Yak wrote:This is very interesting, but how would taking janitor/disguiser work? You need to get lucky and find someone who's dying, or do you kill them yourself?
Also, why can't you take on investigative roles to help find the mafia?
Yak wrote:I meant more why can't you steal an investigative class' ability?
TheThief wrote:You steal multiple use abilities and use the next night. (You can use these role's abilities: Janitor, Disguiser, Arsonist, Jailor, Vigilante, Medium, and Survivor.) (The medium allows to talk to any alive people. You will be known as Thief instead of Medium, though.)
-(For Serial Killer)You count as roleblock to any killing role when you try to steal from them. You do not distract them, though.
-If you are attacked for distracting them, there is a chance that you or the killing role will die. (50% nobody dies, 25% You die, and 25% They die!)
-You are immune to being roleblocked. You are immune to control when you have stolen an item. (You can however be control when you have no item.)
TheScowler wrote:This honestly is the best "New Role" idea I have heard in a while.TheThief wrote:You steal multiple use abilities and use the next night. (You can use these role's abilities: Janitor, Disguiser, Arsonist, Jailor, Vigilante, Medium, and Survivor.) (The medium allows to talk to any alive people. You will be known as Thief instead of Medium, though.)
-(For Serial Killer)You count as roleblock to any killing role when you try to steal from them. You do not distract them, though.
-If you are attacked for distracting them, there is a chance that you or the killing role will die. (50% nobody dies, 25% You die, and 25% They die!)
-You are immune to being roleblocked. You are immune to control when you have stolen an item. (You can however be control when you have no item.)
I would remove Janitor and Disguiser from the list of steal-able abilities. I agree with what you have been saying, but I do not think that a janitor would be much use to someone trying to reveal the mafia, and disguiser is confusing enough without it being steal-able.
Question: When you steal an item from someone, do you have to use it the next day? For example, if I took a vest from a survivor on night 3, do I automatically wear it night 4? Or can do nothing night 4 and wait to wear the vest until night 5?
Another idea:
Maybe add an effect where any non-killing/non-steal-able role (investigator, consort, etc.) that you attempt to steal from causes you to be framed or blackmailed (or both?) the next day. This will not only make the Thief a little less over powered, but also ensure that people are careful of who they steal from.
Again, great idea for a role. I really hope the devs pick up on this one.
TheThief wrote:You know that it is highly unlikely go target someone who will be murdered without knowing who will be murdered. You can return the item by not doing anything the next night. You give it back because you think it is not useful to you.
I might add the blackmail to mayor, godfather,escort, and all investigative classes. I will put blackmail because the reason of this character is to cause chaos, so framing will make the thief get lynched faster or murdered.
Also what about blackmailing the blackmailer if you try to steal from them.
TheThief wrote:TheScowler wrote:This honestly is the best "New Role" idea I have heard in a while.TheThief wrote:You steal multiple use abilities and use the next night. (You can use these role's abilities: Janitor, Disguiser, Arsonist, Jailor, Vigilante, Medium, and Survivor.) (The medium allows to talk to any alive people. You will be known as Thief instead of Medium, though.)
-(For Serial Killer)You count as roleblock to any killing role when you try to steal from them. You do not distract them, though.
-If you are attacked for distracting them, there is a chance that you or the killing role will die. (50% nobody dies, 25% You die, and 25% They die!)
-You are immune to being roleblocked. You are immune to control when you have stolen an item. (You can however be control when you have no item.)
I would remove Janitor and Disguiser from the list of steal-able abilities. I agree with what you have been saying, but I do not think that a janitor would be much use to someone trying to reveal the mafia, and disguiser is confusing enough without it being steal-able.
Question: When you steal an item from someone, do you have to use it the next day? For example, if I took a vest from a survivor on night 3, do I automatically wear it night 4? Or can do nothing night 4 and wait to wear the vest until night 5?
Another idea:
Maybe add an effect where any non-killing/non-steal-able role (investigator, consort, etc.) that you attempt to steal from causes you to be framed or blackmailed (or both?) the next day. This will not only make the Thief a little less over powered, but also ensure that people are careful of who they steal from.
Again, great idea for a role. I really hope the devs pick up on this one.
You know that it is highly unlikely go target someone who will be murdered without knowing who will be murdered. You can return the item by not doing anything the next night. You give it back because you think it is not useful to you.
I might add the blackmail to mayor, godfather,escort, and all investigative classes. I will put blackmail because the reason of this character is to cause chaos, so framing will make the thief get lynched faster or murdered.
Also what about blackmailing the blackmailer if you try to steal from them.
TheThief wrote:Do you guys like the Mischief alignment? I thought it was silly at first, but it does make sense because the Jester and Executionist are just trying to cause mayhem. Add Thief to that and it is going to be fun for town!
Iggy, how would the Thief steal extra votes? I don't think that would be possible. Unless they can stole from the ballots, which I don't know if that is OP or not op... I just don't know.
iggyvolz wrote:TheThief wrote:Do you guys like the Mischief alignment? I thought it was silly at first, but it does make sense because the Jester and Executionist are just trying to cause mayhem. Add Thief to that and it is going to be fun for town!
Iggy, how would the Thief steal extra votes? I don't think that would be possible. Unless they can stole from the ballots, which I don't know if that is OP or not op... I just don't know.
I mean that the Mayor would have only 1 vote the next day, and the thief would have 3. Although that may be a certain thief reveal... maybe the extra votes could be anonymous? Like a message could say "2 extra votes for guilty/innocent were found in the ballot box"
TheThief wrote:iggyvolz wrote:TheThief wrote:Do you guys like the Mischief alignment? I thought it was silly at first, but it does make sense because the Jester and Executionist are just trying to cause mayhem. Add Thief to that and it is going to be fun for town!
Iggy, how would the Thief steal extra votes? I don't think that would be possible. Unless they can stole from the ballots, which I don't know if that is OP or not op... I just don't know.
I mean that the Mayor would have only 1 vote the next day, and the thief would have 3. Although that may be a certain thief reveal... maybe the extra votes could be anonymous? Like a message could say "2 extra votes for guilty/innocent were found in the ballot box"
Oh yeah, that might work. Also, the thief would be blackmailed the first day, so they would have to do it the next day. Or that would not make sense.
Yak wrote:Ahhh ok, that makes sense if you're stealing a tangible item. For jailor, do you steal the entire jail? XD
iggyvolz wrote:TheThief wrote:iggyvolz wrote:I mean that the Mayor would have only 1 vote the next day, and the thief would have 3. Although that may be a certain thief reveal... maybe the extra votes could be anonymous? Like a message could say "2 extra votes for guilty/innocent were found in the ballot box"
Oh yeah, that might work. Also, the thief would be blackmailed the first day, so they would have to do it the next day. Or that would not make sense.
I don't get the reason for being blackmailed to be honest...
TheThief wrote:iggyvolz wrote:TheThief wrote:Do you guys like the Mischief alignment? I thought it was silly at first, but it does make sense because the Jester and Executionist are just trying to cause mayhem. Add Thief to that and it is going to be fun for town!
Iggy, how would the Thief steal extra votes? I don't think that would be possible. Unless they can stole from the ballots, which I don't know if that is OP or not op... I just don't know.
I mean that the Mayor would have only 1 vote the next day, and the thief would have 3. Although that may be a certain thief reveal... maybe the extra votes could be anonymous? Like a message could say "2 extra votes for guilty/innocent were found in the ballot box"
Oh yeah, that might work. Also, the thief would be blackmailed the first day, so they would have to do it the next day. Or that would not make sense.
TheScowler wrote:TheThief wrote:iggyvolz wrote:I mean that the Mayor would have only 1 vote the next day, and the thief would have 3. Although that may be a certain thief reveal... maybe the extra votes could be anonymous? Like a message could say "2 extra votes for guilty/innocent were found in the ballot box"
Oh yeah, that might work. Also, the thief would be blackmailed the first day, so they would have to do it the next day. Or that would not make sense.
If you make the votes steal-able, I would not blackmail the Thief for stealing from The Mayor. The reveal may work, but again adds another level of power to an already pretty OP role.
TheThief wrote:It is just a witch with more vulnerability and different goal.
TheScowler wrote:TheThief wrote:It is just a witch with more vulnerability and different goal.
True....
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