Role Suggestion

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Role Suggestion

Postby Deathjp » Tue May 20, 2014 6:05 am

Bounty hunter and bounty placer

Bounty Hunter: alignment: Neutral (killing)

Abilities: Hunt the person with a bounty placed on their heads

Attributes: You are immune to role blocks
You can kill someone that has a bounty placed on them
Killing bypasses night immunity
You cannot kill a person who does not have a bounty on them
If the bounty placer is killed before you complete your goal, you leave town (Due to lack of bounties)

Goal: kill a total of three bounties


Bounty Placer: alignment: neutral (wins with bounty hunter)

Abilities: Place a bounty on someone each night for the bounty hunter to kill

Attributes: You are immune to role blocks
You can only put three bounties on people
When you place a bounty on someone, they can only be killed by a bounty hunter
(Suggest more attributes)

Goal: Place three bounties on people and have the bounty hunter kill them all
Give me any suggestions for improvement!
The Sheriff of this here town...Find those outlaws and string 'em up good.

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Re: Role Suggestion

Postby Dwern » Tue May 20, 2014 7:19 am

The fact that the person with a bounty on his head is immune to everyone but the bounty hunter is kind of unfair. It makes him overpowered.

Not to mention the bounty hunter is pretty much useless since he plays entirely on luck and probability. Out of 12 to 15 people, he has to GUESS who might have the bounty. That is really unfair.

But the concept sounds really fun ;) With a bit of adjustment it could be fun :D
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Re: Role Suggestion

Postby Deathjp » Tue May 20, 2014 7:26 am

Dwern wrote:The fact that the person with a bounty on his head is immune to everyone but the bounty hunter is kind of unfair. It makes him overpowered.

Not to mention the bounty hunter is pretty much useless since he plays entirely on luck and probability. Out of 12 to 15 people, he has to GUESS who might have the bounty. That is really unfair.

But the concept sounds really fun ;) With a bit of adjustment it could be fun :D




It'll tell the town in the morning something like "(Player Name) now has a bounty on their head!"
The Sheriff of this here town...Find those outlaws and string 'em up good.

“A gun is a tool; no better or no worse than any other tool: an ax, a shovel or anything. A gun is as good or as bad as the man using it. Remember that.”
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Re: Role Suggestion

Postby Dwern » Tue May 20, 2014 7:29 am

That makes him overpowered :O
Almost like a serial killer.
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Re: Role Suggestion

Postby Deathjp » Tue May 20, 2014 7:31 am

Dwern wrote:That makes him overpowered :O
Almost like a serial killer.



Maybe we could make both of them town (which wouldn't make a lot of sense for a bounty hunter) and if the person killed by a bounty hunter is a townie they die from guilt? It seems like a fun idea, I want to see how it plays out
The Sheriff of this here town...Find those outlaws and string 'em up good.

“A gun is a tool; no better or no worse than any other tool: an ax, a shovel or anything. A gun is as good or as bad as the man using it. Remember that.”
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Re: Role Suggestion

Postby Dwern » Tue May 20, 2014 7:35 am

Deathjp wrote:
Dwern wrote:That makes him overpowered :O
Almost like a serial killer.



Maybe we could make both of them town (which wouldn't make a lot of sense for a bounty hunter) and if the person killed by a bounty hunter is a townie they die from guilt? It seems like a fun idea, I want to see how it plays out


Sounds like a vigilante who needs 2 nights to kill someone. Get creative! Most ideas are already implemented :D
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Re: Role Suggestion

Postby mkicon » Tue May 20, 2014 8:44 am

It'll tell the town in the morning something like "(Player Name) now has a bounty on their head!"


Sounds too easy for a BG to neutralize a bounty hunter
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