Horror (Neutral Killing)
Posted: Tue Jun 05, 2018 4:19 am
Parts in green are potential buffs if too weak
Parts in red are potential nerfs if too strong
Horror
Neutral Killing
You are a being of pure shadow, who wishes to drive everyone insane.
Unstoppable Attack, Basic Defense.
Abilities:
Horror may target someone at night to drive them insane. Players are notified if they are driven insane. Insanity lasts until Horror dies.
Horror may target an insane person at night to kill them. This is an unstoppable attack.
All insane players will share end of night messages with eachother. The order they come in is entirely randomized. There would be no way to immediately know what messages belong to who.
Causing insanity is a rampage attack; any roles visiting Horror's target will also become insane.
Killing through insanity is a rampage attack; any roles visiting Horror's insane target will be dealt a basic attack, whether or not they are insane themselves.
Anyone visiting Horror will be turned insane. This could help to out the Horror.
Serial Killers start off already insane.
Goal: Kill anyone who would oppose you.
Wins with: Survivors, Witches, Pirates, and Guardian Angels
Special Attributes: Horror is immune to insanity
Horror is unique
Investigative Results
Sane Sheriff: Your target is not suspicious
Insane Sheriff: Your interrogation revealed the Horror!
Sane Investigator: Escort/Transport/Consort/Horror
Insane Investigator: Horror (only result)
Consigliere/Witch: Your target is made of shadows. They must be Horror.
Any other visiting role: You have [your action]ed Horror!
Sane Investigator visiting an Insane person: Escort/Transport/Consort/Horror EDIT: where is my brain this would be a buff not a nerf
Additional Information (comments):
It's based off of the Shadow Monsters in Don't Starve. If at all possible, I think that the color used for Horror's name should be slightly transparent.
The last two roles I posted have recieved fairly negative feedback, so I'm slightly reluctant to post, but it got positive feedback on the subreddit.
Parts in red are potential nerfs if too strong
Horror
Neutral Killing
You are a being of pure shadow, who wishes to drive everyone insane.
Unstoppable Attack, Basic Defense.
Abilities:
Horror may target someone at night to drive them insane. Players are notified if they are driven insane. Insanity lasts until Horror dies.
Horror may target an insane person at night to kill them. This is an unstoppable attack.
All insane players will share end of night messages with eachother. The order they come in is entirely randomized. There would be no way to immediately know what messages belong to who.
Causing insanity is a rampage attack; any roles visiting Horror's target will also become insane.
Killing through insanity is a rampage attack; any roles visiting Horror's insane target will be dealt a basic attack, whether or not they are insane themselves.
Anyone visiting Horror will be turned insane. This could help to out the Horror.
Serial Killers start off already insane.
Goal: Kill anyone who would oppose you.
Wins with: Survivors, Witches, Pirates, and Guardian Angels
Special Attributes: Horror is immune to insanity
Horror is unique
Investigative Results
Sane Sheriff: Your target is not suspicious
Insane Sheriff: Your interrogation revealed the Horror!
Sane Investigator: Escort/Transport/Consort/Horror
Insane Investigator: Horror (only result)
Consigliere/Witch: Your target is made of shadows. They must be Horror.
Any other visiting role: You have [your action]ed Horror!
Sane Investigator visiting an Insane person: Escort/Transport/Consort/Horror EDIT: where is my brain this would be a buff not a nerf
Additional Information (comments):
It's based off of the Shadow Monsters in Don't Starve. If at all possible, I think that the color used for Horror's name should be slightly transparent.
The last two roles I posted have recieved fairly negative feedback, so I'm slightly reluctant to post, but it got positive feedback on the subreddit.