Achilles wrote:Sounds like pretty solid logic to me
hmmm... not to me. I mean, you practically give someone the loss who cannot stall the game by itself(because the WW decides that it is over), while the Werewolf cannot win unless the veteran is unaware of him, out of alerts, or if the WW has 2 nights and the Vet only one alert.
The only reason why you could do this is to avoid draws, but then again, I see less than 5% of my games ending in a draw, and I do NOT think that "draw" is a bad result, after all sometimes no one deserves to win. Draws would only begin to be problematic if they had a frequency of over 10%, in my opinion, and I have never seen someone complain about the presence of draws in game(just about the fairness of this draw, and that only twice). Furthermore, I have seen 3 vet/WW draw games, and have been the Vet in one of them. 2 persons in total complained, that's true, but most of the comments
were actually positive about the draw, and the two times I was dead the dead were excited to watch what would happen(if WW would win or not). If many like this type of draw, and some don't, then you perhaps should not remove it.