Role Idea: Mad Scientist

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Role Idea: Mad Scientist

Postby Shadowknight1028 » Fri Jan 20, 2017 11:05 pm

Alignment: Neutral (Killing)

Note: This is kind of like the Arso but with a little twist so pls put actual feedback not "dude just like Arso"

Invest Results: Your target works with strange items he can be an Arsonist, Mad Scientist, Or Witch!

Sheriff Results: Your Target Is Not Suspicious

Consig Results: Your target is an insane potion mixer, he is a Mad Scientist!

Lore: You are a Scientist who must complete his work at all costs!

Abilites: Throw a potion at somebody each night that has killing capabilities, you cannot predict when the victim will die

Attributes: You cannot be roleblocked, if you get doused in gas you will clean it off

Goal: Kill anyone that threatens the completion of your work!

You Win With
The Mafia
The Town
The Arsonists
The Survivors
The Werewolfs

You Lose With
The Witches
The Serial Killers
Anybody else you win with
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Re: Role Idea: Mad Scientist

Postby rsmile » Fri Jan 20, 2017 11:19 pm

Does the role choose who they want to throw the potion at?
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Re: Role Idea: Mad Scientist

Postby Jezz92 » Fri Jan 20, 2017 11:21 pm

AWFUL invest result. Insta lynch.

Also, extremely weird win conditions.
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Re: Role Idea: Mad Scientist

Postby Mystoc » Fri Jan 20, 2017 11:36 pm

this is RNG becasue you cant control when the potion kills them
having to rely on rng is dumb
(fourm rule discourage rng role also u dont even specify what random is 1-4 days?)
this is a worse asro becasue you cant control when they die
its an sk with a delyed kill and u have no idea when it will happen

also you goal is too vague who stops you from doing you work??

and then you go on to say it wins with everyone? accept sk and witches
sometimes there wont even be a sk or witch in a game this a dumb win condition that is to easy'
- how can it kill the sk do these potions perice night immunity?
NK is in the game to kill if it only has to kill two things its not doing it job
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Re: Role Idea: Mad Scientist

Postby Damafaud » Sat Jan 21, 2017 12:18 am

Ew, randomness.

The investigation result is dead.

The win condition doesn't even begin to register. Change it to Neutral Chaos and I'll at least understand this.
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Re: Role Idea: Mad Scientist

Postby HereThereEverywhere » Sat Jan 21, 2017 12:32 am

Just an SK with weird delayed killing.
Oh, and Arso/detection immunity.
And some of the worst invest results I've seen in a while- three evil roles is bad news.
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