Vigilante Nerf for TG

Test roles that have been suggested in simulated gameplay.

Vigilante Nerf for TG

Postby BasicFourLife » Sun Jun 03, 2018 1:00 pm

- You may only shoot your gun two times.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

FM / TG: 5 - 10 - 8
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Re: Vigilante Nerf for TG

Postby Seththeking » Sun Jun 03, 2018 8:41 pm

No need for this IMO.

Maybe if you added, if a Vigilante dies all other Vigilante's Bullets become 1.
If a Vigilante has 0 they will still be at 0.

Because if their is only 1 Vigilante their is no real reason to need this buff
If their are multiple I can see why you are suggesting this.
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Re: Vigilante Nerf for TG

Postby Schultz128 » Sun Jun 03, 2018 9:40 pm

Vigilante is only busted if the player is actually good.

You guys have nothing to worry about.
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Re: Vigilante Nerf for TG

Postby BasicFourLife » Mon Jun 04, 2018 1:25 am

Schultz128 wrote:Vigilante is only busted if the player is actually good.

You guys have nothing to worry about.

:thonk:
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

FM / TG: 5 - 10 - 8
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Re: Vigilante Nerf for TG

Postby Schultz128 » Mon Jun 04, 2018 4:35 am

BasicFourLife wrote:
Schultz128 wrote:Vigilante is only busted if the player is actually good.

You guys have nothing to worry about.

:thonk:


It's honestly the truth, the game setups fit the community.
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Re: Vigilante Nerf for TG

Postby BasicFourLife » Mon Jun 04, 2018 5:09 am

Schultz128 wrote:
BasicFourLife wrote:
Schultz128 wrote:Vigilante is only busted if the player is actually good.

You guys have nothing to worry about.

:thonk:


It's honestly the truth, the game setups fit the community.

But why three bullets if the noob community is never going to be able to even use 3 bullets shooting Scum and if they did it should be limited.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

FM / TG: 5 - 10 - 8
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Re: Vigilante Nerf for TG

Postby Schultz128 » Mon Jun 04, 2018 5:20 am

There's just no change needed
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Re: Vigilante Nerf for TG

Postby Seththeking » Mon Jun 04, 2018 8:57 am

Schultz128 wrote:There's just no change needed


Agreed. Taking away justice is not the way to go unless their are more then 2 that want to bring justice to the town.
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