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Re: Undertaker (Neutral Benign)

PostPosted: Mon Mar 28, 2016 12:43 pm
by Pirz
I really like this role, but it could use a little work ~

Mainly, on a coding aspect, having you choose a person the night before, for them to die via lynching, is a bit of a problem. So, there's two solutions, but there should be a change.

1) Make a day ability~ Must select a person during the Discussion phase, if selected person is lynched, they shall be buried.
__________ has died.
An Undertaker has buried this player!

2) Ignore day lynchings completely, and instead allow the Undertaker to bury dead targets. This ability will have to be hard to use.. like target must be dead for a certain amount of time, or if chosen this way, you cannot use your ability to bury again for X amount of nights.

But, on a side note - I'm a little confused. If you don't have it this way already, it should really be in effect.. Buried targets should act as "cleaned," in the sense that they are no longer known or resurrectable. Otherwise.. it kind of defeats the purpose.

[You have buried _____!]
[You know that ______ was a XXXX]
[You have buried X players]

___________ has died.
An Undertaker has buried this player!

Re: Undertaker (Neutral Benign)

PostPosted: Mon Mar 28, 2016 3:25 pm
by DankaldTrump
Pirz wrote:I really like this role, but it could use a little work ~

Mainly, on a coding aspect, having you choose a person the night before, for them to die via lynching, is a bit of a problem. So, there's two solutions, but there should be a change.

1) Make a day ability~ Must select a person during the Discussion phase, if selected person is lynched, they shall be buried.
__________ has died.
An Undertaker has buried this player!

2) Ignore day lynchings completely, and instead allow the Undertaker to bury dead targets. This ability will have to be hard to use.. like target must be dead for a certain amount of time, or if chosen this way, you cannot use your ability to bury again for X amount of nights.

But, on a side note - I'm a little confused. If you don't have it this way already, it should really be in effect.. Buried targets should act as "cleaned," in the sense that they are no longer known or resurrectable. Otherwise.. it kind of defeats the purpose.

[You have buried _____!]
[You know that ______ was a XXXX]
[You have buried X players]

___________ has died.
An Undertaker has buried this player!


Ugh, I am sorry, but I don't think you understand this role.

How would this be hard to code in, it's simple, you select a target during the night, and if they die in anyway possible during the same night or next day (except for death via leaving) You bury them, enough said, it's one the simplest roles on this forum to be coded In (IMO).

In fact, your "suggestions" would make it 10X harder to code in and make the role confusing, but hey, your new, so I won't hold it against you.

Now see, all your suggestions would make this role more Neutral Evil then Benign, I don't want the Undertaker to become a Neutral Janitor! if it did, the role would 100% suck!

Now please, stop the nonsense. Cheers :mrgreen:

Re: Undertaker (Neutral Benign)

PostPosted: Mon Mar 28, 2016 8:32 pm
by DankaldTrump
Kirize12 wrote:I'm not too sure on the night immunity though.


Nah dude, just let the U.T focus on his job, the downside is he has to worry about being ratted out as night-immune but that's good for balance reasons. Don't let the doubts get to you.

Re: Undertaker (Neutral Benign)

PostPosted: Mon Mar 28, 2016 8:53 pm
by LevinSnakesRise
Moderator Message: Do remember to not cross-post or post multiple times in a row. Thank you. :idea:

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 4:30 pm
by DankaldTrump
Naru2008 wrote:Do remember to not cross-post or post multiple times in a row. Thank you. :idea:


Thank you for the kind reminder :)

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 4:45 pm
by Mace8937
If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 4:51 pm
by DankaldTrump
Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.


If you read the OP, it says that already.

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 4:54 pm
by Mace8937
DankaldTrump wrote:
Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.


If you read the OP, it says that already.


Ok, thank you, I usually stop reading after the actual template is finished :D

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 4:55 pm
by DankaldTrump
Mace8937 wrote:
DankaldTrump wrote:
Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.


If you read the OP, it says that already.


Ok, thank you, I usually stop reading after the actual template is finished :D


It's alright, I constantly update the OP (usually to clarify things just like this).

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 5:51 pm
by BPsycho2
DankaldTrump wrote:Role Name: Undertaker.

Role Alignment: Neutral Benign.

Unique Role?: Yes.

Summary: You are a lonesome man, in charge of burying the dead.

Goal: Bury 3 people in the game, then leave the town without a trace.

Ability: Select someone each night to try to bury them.

Attributes:

-- If the person you selected dies the same night or the next day via lynching, they will be "buried" by you. -- (if death is prevented via doc, bg etc. ,that will NOT count as a burial.)
-- If you bury 3 people, you will win, regardless of who else wins. --
-- If you bury someone with a cleaned role, you will still know their role and have access to their will. --
-- After the goal is met, you will "leave the town". --
( When you leave the town, it is like death, your avatar will not be present and you can talk in dead chat.)

Extra Attributes: Has night immunity (Can still be killed by roles that pierce night immunity).

Win Conditions: Wins with everyone, as long as you bury 3 people.

Sheriff Text: Your target is not suspicious.

Investigator Text: Your target works with dead bodies, he could be a Medium,Janitor, or an Undertaker.

Consigliere Text: Your target buries the dead, he must be an Undertaker!

Notifications: Spoiler: " You have successfully buried your target!"
"Your have buried enough people! You have left the town!"
"*username* has mysteriously vanished from the town!" ( Message in the morning when you leave the town)


Story: Spoiler: Working the graveyard shift, the Undertaker sees his next burials, a large pile of dead bodies brought to him by a recent massacre by the mafia. "This is going to be a long night" he sighs as start to get to work, digging graves under the light of the full moon.

Hour by hour, he repeats the process, digging a 6 ft. hole in the ground, loading the lifeless body into the casket, lowering the casket into the dark hole, refilling the hole with the dirt, and finally topped it off with a headstone and a black rose. Nobody before him even thought about doing this dark and lonesome job. But someone had to do it, when he heard about the job opening, he volunteered, he did it because, " there was nothing better to do in my life".

He was almost done, there was one body left. However, his eyes opened wide and his jaw dropped when he saw who it was, his best friend, a Vigilante. While normally he is a grim and emotionless man, the Undertaker allowed some tears to well up and eventually fall from his grey eyes. But he quickly wiped them off his face and proceeded to do the same burial process he does to all the other bodies, but, instead of putting a black rose on his headstone, he put a single red rose on it, before the sun finally came up.

He started to walk back to his house for the day, but then, he suddenly turned around and looked at all the headstones, which lined up far and wide, then he gazed at his deceased best friend's stone....

"Rest in peace" he said to the stone before he walked away into the sunlight.


Achievements: Spoiler: -- Rest in peace: Win your first game as an Undertaker. --
-- 6 feet under: Win five games as an Undertaker. --
-- Tombstone frenzy: Win ten games as an Undertaker. --
-- Gravedigger: Win twenty-five games as an Undertaker. --
-- Shots from the grave: Bury a member of the mafia. --
-- Hell's furry: Bury an arsonist. --
-- Oh the irony: Bury the medium. --


Edit: Super important note: You can NOT bury someone who has left the game during the day before!

Edit: Yet another important note: If you complete your goal during the day via lynch, you will leave the town the next night and have brackets around your name to signal others to not waste a night by visiting you.

Additional Notes: This role is basically a game of prediction, you got to predict who is going to die that night, or who is going to get lynched the next day, you also have to worry about getting lynched because someone found out you were immune at night. I believe it would be a fun and challenging role to play in Town Of Salem.

So tell me what you think. Thanks for viewing my role! Cheers! :mrgreen:

Edit 3/3/16: Thank you so so so much for helping this role idea to reach an awesome 1K views within just a couple of months, I am very proud of this role idea and I am glad I have the support of many! I someday hope to see this role where it belongs, in the actual game itself. Again, thank you and don't forget to hit that "perfect" button in the poll! Cheers :mrgreen:


I like your idea.

Just um.. the achievement. It's "Hell's Furry". CRINGE.

Alright, anyways, remove the R please. I know it's not much but we're good.

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 04, 2016 6:51 pm
by DankaldTrump
Forgive me as I was typing very fast, I'll correct the error.

Re: Undertaker (Neutral Benign)

PostPosted: Mon Apr 11, 2016 6:07 pm
by BPsycho2
Nothing to be forgiven.

Re: Undertaker (Neutral Benign)

PostPosted: Sat Apr 23, 2016 7:05 pm
by DankaldTrump
BPsycho2 wrote:Nothing to be forgiven.


Forgive me for doing this, but I am bumping this topic because I really don't want this to die :D

Re: Undertaker (Neutral Benign)

PostPosted: Sat Apr 23, 2016 9:44 pm
by BPsycho2
Once again, nothing to be forgiven.

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:21 pm
by DankaldTrump
Kirize12 wrote:It's ok.


Thank you for your acceptance. :lol:

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:23 pm
by DankaldTrump
Now I ask for the mod's forgiveness for double posting

But I have an important question, do you guys think the UT should have night immunity, or not? Why or why not?

I am not setting a poll for this, I NEED you to respond in the comments with your answers!

Cheers :mrgreen:

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:26 pm
by Mace8937
I think it should have Night Immunity because its goal is already somewhat hard to achieve.

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:29 pm
by DankaldTrump
Mace8937 wrote:I think it should have Night Immunity because its goal is already somewhat hard to achieve.

Yeah I agree tbh, I just wanted to know what other people thought. I don't want any balance issues.

My goal is for the UT to be........
Spoiler: THE MOST BALANCED ROLE IN THE FORUMS!

I know, quite the challenge.

Kirize12 wrote:
DankaldTrump wrote:-- After the goal is met, you will "leave the town". --
( When you leave the town, it is like death, your avatar will not be present and you can talk in dead chat.)

Remove this and replace it with "When it comes down to three people, including you, you may not vote."

And then it'll be fine with NI.


Wouldn't it be the same thing in the end though if you think about it??

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:46 pm
by Mace8937
Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.



Can't Witch and WW fakeclaim Survivor?

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:49 pm
by DankaldTrump
Kirize12 wrote:
Mace8937 wrote:
Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.



Can't Witch and WW fakeclaim Survivor?

The more fakeclaims the better.


But scum can still fakeclaim UT. They just say they haven't achieved the goal yet.

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:50 pm
by Mace8937
Kirize12 wrote:
Mace8937 wrote:
Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.



Can't Witch and WW fakeclaim Survivor?

The more fakeclaims the better.


The way I read it it sounded like it was bad.

Re: Undertaker (Neutral Benign)

PostPosted: Tue May 03, 2016 4:55 pm
by DankaldTrump
Kirize12 wrote:
DankaldTrump wrote:
Kirize12 wrote:
Mace8937 wrote:
Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.



Can't Witch and WW fakeclaim Survivor?

The more fakeclaims the better.


But scum can still fakeclaim UT. They just say they haven't achieved the goal yet.

can't do that forever

it's better this way


Idk tbh. What do others think?

Re: Undertaker (Neutral Benign)

PostPosted: Wed May 04, 2016 5:54 pm
by FilthyPatrician
Give it night immunity. As its been noticed, you'd also be indirectly buffing scum.

Re: Undertaker (Neutral Benign)

PostPosted: Wed May 04, 2016 6:02 pm
by simabean
What's the point? It does nothing relevant, except when Janitor is about.

Re: Undertaker (Neutral Benign)

PostPosted: Wed May 04, 2016 6:04 pm
by simabean
Kirize12 wrote:
simabean wrote:What's the point? It does nothing relevant, except when Janitor is about.

Night immunity is major, and needed for a role like this.

Even if the immune guy could be Undertaker, I would lynch/execute in, just in case.