Sage (Coven Killing)

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Sage (Coven Killing)

Postby CanadianJason » Sat Jun 02, 2018 6:25 pm

Name Sage

Role Alignment Coven Killing

Abilities Put Black Magic on People Only can do Odd Number Nights


Summary You are a Failed Coven Leader and instead of spells you do Black Magic

Attributes With Necromonicon You can put magic every night
If you get attacked by someone and die The person will be Cursed using all the Black Magic they had and also die
If you get Jailed and Jailor does execute you The Jailor will Die

Goal Kill Everyone who Opposes the Coven

Wins With Coven
Must kill Town,Mafia,Serial Killers,Arsonist,Vampres,Werewolf’s,Pirates

Sheriff Your Target is a part of the Coven
Investigator Your Target Uses special Power They Must Be Sage,Psychic,Amesiac
Consigliere Your Target Is a Sage

Achievements
Black Magic Rules Win 1 Game as a Sage
Cursed Souls Win 5 Games as a Sage
Cursed Cemetery Win 10 Games as a Sage
Master of Magic Win 25 games as a Sage
Godfathers Sins Curse a Godfather
Cursed Killer Curse a Serial Killer
Howl No More Curse a Werewolf
Sacred Fire Curse a Arsonist
Cursed Prison Curse a Jailor
Curse the Curser Curse Yourself
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Re: Sage (Coven Killing)

Postby Blackwolfe99 » Sat Jun 02, 2018 7:13 pm

UP Coven Jester
/nosupport
Image


[url=https://drive.google.com/drive/folders/1MZk7o65Y-BguXn9lOU9tVijQEPUZ7iYZ?usp=drive_link
]My Role Ideas[/url]
Fair warning, I know many of the ideas in this are pretty shitty/unbalanced, but I have a lot more knowledge of role mechanics and balancing now than I did then.

Currently Working On:
- Nothing in particular, might return to rework old ideas. We'll see.

EvilPudding wrote:Interesting idea and it is balanced like the WW

/support
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Re: Sage (Coven Killing)

Postby CanadianJason » Sat Jun 02, 2018 7:46 pm

How is it a Coven Jester ??????
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Re: Sage (Coven Killing)

Postby Blackwolfe99 » Sat Jun 02, 2018 7:52 pm

It's a) Coven aligned and b) required to die for its ability to work.
Image


[url=https://drive.google.com/drive/folders/1MZk7o65Y-BguXn9lOU9tVijQEPUZ7iYZ?usp=drive_link
]My Role Ideas[/url]
Fair warning, I know many of the ideas in this are pretty shitty/unbalanced, but I have a lot more knowledge of role mechanics and balancing now than I did then.

Currently Working On:
- Nothing in particular, might return to rework old ideas. We'll see.

EvilPudding wrote:Interesting idea and it is balanced like the WW

/support
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Blackwolfe99
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Posts: 44
Joined: Sat Feb 07, 2015 8:01 pm
Location: Watching over others from the Shadows.

Re: Sage (Coven Killing)

Postby SweetLionButt » Sat Jun 02, 2018 8:31 pm

You've created a retarded veteran. Wow......


/nosupport
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Re: Sage (Coven Killing)

Postby EvilPudding » Sat Jun 02, 2018 8:47 pm

SweetLionButt wrote:You've created a retarded veteran. Wow......


/nosupport


Like you've created any good roles.. Lmao..
Image

That's how evil it is.
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Re: Sage (Coven Killing)

Postby CanadianJason » Sat Jun 02, 2018 8:48 pm

No it works on every odd nights
its special attribute is that who every kill it also dies
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Re: Sage (Coven Killing)

Postby SweetLionButt » Sat Jun 02, 2018 8:55 pm

So a veteran with restrictions. And those restrictions give him....let's see, in a average game:(10 nights) that would make him have 5 alerts. Vet is OP enough.


Still..../nosupport
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Re: Sage (Coven Killing)

Postby SweetLionButt » Sat Jun 02, 2018 8:56 pm

EvilPudding wrote:
SweetLionButt wrote:You've created a retarded veteran. Wow......


/nosupport


Like you've created any good roles.. Lmao..


I never said my roles were good.

(I never said they were bad either so don't say I admitted that my roles were bad)
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