Jerme wrote:@Masked: The Lost Spirit might have been a Bodyguard lorewise before they becomewaht they are now, but its ability is nothing like a Bodygaurd (as Psycho mentioned already). What makes you think it would have been one?
MorganTheMod1 wrote:I am fine with what you have set for the Ghost, and think that it is a great role, but the Lost Spirit needs some work. The Lost Spirit should be able to die as soon as a witch witches it. Thats just to OP. Only if the witch makes it attack something that would get it killed.
~~MorganTheMod
Guiorgy wrote:Well...
Lost Spirit:
1. Did you mix up Abilities and Attributes? Pretty sure targeting someone every night is an ability, and being unable to have a will is an attribute.
2. Why does your killer become immune?
3. Why do you have all those immunities?
4. Seems pretty straight forward, stay quiet and visit 1 person every night hoping to guess a mafia or SK. It's like a sheriff who wins if finds a bad guy...
5. Wins with "The Mafia, the Town, Serial Killers, Arsonists, the Werewolf, Survivors and Witches after fulfilling the goal" isn't the goal death? How can he lose with... Vamps?
Guiorgy wrote:Ghost:
1. I understand sheriff being unable to interrogate a sleeping person, but the investigator should still be able to find information, like your target keeps weapons big/vet/mafioso. Same goes to consig.
2. Why is he immune to witches?
3. I like the ww inteructin and sure jailor can't execute when he is sleeping, but when the jailed person is visited by the ghost, I don't see the problem in executing a sleeping target, hell it would make it way easier. Jailor probably shouldn't even lose a chare in that case...
4. Why is a ghost helping Town, if anything I would say a ghost would probably haunt everyone like a ww...
Guiorgy wrote:And please, use spoilers. The wall is too big, I beg you!
Jerme wrote:Alright, editign them in.
Thanks for yoru feedback, I hope I could clear up your questions~
Jerme wrote:Lost Spirit:
3. True, the roleblock immunity could be taken away, I will discuss that with the other TG staff and see what we will do.
4. It could be seen as that. Not every lynched Jester has played well though. The Lost Spirit can also contribute to the town, chat is available for everyone, the voting button as well. Also, in contrast to the Jester, The LS is Neutral(Benign), which means, the role is not that game disrupting as an Exe/Witch/Jester. The gained immunity could also be game winning, due ot the gained immunity, as even the Veteran cannot pierce the Lost Spirits shield...
Ghost:
4: There can be good and bad ghosts.
3: Jailor chooses target at day for a Jail, but their execution can still be roleblocked/witched away and this is what the ghost would do... Jailing nad Executing are two different actions. Since the Ghost choses their targets at night, the Medium can still talk with the dead if they were chosen as a to be protected target, same with Jailor and Jailed, as wel las the Mafia-chat.
xbon wrote:Lost Spirit looks like a fun little role (though I think it should be unique because having a game full of people who try to get killed is worse an' jester XD)
TRex1000 wrote:In My honest opinion Ghost should be Neutral Benign since the undead (Except for those revived by ret) are usually neutrals. And I think they should win with Town/Survivors/Mafia/Pirate/Vamps/Guardian Angel but must kill Coven/Witch/ww/Arso/SK/Plaguebearer/Pestillence. But IDK honestly.
MaskedPokerFace wrote:@Jerme will they change witch result for ranked? i opened a topic but no answer. maybe increase result counts from 3 to 4 can be better. and every alignment in results
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