Kitsune (Neutral Evil)

Old Role Ideas

Kitsune (Neutral Evil)

Postby 0verki11 » Mon May 28, 2018 1:08 am

Kitsune
Alignment: neutral evil
Description: You are a trickster that tries to confuse town.
Abilites: N1 you are able to frame somebody (note this will give a random role that can be found by sheriff. If an invest checks this person that is framed as mafia they will get a mafia role that is not in the same group. EG Vigi can not get a mafioso result.)
N2 It is a full moon and in order to not be able to attack town you lock yourself up. (You are not strong enough.)
N3 Choose a person you want to find out their role.
N4 You lock yourself up however you are too strong and break free. (You go on a random rampage and sombodies house.)
N5 From now on you go on a rampage at sombodies house (only full moons) and roleblock all vistors. (You also kill the jailor/escort on fullmoons if the roleblock you or jail you)
You have a basic defense from night 1
Victory Conditions: Same as witch.
Investagtor-Sheriff/exe/ww/kitsune
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If I have missed anything else please tell me. If something is gamebreaking and OP please tell me.
If you need a replacement for an FM or most Forum games, PM me, and ill see if I can replace in.
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Re: Kitsune (Neutral Evil)

Postby Blackwolfe99 » Mon May 28, 2018 6:07 am

0verki11 wrote:Kitsune
Alignment: neutral evil
Description: You are a trickster that tries to confuse town.
Abilites: N1 you are able to frame somebody (note this will give a random role that can be found by sheriff. If an invest checks this person that is framed as mafia they will get a mafia role that is not in the same group. EG Vigi can not get a mafioso result.) RNG ability. Not good.
N2 It is a full moon and in order to not be able to attack town you lock yourself up. (You are not strong enough.) Full moon restrictions are generally frowned upon, regardless of whether they empower or weaken a role.
N3 Choose a person you want to find out their role. This is fine.
N4 You lock yourself up however you are too strong and break free. (You go on a random rampage and sombodies house.) Again, RNG ability. This isn't good.
N5 From now on you go on a rampage at sombodies house (only full moons) and roleblock all vistors. (You also kill the jailor/escort on fullmoons if the roleblock you or jail you) WW mechanic + Mass rb, OP.
You have a basic defense from night 1 You mean NE autovest?
Victory Conditions: Same as witch.
Investagtor-Sheriff/exe/ww/kitsune
Abbrevation-Kit
If I have missed anything else please tell me. If something is gamebreaking and OP please tell me.

Alright, so a major problem here is that your idea has too many abilities and they're all one night only abilities, excluding the last one, but the last one is OP.
Also as an NE, it should not kill. It should help scum win.
NC and NK roles can and should, respectively, kill, but not NEs.
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[url=https://drive.google.com/drive/folders/1MZk7o65Y-BguXn9lOU9tVijQEPUZ7iYZ?usp=drive_link
]My Role Ideas[/url]
Fair warning, I know many of the ideas in this are pretty shitty/unbalanced, but I have a lot more knowledge of role mechanics and balancing now than I did then.

Currently Working On:
- Nothing in particular, might return to rework old ideas. We'll see.

EvilPudding wrote:Interesting idea and it is balanced like the WW

/support
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Re: Kitsune (Neutral Evil)

Postby lemonader666 » Mon May 28, 2018 6:36 am

Neutral Evils are supposed to and should only harm town by disrupting them, not kill them. This role is also a mess, all of the abilities don't correlate and are either broken or OP.

you can email me at lemonader666@gmail.com if need be
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Re: Kitsune (Neutral Evil)

Postby Soulshade55r » Mon May 28, 2018 4:14 pm

What this is just some random crap role that makes no sense
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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