Zero Dickholes: VLDR - U.P.O

Virtue's Last Dangan Ronpa

Re: VLDR - U.P.O

Postby Metrion » Tue Aug 13, 2019 9:55 am

Oh fantastic! A gracious second chance! I knew everyone would understand, I just knew it. Truly a gift beholden, intellects keener than any blade, models for us all. True friends, forever.
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Re: VLDR - U.P.O

Postby Cyantic » Tue Aug 13, 2019 9:56 am

Yes. But I made a promise and to top that off, I fuckin' believe the guy. So shoot me. Let's focus on Rosy, Mik can wait. Vision's starting to get these weird... auras... fuck me...

Why... why the hell do I have this? Who... god!

I know some that others don't. The best... the best answer is we've gotten improbably lucky so far. I don't know what's going to happen. But our hand's about to be forced. I know the theory that's in play. I'll explain as best I can if J comes with. This... this is what they want. What they needed.


Shut up, Mik. I don't care.
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Re: VLDR - U.P.O

Postby LordofFail » Tue Aug 13, 2019 9:56 am

We’ll have an entire puzzle and free roam time afterwards to sort this out.

What say you all to meeting in the study to discuss things after the puzzle?

I find an area of peace such as a learning environment often helps keep things calm.
"The Hardest Game to Win is a Won Game"

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Re: VLDR - U.P.O

Postby XerxesLeFan » Tue Aug 13, 2019 9:58 am

Yeah, ok. I got a few pointed questions for you in particular Frances. But water under the bridge.
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Re: VLDR - U.P.O

Postby Cyantic » Tue Aug 13, 2019 9:58 am

No... can't go public yet. We're in hell if we do. All it takes is one wrong move and we might be totally fucked. God, my head. Starting to swim...
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Re: VLDR - U.P.O

Postby Arckas » Tue Aug 13, 2019 9:59 am

Hey, toss over that key there Lenny.
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Re: VLDR - U.P.O

Postby TheNiceOne16 » Tue Aug 13, 2019 9:59 am

He can unlock my cuffs in the puzzle since we will be together.
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Re: VLDR - U.P.O

Postby LordofFail » Tue Aug 13, 2019 10:00 am

Sure thing Sara.

I’m sure we’ll be able to clear up this misunderstanding.

Probably a last ditch ploy by my sister to bring me down to her level-she always was the jealous type.
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Re: VLDR - U.P.O

Postby Cyantic » Tue Aug 13, 2019 10:00 am

Oh, yeah. Yeah. Right. Sorry. You're... over there. Okay. Okay.
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Re: VLDR - U.P.O

Postby Arckas » Tue Aug 13, 2019 10:00 am

Ah, disregard then.
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Re: VLDR - U.P.O

Postby Multiuniverse » Tue Aug 13, 2019 10:00 am

do whatever you want with the key, since no one seems to trust me around here

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: VLDR - U.P.O

Postby Arckas » Tue Aug 13, 2019 10:01 am

Unlock Anki when you get into the booth, if you will.

We'll be back for you, traitor!
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Re: VLDR - U.P.O

Postby Cyantic » Tue Aug 13, 2019 10:01 am

... I think I'm going to pass out, now. C'mon. Keep it together a little longer...
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Re: VLDR - U.P.O

Postby Cyantic » Tue Aug 13, 2019 10:02 am

I'll see to it. Otherwise... it's safe with me. I think? God, I'm tiring out...
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Re: VLDR - U.P.O

Postby XerxesLeFan » Tue Aug 13, 2019 10:03 am

Sometimes it just be like that, Lenny.
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Re: VLDR - U.P.O

Postby Schultz128 » Tue Aug 13, 2019 10:03 am

Ulf starts to head over to Roselle and Larry, reaching for something in his pockets. Roselle starts to reach for something in her's as well as Larry starts to stand up and Lenny hesitates on his throw.

Before anything can be drawn, a bright light fills the room.

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Re: VLDR - U.P.O

Postby Arcthurus » Tue Aug 13, 2019 10:09 am

The AB room is empty, except for one person.

W looks around. His stoic expression remains unphased as he approaches Ines Abba's dead body. He collects her bracelet, and stores it under his coat. He then pauses, and observes her pale face, convulsed into an expression of confusion and fear in her last moments. He draws a deep sigh.

"An equivalent exchange..."

He then turns around to the television where K-0's avatar is.

"We have yet to detect any synchronization events, and the experiment nears it's end. Are you sure about this? Perhaps your theory was wrong. Perhaps the experiment is doomed to not succeed."


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Re: VLDR - U.P.O

Postby Schultz128 » Tue Aug 13, 2019 10:14 am

Mr. W, my dear friend....the more bodies that accumulate in this manor pushes me more and more to believe that the true doom stems from this experiment succeeding. I question if the end will justify the means with every new phase that goes on, I worry I'm becoming selfish.

Despite that...we wouldn't know if we're doomed to succeed or fail. What we do or do not see does not determine what does or does not happen.

U.P.O and O.P.U, same song and dance...


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Re: VLDR - U.P.O

Postby Schultz128 » Tue Aug 13, 2019 10:26 am

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Re: VLDR - U.P.O

Postby Schultz128 » Sun Aug 18, 2019 5:40 pm

You all appear in the same room in a flash of light. The room is oddly empty, only having letters and numbers on the wall that run parallel with grid lines on the floor. The lines appear to make the floor of the room into a 10 x 10 grid.

You also notice that there is a large metal collar around your neck with a single light on it, unlit.

There is a door to the room identical to one that you'd see inside of a bank vault, open, but suddenly it slams shut as the lights in the room grow brighter.

Welcome to the final Decision Game. This will be the most important one you partake in during your stay here. While you are in here, you cannot use any abilities, items, or any sort of action towards other players.

We'll simply call this game 'Hot Potato'.

You are all suited with a collar around your neck that is armed with an explosive. When the light on the collar is on, that indicates that the explosive is primed and ready to detonate. The signal of this detonation reaches across the entire facility and cannot be escaped.

Movement will be done in turns, which will occur every 30 minutes. If someone does not submit a movement route, they will be moved to a random coordinate within 15 spaces of them that isn't occupied by another player. Whenever you move, you will move 1 space on the grid and must move via that manner. You cannot move diagonally, nor can you move over spaces you have already moved over. Additionally, you may not move more than 15 spaces per turn.

The one who has their collar primed will send in a coordinate on the route to me in private. The primed player cannot announce which coordinate they decided or will face immediate detonation, regardless of whether it is true or false.

Afterwards, all those who do not have their collars primed will begin their movements. If any of the unprimed players are within 1 space of coordinate that the prime player chose, they will become primed. If more than 1 player is within this area, the primed player will be decided at random. A player cannot be primed if they were the last person to be primed.

After either 24 hours or when 1000 spaces are walked, the detonation will occur. Whoever is primed at that point will detonate, and they will die. Additionally, the player who is furthest away from the primed player will also detonate. If more than one player is tied for the furthest distance, they will both detonate.

Distance is determined by your point on the grid. For example, a player at (1,1) and a player at (5,8) have a total of 11 spaces between them, as you move 4 spaces to the right and 7 spaces up.

Finally, within all of the information that I just said, one of them was a lie.

No one has to die, I wish you all the best of luck.


The voice cuts out, and Lenny's collar turns red.

Spoiler: Image

The first turn will occur at 8:30 PM EST.
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Re: VLDR - U.P.O

Postby Cyantic » Sun Aug 18, 2019 5:46 pm

What the hell?

Fuck... this isn't right! I'm trying to help people here, ring?! I need to see if I'm right! Shit! Fuck, Sara! I don't trust you, but you're competent! If I go skyhigh, you gotta follow through on this. You've got the brains and you're a fucking snake, but I don't got options! Ulf, Larry, you too! Check the mailbox! At least twelve other lives are riding on ours, you know what you got to do! And we need to find out how to get J out of his bowtie suit! We need to figure out everything we can, tell it to them! That's what W and they want! If we made the transmission, and I hope to God we did!

I'm pretty sure that's what we need to do! And if I have to go skyhigh to see it through, I fuckin' will! I'm in it to see this damn thing through!
Last edited by Cyantic on Sun Aug 18, 2019 5:51 pm, edited 1 time in total.
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Re: VLDR - U.P.O

Postby Arckas » Sun Aug 18, 2019 5:48 pm

You dare collar the beast!

Cyantic wrote: I'm trying to help people here, ring?

:?:
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Re: VLDR - U.P.O

Postby Nellyfox » Sun Aug 18, 2019 5:48 pm

...
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Re: VLDR - U.P.O

Postby XerxesLeFan » Sun Aug 18, 2019 5:50 pm

Now what's the lie?
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Re: VLDR - U.P.O

Postby Cyantic » Sun Aug 18, 2019 5:50 pm

It's complicated, okay?! I went in and jawed at our hosts for the evenin'! I figured it the fuck out, okay? I figured most of it out! We... we fucked it all to high heaven! But that's okay, we can see this through, I hope. God, what a fucking mess.

...

Housekey, are you talking with us? Jester? I'm trying to think of an idea here!
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