Distributor (Neutral Evil) (3000+ Views!)
Posted: Sat Jul 16, 2016 7:13 am
Role Name: Distributor
Role Alignment: Neutral (Evil)
Attributes: -Select two players each night, a player A and a player B
Abilities:
-Anything that happens to one target will happen to the other target but still happen to the first target
-You can choose yourself
-You can't choose the same target twice in a row
Goal: Live to see the town lose the game
Wins with: Everyone except for town
Special Attributes: -Control Immune
-Bite Immune
Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: Your target is skilled at disrupting others. They must be an Escort, Transporter, Consort or Distributor!
Consigliere: Your target makes sure everyone is equal. They must be a Distributor!
Immune Actions:
Jailor Execution
Transportaion
Vampire Bite
Mafia Shooting
Werewolf Maul (Distributor will still get mauled)
(If you have any more ideas, pleas tell me in the comments!)
Flavor Text:
"PlayerB Died of bad luck!"
"Your target was either ______, ______, ______, ______, ______ or ______!" (For investigator)
"Your target was either a ______ or a ______!" (For consigliere)
"You target was either not suspicious or mafia!" (For sheriff)
"You were attacked but a survivor or bodyguard lent you a vest!" (For someone who gets a vest) (Very annoying for survivor, as it will take away one of their vests)
"You're experiment did not carry out as it was planned!" (If an immune action was placed on player A)
(Note, these are just some examples as before in the attributes)
Additional Information (comments): I actually really like the way this role turned out. I think it is pretty well balanced, but may need to be buffed in some way. Please criticize!
Role Alignment: Neutral (Evil)
Attributes: -Select two players each night, a player A and a player B
Abilities:
-Anything that happens to one target will happen to the other target but still happen to the first target
-You can choose yourself
-You can't choose the same target twice in a row
Goal: Live to see the town lose the game
Wins with: Everyone except for town
Special Attributes: -Control Immune
-Bite Immune
Investigative Results:
Sheriff: Your target is not suspicious.
Investigator: Your target is skilled at disrupting others. They must be an Escort, Transporter, Consort or Distributor!
Consigliere: Your target makes sure everyone is equal. They must be a Distributor!
Immune Actions:
Jailor Execution
Transportaion
Vampire Bite
Mafia Shooting
Werewolf Maul (Distributor will still get mauled)
(If you have any more ideas, pleas tell me in the comments!)
Flavor Text:
"PlayerB Died of bad luck!"
"Your target was either ______, ______, ______, ______, ______ or ______!" (For investigator)
"Your target was either a ______ or a ______!" (For consigliere)
"You target was either not suspicious or mafia!" (For sheriff)
"You were attacked but a survivor or bodyguard lent you a vest!" (For someone who gets a vest) (Very annoying for survivor, as it will take away one of their vests)
"You're experiment did not carry out as it was planned!" (If an immune action was placed on player A)
(Note, these are just some examples as before in the attributes)
Additional Information (comments): I actually really like the way this role turned out. I think it is pretty well balanced, but may need to be buffed in some way. Please criticize!