Pirz wrote:I really like this role, but it could use a little work ~
Mainly, on a coding aspect, having you choose a person the night before, for them to die via lynching, is a bit of a problem. So, there's two solutions, but there should be a change.
1) Make a day ability~ Must select a person during the Discussion phase, if selected person is lynched, they shall be buried.
__________ has died.
An Undertaker has buried this player!
2) Ignore day lynchings completely, and instead allow the Undertaker to bury dead targets. This ability will have to be hard to use.. like target must be dead for a certain amount of time, or if chosen this way, you cannot use your ability to bury again for X amount of nights.
But, on a side note - I'm a little confused. If you don't have it this way already, it should really be in effect.. Buried targets should act as "cleaned," in the sense that they are no longer known or resurrectable. Otherwise.. it kind of defeats the purpose.
[You have buried _____!]
[You know that ______ was a XXXX]
[You have buried X players]
___________ has died.
An Undertaker has buried this player!
Kirize12 wrote:I'm not too sure on the night immunity though.
Naru2008 wrote:Do remember to not cross-post or post multiple times in a row. Thank you.
Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.
DankaldTrump wrote:Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.
If you read the OP, it says that already.
Mace8937 wrote:DankaldTrump wrote:Mace8937 wrote:If someone leaves (a.k.a committing suicide), you shouldn't be able to bury them, as that takes out the whole (guessing) part of this role.
If you read the OP, it says that already.
Ok, thank you, I usually stop reading after the actual template is finished
DankaldTrump wrote:Role Name: Undertaker.
Role Alignment: Neutral Benign.
Unique Role?: Yes.
Summary: You are a lonesome man, in charge of burying the dead.
Goal: Bury 3 people in the game, then leave the town without a trace.
Ability: Select someone each night to try to bury them.
Attributes:
-- If the person you selected dies the same night or the next day via lynching, they will be "buried" by you. -- (if death is prevented via doc, bg etc. ,that will NOT count as a burial.)
-- If you bury 3 people, you will win, regardless of who else wins. --
-- If you bury someone with a cleaned role, you will still know their role and have access to their will. --
-- After the goal is met, you will "leave the town". --
( When you leave the town, it is like death, your avatar will not be present and you can talk in dead chat.)
Extra Attributes: Has night immunity (Can still be killed by roles that pierce night immunity).
Win Conditions: Wins with everyone, as long as you bury 3 people.
Sheriff Text: Your target is not suspicious.
Investigator Text: Your target works with dead bodies, he could be a Medium,Janitor, or an Undertaker.
Consigliere Text: Your target buries the dead, he must be an Undertaker!
Notifications: Spoiler:
Story: Spoiler:
Achievements: Spoiler:
Edit: Super important note: You can NOT bury someone who has left the game during the day before!
Edit: Yet another important note: If you complete your goal during the day via lynch, you will leave the town the next night and have brackets around your name to signal others to not waste a night by visiting you.
Additional Notes: This role is basically a game of prediction, you got to predict who is going to die that night, or who is going to get lynched the next day, you also have to worry about getting lynched because someone found out you were immune at night. I believe it would be a fun and challenging role to play in Town Of Salem.
So tell me what you think. Thanks for viewing my role! Cheers!
Edit 3/3/16: Thank you so so so much for helping this role idea to reach an awesome 1K views within just a couple of months, I am very proud of this role idea and I am glad I have the support of many! I someday hope to see this role where it belongs, in the actual game itself. Again, thank you and don't forget to hit that "perfect" button in the poll! Cheers
BPsycho2 wrote:Nothing to be forgiven.
Kirize12 wrote:It's ok.
Mace8937 wrote:I think it should have Night Immunity because its goal is already somewhat hard to achieve.
Kirize12 wrote:DankaldTrump wrote:-- After the goal is met, you will "leave the town". --
( When you leave the town, it is like death, your avatar will not be present and you can talk in dead chat.)
Remove this and replace it with "When it comes down to three people, including you, you may not vote."
And then it'll be fine with NI.
Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.
Kirize12 wrote:Mace8937 wrote:Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.
Can't Witch and WW fakeclaim Survivor?
The more fakeclaims the better.
Kirize12 wrote:Mace8937 wrote:Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.
Can't Witch and WW fakeclaim Survivor?
The more fakeclaims the better.
Kirize12 wrote:DankaldTrump wrote:Kirize12 wrote:Mace8937 wrote:Kirize12 wrote:Yes, but now scum can fakeclaim Undertaker.
Can't Witch and WW fakeclaim Survivor?
The more fakeclaims the better.
But scum can still fakeclaim UT. They just say they haven't achieved the goal yet.
can't do that forever
it's better this way
Kirize12 wrote:simabean wrote:What's the point? It does nothing relevant, except when Janitor is about.
Night immunity is major, and needed for a role like this.
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