This is my idea on how to rework Psychic into a non-RNG and balanced around the same levels as other TSc or TI roles. This could also exist a separate role but it depends. I’d like to hear some feedback about this.
Name: Psychic
Alignment: Town Investigative
Abilities:
- Have a vision about four players each night.
Attributes
- If zero to one player(s) are evil then you will receive a message saying “Zero to One player from your vision is Evil!”
- If two to four players are evil then you will receives a message saying “Two to Four players from your vision are Evil!”
- You may not have a vision about yourself, a revealed Mayor or a resurrected player, additionally you will be incapable of using your ability with not enough players left to visionaise about.
Special Attributes
- Attack: None
- Defense: None
Additonal Information
- You do not visit your targets.
- Framed and Hexed targets will appear as Evil and Godfathers and Arsonists will appear as Non-Evil.
Goal: Lynch every criminal and evildoer.