Politician (Neutral Evil)

Old Role Ideas

Vote if you think this should be added to the game

Yes
165
83%
Yes
35
18%
 
Total votes : 200

Re: Politician (Neutral Evil)

Postby Illegalminor » Tue Nov 22, 2016 12:44 pm

Just a fun thought. Why not have it stack like arsonist douses? I mean yeah it would make it pretty op but take away any night immunities and make them die if bitten and i think that balances that out. Lmao of course this might be too strong :lol: Idrk.
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Re: Politician (Neutral Evil)

Postby Kirize12 » Tue Nov 22, 2016 1:42 pm

Illegalminor wrote:Just a fun thought. Why not have it stack like arsonist douses? I mean yeah it would make it pretty op but take away any night immunities and make them die if bitten and i think that balances that out. Lmao of course this might be too strong :lol: Idrk.

The role is fine as is. Why fix what isn't broken?
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Politician (Neutral Evil)

Postby Illegalminor » Tue Dec 13, 2016 2:35 pm

Kirize12 wrote:
Illegalminor wrote:Just a fun thought. Why not have it stack like arsonist douses? I mean yeah it would make it pretty op but take away any night immunities and make them die if bitten and i think that balances that out. Lmao of course this might be too strong :lol: Idrk.

The role is fine as is. Why fix what isn't broken?


I just liked the idea. It wasn't a fix but a fun thing to substitute for what it is rn.
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Re: Politician (Neutral Evil)

Postby Spectre0 » Tue Dec 13, 2016 5:44 pm

Illegalminor wrote:
Kirize12 wrote:
Illegalminor wrote:Just a fun thought. Why not have it stack like arsonist douses? I mean yeah it would make it pretty op but take away any night immunities and make them die if bitten and i think that balances that out. Lmao of course this might be too strong :lol: Idrk.

The role is fine as is. Why fix what isn't broken?


I just liked the idea. It wasn't a fix but a fun thing to substitute for what it is rn.


More like "Pointlessly convoluted"
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Re: Politician (Neutral Evil)

Postby meurs » Tue Mar 28, 2017 12:30 pm

Foremanski wrote:so what happens if you commandeer a revealed mayor's vote? Would you take all three votes? would you take one?

If you take all three, then an achievement could be:

"Vote Heist" - Take the mayor's vote (15g)


you can't steal mayor's vote
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Re: Politician (Neutral Evil)

Postby Seththeking » Tue Mar 28, 2017 5:12 pm

I think it should be a NB and be Able to win with Town #SupportTheNB
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Re: Politician (Neutral Evil)

Postby Jackparrot » Thu Jun 08, 2017 4:08 am

Suggestion: it should not be able to bribe vigs either.
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Re: Politician (Neutral Evil)

Postby Parallax7 » Thu Jun 08, 2017 2:25 pm

Getting removed from Testing Grounds. Allow the role to die. Lock it, breh.
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Re: Politician (Neutral Evil)

Postby Mace8937 » Fri Jun 16, 2017 10:30 pm

Parallax7 wrote:Getting removed from Testing Grounds. Allow the role to die. Lock it, breh.

I refuse to lock this thread.
Just because it's getting removed from TG doesn't mean anything.
This thread will remain open for anyone who has input.

Jackparrot wrote:Suggestion: it should not be able to bribe vigs either.

Reasoning?

Seththeking wrote:I think it should be a NB and be Able to win with Town #SupportTheNB

This role causes too much chaos to be Benign and not cancerous enough to be Chaos.
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby JazzMusicStops » Sat Jun 17, 2017 6:18 am

Parallax7 wrote:Getting removed from Testing Grounds. Allow the role to die. Lock it, breh.

Yes because the TG is the authority for all things role ideas

Totally
And you may say to yourself, "My God! What have I done?"

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Re: Politician (Neutral Evil)

Postby sunbird1002 » Sat Jun 17, 2017 2:49 pm

Generally a good role. Will this be a Coven role, or will it be in the Base ToS?
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Re: Politician (Neutral Evil)

Postby JazzMusicStops » Sat Jun 17, 2017 2:55 pm

Parallax7 wrote:
JammySplodge wrote:
Parallax7 wrote:Getting removed from Testing Grounds. Allow the role to die. Lock it, breh.

Yes because the TG is the authority for all things role ideas

Totally


Definitely, I should of commented the same thing on that god awful Mystic role.

fuk u mystic is my baby
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Re: Politician (Neutral Evil)

Postby Mace8937 » Sat Jun 17, 2017 2:58 pm

sunbird1002 wrote:Generally a good role. Will this be a Coven role, or will it be in the Base ToS?

It wasn't added in the new coven update so I suppose Base TOS
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby cxl1024 » Wed Jun 21, 2017 6:35 pm

Why is this not in the game yet?
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Re: Politician (Neutral Evil)

Postby Parallax7 » Fri Jun 23, 2017 10:05 am

cxl1024 wrote:Why is this not in the game yet?


It's bad?
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Re: Politician (Neutral Evil)

Postby JazzMusicStops » Fri Jun 23, 2017 10:51 am

Parallax7 wrote:
cxl1024 wrote:Why is this not in the game yet?


It's bad?

we all know that doesn't stop BMG
And you may say to yourself, "My God! What have I done?"

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Re: Politician (Neutral Evil)

Postby Parallax7 » Fri Jun 23, 2017 11:38 am

JammySplodge wrote:
Parallax7 wrote:
cxl1024 wrote:Why is this not in the game yet?


It's bad?

we all know that doesn't stop BMG



Lmfao, true. That is very true.
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Re: Politician (Neutral Evil)

Postby xbon » Tue Jun 27, 2017 6:45 pm

Good role, we need a role that replaces witch for coven (in the fact that, wins with everyone but town IMO) nice ability, would be fun to see in game.
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Re: Politician (Neutral Evil)

Postby Happy605 » Wed Jun 28, 2017 5:04 pm

I think the Politician would be a great role if you can find a mafia member or trust a neutral that won't kill you and it would be very easy to fake a spy claim if you side with mafia.In all this would be a great role and well balanced :D
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Re: Politician (Neutral Evil)

Postby kookeekwisp » Wed Jun 28, 2017 11:03 pm

/are you crazy?!?

Do you know how phenomenally OP vote silencing is? I've already said before that It's sometimes Town's only way of killing scum. No role should EVER have that power unless it's properly Balanced. 1 less vote for town = 1 dead Townie in voting sense. It can easily take majority over 5 Town members with Coven/Mafia's help.

How do you make it less OP?
-Control the Target's vote
-Let it read whispers
-What the hell. Why not give it an autovest?

Gtfo
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Re: Politician (Neutral Evil)

Postby Mace8937 » Tue Jul 18, 2017 5:37 pm

PadSizzleShot wrote:how come on the poll the options are "Yes" or "Yes" ????

Shiiit, sorry Pad for responding so late, wasn't active.
It's because its not a poll its a petition. If I put Yes or No people would press no and not explain their reasoning.
I think its time for a fucking Crusade

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