn’t betray

All I had was this small knife I got from the kitchen
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: Zero Escape: VLDR - Supernova-12

Postby Metrion » Mon Dec 31, 2018 5:58 pm

Chemist1422 wrote:
Metrion wrote:
Chemist1422 wrote:My role was SO HARD

I was so restricted I couldn’t do anything toward my wincon


Just don't be a passive Luna.

It was up to you to lay down the smackula on chaos and murderers along with Jalandh but you both fell short.

I couldn’t have done anything that risked killing you

And I couldn’t betray

All I had was this small knife I got from the kitchen


There were too many guns to count really. With more in the Casino. Try taking a harder stance and gettingthe mod on your side.
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Re: Zero Escape: VLDR - Supernova-12

Postby ChubbyMooshroom9 » Mon Dec 31, 2018 5:58 pm

thats probably because the rigged die was forgot about for a while

but ye you were passive as shit i literally never got notifs about you
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Re: Zero Escape: VLDR - Supernova-12

Postby ChubbyMooshroom9 » Mon Dec 31, 2018 6:00 pm

also metrion is r00d for not advertising my pimp house
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Re: Zero Escape: VLDR - Supernova-12

Postby Metrion » Mon Dec 31, 2018 6:01 pm

ChubbyMooshroom9 wrote:thats probably because the rigged die was forgot about for a while

but ye you were passive as shit i literally never got notifs about you


You died two seconds into the game, sir.

ChubbyMooshroom9 wrote:also metrion is r00d for not advertising my pimp house


It was a rival to Angrath's pimp house. Why would I?
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Re: Zero Escape: VLDR - Supernova-12

Postby ChubbyMooshroom9 » Mon Dec 31, 2018 6:02 pm

Metrion wrote:
ChubbyMooshroom9 wrote:thats probably because the rigged die was forgot about for a while

but ye you were passive as shit i literally never got notifs about you


You died two seconds into the game, sir.

ChubbyMooshroom9 wrote:also metrion is r00d for not advertising my pimp house


It was a rival to Angrath's pimp house. Why would I?

i was kept up with the drama tho

also mine is better than yours i actually made a business card
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Re: Zero Escape: VLDR - Supernova-12

Postby Arckas » Mon Dec 31, 2018 6:19 pm

Chemist1422 wrote:My role was SO HARD

I was so restricted I couldn’t do anything toward my wincon

Aye. Have to agree with that.

Your kit doesn't really help you achieve your goal. Knowing is not important (And largely useless because people own up to their murders) as much as acting upon it. You didn't have anything in your arsenal to spur other players to care or take care of other matters personally.
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Re: Zero Escape: VLDR - Supernova-12

Postby SuperWeegee » Mon Dec 31, 2018 6:20 pm

My attempt at murdering Angrath in a nutshell:

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I figured gun + Angrath likely in pod + likely slow due to being so big = easy kill.

Too bad RNG still screwed me hard and he dodged almost every shot. And I didn't think about Shrike having a gun at the time. Whoops.

This was still really fun! Thanks for hosting this, Nelly!
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Re: Zero Escape: VLDR - Supernova-12

Postby Arckas » Mon Dec 31, 2018 6:24 pm

A lot of this game came down to caring... or lack thereof.

Draven deserved death and was accepted. The other murders however? Nobody cared, of if they did care would quickly find they had no help or support from anybody. This was exacerbated by Jal not owning up to responsibility of being a leader, a position he declared from the start with a gun. When it actually came down to leading people, he fell completely flat. His character told me "Nobody cares and everyone has guns" was his reason to not push further.

Draven groping everyone and tormenting Samari went untouched by the law. When someone died, the person who took responsibility to dealing with them never helped. What was even more toxic is that the person who claimed responsibility knew they fell flat and did not relinquish responsibility so no one can lead.

The murderers and the chaotic were allowed to roam free mainly because we let them. There was no reason for any of that to stand, yet we allowed it happen and it's completely are fault we were stomped all over.
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Re: Zero Escape: VLDR - Supernova-12

Postby Chemist1422 » Mon Dec 31, 2018 6:55 pm

Oh yeah

I was really salty at Chubby because I knew he was gonna come up as a sinner to my check and I had no idea if he was a killer or not
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: Zero Escape: VLDR - Supernova-12

Postby LordofFail » Mon Dec 31, 2018 10:47 pm

tbh im kinda sad that nobody took my top hat and started wearing it around
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