JammySplodge wrote:Didn't you say somewhere that Ret and Necro would be mutually exclusive, Mroz?
The one who clicks the night action first will be the one who gets the priority. They are basically the same role, just different allignment and a bit different mechanic. It follows the universal rule of Two Transporters - the first to click is the first to use ability. The second one will waste his charge, I think thats the best way to go about it.
TheScyle wrote:I disagree with the outcome if both a retri and a necromancer would revive the same target.
Rather would I expect the following to happen:
The Necromancers ability takes priority. He revives the evil-doer in the town members body.
The Retributionists ability comes second. He targeted the town member, who is now disguised as an evil doer. He still revives him.
Both targets are being revived, with their bodies being exchanged. This would make it more possible to be actually implemented in the game, as it, right now, has no timer that checks when you click on a box, but only if it is checked at the end of the night.
Of course this method would result in an instant lynch of the newly revived evil doer (or of the town member, if the players are very new to the game and havent realised what has just happened)
Which means a Mafia member is now clearly ressurected.
Everyone who is not a complete moron will immidiatedly realize that the person who was "Town" is actually Mafia, because Necro ress is first, and the one who looks like "Mafia" is actualy a Town, because Retri resses second.
No, that would be a bad idea - it would completedly, immidiatedly gave away who the necro ressed person is and who was ressed by Retri.