Vandal
Posted: Wed May 30, 2018 8:21 am
Vandal
Neutral Evil
Abilities: Destroy public and private properties by visiting them.
Attributes:
Special Attributes: I don't know yet.
Goal: Survive to see the Town lose the game.
Win Conditions: Must kill the town. Can win with everyone else.
Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: I don't know yet.
Examples:
player A = Vandal, player B = Investigator
n1: player A visits B.
d2: player B cannot talk, vote or whisper.
n2: player B cannot use his abilities or add new info in his will.
d3: player B can talk, vote and whisper.
n3: player B can do his thing.
n1: Vandal selects himself.
d2: Everyone will be unable to vote someone up.
The idea behind the Vandal is to give time to the evildoers do their thing.
Please, make suggestions to improve this role.
Neutral Evil
Abilities: Destroy public and private properties by visiting them.
Attributes:
- - If you visit someone, you will destroy their house, making them unable to do ANYTHING in the next day and night. 1 or 2 charges(i don't know yet. If you guys prefer 2 charges, the vandal cannot visit the same target twice).
- You can also visit yourself once, making everyone unable to lynch someone in the next day.
Special Attributes: I don't know yet.
Goal: Survive to see the Town lose the game.
Win Conditions: Must kill the town. Can win with everyone else.
Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: I don't know yet.
Examples:
player A = Vandal, player B = Investigator
n1: player A visits B.
d2: player B cannot talk, vote or whisper.
n2: player B cannot use his abilities or add new info in his will.
d3: player B can talk, vote and whisper.
n3: player B can do his thing.
n1: Vandal selects himself.
d2: Everyone will be unable to vote someone up.
The idea behind the Vandal is to give time to the evildoers do their thing.
Please, make suggestions to improve this role.