Politician (Neutral Evil)

Old Role Ideas

Vote if you think this should be added to the game

Yes
165
83%
Yes
35
18%
 
Total votes : 200

Re: Politician (Neutral Evil)

Postby BPsycho2 » Thu Jun 02, 2016 7:25 pm

When you delete a poll and make a new one, votes get reset.
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Re: Politician (Neutral Evil)

Postby Kirize12 » Thu Jun 02, 2016 7:47 pm

First voter on the second yes. (party)
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Politician (Neutral Evil)

Postby CAPTAINPHASMA123 » Thu Jun 02, 2016 8:35 pm

Can Judgement votes be bribed?
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Re: Politician (Neutral Evil)

Postby BPsycho2 » Thu Jun 02, 2016 8:36 pm

Yes. As far as I know, yes.


(Judgement meaning inno/guilty)
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Re: Politician (Neutral Evil)

Postby cxl1024 » Thu Jun 02, 2016 8:44 pm

I hope the politician doesn't steal my vote for this poll XD.
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Re: Politician (Neutral Evil)

Postby CAPTAINPHASMA123 » Thu Jun 02, 2016 9:25 pm

BPsycho2 wrote:Yes. As far as I know, yes.


(Judgement meaning inno/guilty)

If that's so, I've thought of a strategy.

John Hathorne is the Politician, Ann Sears is the Jailor and Deodat Lawson is the Jester. Ann Sears was bribed by John Hathorne, both voting Deodat Lawson. When it is Judgement phase, John Hathorne makes Ann Sears vote guilty and John Hathorne abstains.

Politician is a very powerful role and must be used properly.
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CFM17 - Loss (Higuain)
10C (MC) - Loss (Tracker)
NFM23 - Win (Transporter)
SFM19 - Win (Rich Demon)

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Re: Politician (Neutral Evil)

Postby BPsycho2 » Fri Jun 03, 2016 4:48 am

Never actually thought of that.
Hidden strength confirmed.

This is just like transporter moving the guilt. Good.
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Re: Politician (Neutral Evil)

Postby cxl1024 » Fri Jun 03, 2016 6:02 am

CAPTAINPHASMA123 wrote:
BPsycho2 wrote:Yes. As far as I know, yes.


(Judgement meaning inno/guilty)

If that's so, I've thought of a strategy.

John Hathorne is the Politician, Ann Sears is the Jailor and Deodat Lawson is the Jester. Ann Sears was bribed by John Hathorne, both voting Deodat Lawson. When it is Judgement phase, John Hathorne makes Ann Sears vote guilty and John Hathorne abstains.

Politician is a very powerful role and must be used properly.


Love this strategy, but you'd still need to count on enough people voting guilty rather than innocent and not just you too.
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Re: Politician (Neutral Evil)

Postby Mace8937 » Fri Jun 03, 2016 1:55 pm

BPsycho2 wrote:Yes. As far as I know, yes.


(Judgement meaning inno/guilty)

Yes, the Politician has complete control over the person's voting.
During voting and Judgement.
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby BPsycho2 » Mon Jun 06, 2016 2:09 pm

What if the Politician makes someone vote himself?

Will it just not work? that's not good.

Here's what would happen:
(Forces guy to vote himself)
Guy has voted against Guy.

Here's what should happen:
(Forces guy to vote himself)
Someone has voted against Guy.
Or it would just add a number.
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Re: Politician (Neutral Evil)

Postby Mace8937 » Mon Jun 06, 2016 3:46 pm

It would work the same, as if a Witch made the Politician bribe himself.
The LeftBox would be your vote, the vote would be broadcasted and the counter would go up. The RightBox would be Guy's vote, the vote wouldn't be broadcasted and the counter would go up.
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby factoftheday » Mon Jun 06, 2016 3:57 pm

YES this role would help nerf the mayor adding it to the list of role that need to be in salem.
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Re: Politician (Neutral Evil)

Postby simabean » Mon Jun 06, 2016 3:58 pm

factoftheday wrote:YES this role would help nerf the mayor adding it to the list of role that need to be in salem.

We have this thread, we don't need it on another thread. And it doesn't nerf the Mayor. It gets an extra vote, and can't bribe Mayor.
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Re: Politician (Neutral Evil)

Postby BPsycho2 » Mon Jun 06, 2016 4:32 pm

Mace8937 wrote:It would work the same, as if a Witch made the Politician bribe himself.
The LeftBox would be your vote, the vote would be broadcasted and the counter would go up. The RightBox would be Guy's vote, the vote wouldn't be broadcasted and the counter would go up.


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Re: Politician (Neutral Evil)

Postby factoftheday » Mon Jun 06, 2016 4:53 pm

bribing is a dumb Idea and i replayed to messages early on in this post I will try and make sure before posting in thread agian

Bribeing is a dumb idea and you should make a anit mayor

1) trys to kill the mayor working with mafia
2) wins even if mafia does. but only wins if gets the mayors spot.
Even better if can claim to be mayor to trick the town to kill the mayor.
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Re: Politician (Neutral Evil)

Postby Mace8937 » Mon Jun 06, 2016 5:00 pm

factoftheday wrote:bribing is a dumb Idea and i replayed to messages early on in this post I will try and make sure before posting in thread agian

Bribeing is a dumb idea and you should make a anit mayor

1) trys to kill the mayor working with mafia
2) wins even if mafia does. but only wins if gets the mayors spot.
Even better if can claim to be mayor to trick the town to kill the mayor.

How is bribing dumb?
1. No, we don't need a Mayor hardcounter.
2. What.
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby factoftheday » Mon Jun 06, 2016 5:21 pm

Mace8937 wrote:
factoftheday wrote:bribing is a dumb Idea and i replayed to messages early on in this post I will try and make sure before posting in thread agian

Bribeing is a dumb idea and you should make a anit mayor

1) trys to kill the mayor working with mafia
2) wins even if mafia does. but only wins if gets the mayors spot.
Even better if can claim to be mayor to trick the town to kill the mayor.

How is bribing dumb?
1. No, we don't need a Mayor hardcounter.
2. What.


Not everyone loves mayor games as much as you do. it might be a good idea to nerf.
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Re: Politician (Neutral Evil)

Postby Nellyfox » Mon Jun 06, 2016 5:32 pm

Please don't advertise your roles in other threads, thanks.
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Re: Politician (Neutral Evil)

Postby Mace8937 » Mon Jun 06, 2016 5:33 pm

factoftheday wrote:
Mace8937 wrote:
factoftheday wrote:bribing is a dumb Idea and i replayed to messages early on in this post I will try and make sure before posting in thread agian

Bribeing is a dumb idea and you should make a anit mayor

1) trys to kill the mayor working with mafia
2) wins even if mafia does. but only wins if gets the mayors spot.
Even better if can claim to be mayor to trick the town to kill the mayor.

How is bribing dumb?
1. No, we don't need a Mayor hardcounter.
2. What.


Not everyone loves mayor games as much as you do. it might be a good idea to nerf.

As I said in my first point, we don't need a Mayor hardcounter.
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby BPsycho2 » Mon Jun 06, 2016 5:49 pm

What is this? So, you want there to be a Neutral mayor who can reveal, and get three votes, whose only goal is to take the Mayor's spot, or survive to see the town lose?

That will encourage random voting, and just straight up killing. REPORTS will be MASSIVE, and you think misreports because of disguiser are a big deal.

Oh, now that I actually thought about what it would be like in game (unlike a certain someone. you.), I'll say it in words more easily understood.

It's not good, go advertise your idea in your own thread like Nelly said.

Just stop. You've no reason to antagonize people.
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Re: Politician (Neutral Evil)

Postby cxl1024 » Mon Jun 06, 2016 8:02 pm

Moving on from that...

I think this role is good as is. I don't see anything wrong with it atm. Good work, Mace!
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Re: Politician (Neutral Evil)

Postby Mace8937 » Mon Jun 06, 2016 9:25 pm

cxl1024 wrote:Moving on from that...

I think this role is good as is. I don't see anything wrong with it atm. Good work, Mace!

Thanks!
What was the role that he posted?
I didn't get a chance to see it before Nelly removed it.
(By the way, thanks)
I think its time for a fucking Crusade

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Re: Politician (Neutral Evil)

Postby Kirize12 » Mon Jun 13, 2016 8:33 pm

Mace8937 wrote:
cxl1024 wrote:Moving on from that...

I think this role is good as is. I don't see anything wrong with it atm. Good work, Mace!

Thanks!
What was the role that he posted?
I didn't get a chance to see it before Nelly removed it.
(By the way, thanks)

A bunch of ones you already saw and commented on. (Super Jester)
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Politician (Neutral Evil)

Postby nebulosity » Mon Jun 13, 2016 10:19 pm

I like this a lot. It adds voting power for evil roles, something that can be really beneficial for non-town. /fullsupport
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Re: Politician (Neutral Evil)

Postby BPsycho2 » Wed Jun 15, 2016 6:00 pm

Better Consigliere results in accordance to the better Consigliere results list provided by Orangeandblack5 and myself.

Your target always has a spare suit and tie. They must be the Politician!

That's an example. You can probably think of something else, probably something that has to do with money. I'll think about this more as well.


Edit: What's the hex code for the Politician again? I tried to put the color in, but it ended up looking like Amnesiac.
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