Transporter, possible improvment?

Old Role Ideas

Transporter, possible improvment?

Postby Quizzicol » Tue May 29, 2018 11:05 pm

I had a thought about improving the Transporter role. How about having it to where thee transporter can see if some of their targets are being selected? Sort of like in the vote function, a number appears when a role townie, maf, or N, selects someone as a target. Transporter could then either move someone more likely to help the town out of the way or get rid of a possible enemy. Easy way to defend against the transporter with this addition, is to simply not select a target until the night's almost over. The strategy is to put higher profile assets to protect or kill into the most beneficial position for their role. Hopefully this may help, I do love the game and thanks for making it! ^_^
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Re: Transporter, possible improvment?

Postby fwogcarf » Wed May 30, 2018 3:36 pm

Could you please work this into a Transporter rolecard so people can understand this better? Thank you.
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
We are creators of our own future


We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
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Re: Transporter, possible improvment?

Postby Quizzicol » Wed May 30, 2018 4:53 pm

Rolecard? Like list the mechanics in the tutorial messages?
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Re: Transporter, possible improvment?

Postby fwogcarf » Wed May 30, 2018 4:55 pm

Yeah
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
We are creators of our own future


We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
User avatar
fwogcarf
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Re: Transporter, possible improvment?

Postby Quizzicol » Wed May 30, 2018 5:35 pm

Transporter

Alignment
Town Support

Summary
Someone who transports people to keep them from harm.

Abilities
Choose two different people to transport at night.

Attributes
Transporting two people swaps all targets against them.
You may transport yourself.
Your targets will know they were transported.
You will see who is being targeted and by how many.
You will not know who is targeting.

Goal
Lynch every criminal and evildoer.

Objectives
Protect high priority Town and Ally roles.
Confuse investigations and misdirect attacks from Mafia and Evil roles.
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Re: Transporter, possible improvment?

Postby Quizzicol » Thu May 31, 2018 12:08 pm

Did that sort of explain it better?
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Re: Transporter, possible improvment?

Postby rdoukkali » Thu May 31, 2018 1:09 pm

Quizzicol wrote:Transporter

Alignment
Town Support

Summary
Someone who transports people to keep them from harm.

Abilities
Choose two different people to transport at night.

Attributes
Transporting two people swaps all targets against them.
You may transport yourself.
Your targets will know they were transported.
You will see who is being targeted and by how many.
You will not know who is targeting.

Goal
Lynch every criminal and evildoer.

Objectives
Protect high priority Town and Ally roles.
Confuse investigations and misdirect attacks from Mafia and Evil roles.


Hmmmmmm
No...
Transporter doesn’t need a buff.
/nosupport
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