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Role Ideas

PostPosted: Tue Apr 10, 2018 4:31 pm
by Raven1207
Name: Bouncer

Alignment: Town(Support)

Attack: None

Defense: None

Unique Role: Yes

Abilities: You select who visites your target

Attributes:

-You will choose a target

-You will be given the names of who comes your target but you will select who visits them and roleblock everyone else

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Your target sticks to the shadows. Your must be Lookout, Forger, Witch/Coven Leader, or Bouncer

Consigliere/Witch/Coven Leader: Your target lets specific visit people, they must be a Bouncer.

Goal: Town's goal

Wins With: Same as Town

Must Kill: Same as Town

Anything Else: Roleblock Immunity




Name: Drunk

Alignment: Nuetral(Choas)

Attack: None

Defense: None

Unique Role: Yes

Abilities: Visit people to "sober up"

Attributes:

-You have 4 level of drunkeness(Very drunk, averagely drunk, slightly drunk, and sober)

-You start out as very drunk

-If you visit someone who is TK, MD, NK(minus Arsonist), NC(minus Pirate) or CE(minus Coven Leader and Potion Master), you will go down a level.

-If you visit someone who is MK(minus Godfather), NE, Retributist, Potion Master or Pirate, you will not change your level status.

-If you visit someone who is Town(minus TK and Retributist), Godfather, Coven Leader/Witch, Arsonist, or NB, you will go up a level

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Your target is sticks to the shadows. They must be Lookout, Forget, Witch/Coven Leader, Drunk.

Consigliere/Witch/Coven Leader: Your target is an alcohalic, they must be Drunk.

Goal: Become sober at the end of the game

Wins With: Everyone

Must Kill: No one




Name: Famine

Alignment: Neutral(Choas) or Neutral(Killing)

Attack: Powerful

Defense: Basic

Unique Role: Yes

Abilities: Starve your target

Attributes:

-Your target will get hunger and die the night after you aren't cured(if NK)

-Your target will be roleblocked for the next 2 nights and will be considered starved for those 2 nights(If NC)

-Investigative Results-

Sheriff: Your target is not suspicious

Investigator: Your target is waiting for a good time to strike. They must be Sheriff, Executioner, Werewolf, Poisoner, or Famine.

Consigliere/Witch: Your target starves others for a living. They must be Famine

Goal: Starve everyone who you(if NK) or have a majority of the living players have a state of staving(If NC)

Wins With: NE, NB, and Pirate(if NK) or Everyone(If NC)

Must Kill: Everyone else(If NK) or No one(If NC)

Re: Role Ideas

PostPosted: Tue Apr 10, 2018 4:32 pm
by Raven1207
Could someone also tell me how to balance Drunk?

Re: Role Ideas

PostPosted: Tue Apr 10, 2018 4:34 pm
by fwogcarf
Everything here is fine, I give my full support to you

/support(memes?)

Re: Role Ideas

PostPosted: Tue Apr 10, 2018 4:40 pm
by rdoukkali
Bouncer-A better lookout who can roleblock multiple people at once, giving somebody protection from all attacks. This role just wouldn’t fit in at all.

Drunk-I like the ideas behind, this, but it could do with some tweaking. Maybe change who you have to visit.

Famine-Ok, but could you explain it any better?

Re: Role Ideas

PostPosted: Tue Apr 10, 2018 5:11 pm
by Raven1207
rdoukkali wrote:Drunk-I like the ideas behind, this, but it could do with some tweaking. Maybe change who you have to visit.


Yeah, I was wondering to balance it. Should I stick TK in with it goes down a Level. Same with some other roles. Which ones should go where?