|Inactivity| If a player hasn't posted in the thread within 24 hours, I will prod them for inactivity. If they do not respond to the prod within 12 hours of it being sent, they will be replaced. Receiving two prods will result in an automatic replacement. Posts must be productive to the game and anything else will be seen as prod dodging and will not reset the prod timer.
|Respect| Whatever the case may be, try your hardest to be kind and courteous. Keep in mind that you are here to have fun and test roles and Town of Salem concepts, Not disrespect others and act belligerent. Exercise the golden rule and we won't have any problems.
|Spam| Don't spam. Spam is, but not limited to: shotgun posting ~ fit all your reads, comments, or replies in one post, derailing the thread, posts with little to no content. Generally, if you think it's spam, don't do it. Forum policy applies.
|Cheating| Anything you do must be in effort to assist your side's goal. Gamethrowing will not be tolerated. This includes: blatantly killing Mafia as Witch, scum vs scum without your allies' consent, shooting/executing a revealed mayor, etc... No using outside communication either. Messages must be exchanged through the provided method. Forums, Discord, etc...
|No Outside Communication| Do not use outside methods of communication to disclose your role or any other similar information about this game to another player. Dead players may only speak to dead players, with a Medium using their night action being the only exception to this rule. Breaking this rule will result in being blacklisted from future games.
|Whispers| Whispers will be in this game. Message both TrueGuardian32 and I if you would like to whisper. The message must be titled: "Whisper to [player's name]"
|Last Will| Last Wills will be in play. Message both TrueGuardian32 and I if you would like to create a last will. The message must be titled: "Last Will"
|Disruption Feedback| Witch will tell players they were role blocked.
|General Role Changes| Vigilante Spoiler:-Two bullets. -No Guilt. Interviewer Spoiler:-Will have a Investigator mechanic, instead of a Scientist mechanic. Witch Spoiler:-Making a role that receives results target itself will simply role block them. Jester Spoiler:Parallax's Jester overhaul.
|Post Editting| You may not edit your posts. You may however request an edit, barring your grammar and English was atrocious. Please do not make this a reoccurring thing. We have more important things to do.
|Flavor| You may not use flavor to enhance your posts or reads.
|Fun| Just. Do. It.
Investigator Results: Spoiler:Your target reeks of chemicals and death. They could be a Doctor, Drug Dealer, Serial Killer or Amnesiac.
Jailor, Disguiser, Mafioso, Framer, Paradoxist Least Trustworthy
Consigliere Results: Spoiler:Town of Salem Roles Bodyguard - Your target owns body armor. They must be a Bodyguard. Doctor - Your target owns scrubs and medicine. They must be a Doctor. Escort - Your target owns many beautiful dresses. They must be an Escort. Investigator, - Your target is starting to keep case files on the citizens of this town. They must be an Investigator,. Jailor - Your target has a prison cell in their basement. They must be the Jailor. Lookout - Your target owns binoculars and stalks people with them at night. They must be a Lookout. Mayor - Your target has official papers listing them as the leader of this Town. They must be the Mayor. Medium - Your target owns a crystal ball and tarot cards. They must be a Medium. Transporter - Your target has an expensive, high-tech carriage. They must be a Transporter. Retributionist - Your target owns several magical tomes. They must be the Retributionist. Sheriff - Your target has hidden away a golden star badge. They must be a Sheriff. Spy - Your target has advanced listening and tracking devices. They must be a Spy. Veteran - Your target carries a shotgun with them everywhere they go. They must be a Veteran. Vigilante - Your target has hidden away a pistol in their bedroom. They must be a Vigilante. Blackmailer - Your target has a list of others' secrets. They must be a Blackmailer. Consigliere - Your target compiles detailed records of other citizen's possessions. They must be a Consigliere. Consort - Your target owns very expensive jewelry. They must be a Consort. Disguiser - Your target owns an elaborate make-up kit. They must be a Disguiser. Forger - Your target owns many fancy inks. They must be a Forger. Framer - Your target leaves incriminating evidence lying around. They must be a Framer. Godfather - Your target is your boss. They must be the Godfather. Mafioso - Your target has hidden away several guns. They must be the Mafioso. Janitor - Your target owns many cleaning supplies. They must be a Janitor. Amnesiac - Your target has records of head trauma. They must be an Amnesiac. Survivor - Your target owns only a couple vests from their army days. They must be a Survivor. Executioner - Your target owns many pictures of [target], each one crossed out with a red 'X'. They must be an Executioner. Jester - Your target's house is full of their deranged, crazy paintings. They must be a Jester. Witch - Your target weighs the same as a duck. They must be a Witch. Arsonist - Your target owns multiple cans of gasoline. They must be an Arsonist. Serial Killer - Your target has an extensive knife collection. They must be a Serial Killer. Werewolf - Your target has scratch marks and fur everywhere inside of their home. They must be a Werewolf.
Testing Grounds Roles Citizen - Your target has no clues to their identity. They must be a Citizen. Goon - Your target holds notes from the last meeting. They must be a Goon. Tracker - Your target owns a magnifying glass for identifying footprints. They must be a Tracker. Scientist - Your target has a variety of vials in their cupboards. They must be a Scientist. Watcher - Your target carries field glasses and a notepad of what they see occur. They must be a Watcher. Electrician - Your target wears protective vests of high voltage. They must be a Electrician. Shadowalker - Your target wears blackout cloaks when it turns dusk. They must be a Shadowalker. Drug Dealer - Your target bears harmful chemicals in their pockets. They must be a Drug Dealer. Necromancer - Your target owns a spell book to enhance their mysticism. They must be a Necromancer. Nightmarer - Your target possesses dreamcatchers cursed with dark magic. They must be a Nightmarer. Undertaker - Your target own a large shovel covered in soil. They must be a Undertaker. Lost Spirit - Your target's house bears an unsettling aura. They must be a Lost Spirit. Orphan - Your target wears bleak ragged clothes and is malnourished. They must be a Orphan. Ghost - Your target walks in long clothing to cover their translucent skin. They must be a Ghost. Rain Dancer - Your target wears a grass skirt and ankle bracelets of whalebone. They must be a Rain Dancer. Coroner - Your target uses a bulletin board in the corner of their morgue. They must be a Coroner. Paradoxist - Your target has desynchronized clocks hung on their wall. They must be a Paradoxist. Stalker - Your target owns a model telescope pointed to one house in particular. They must be a Stalker. Interviewer - Your target has lots of notes scrunched into their pocket. They must be an Interviewer. Musician - Your target owns a grand piano for performing compelling melodies. They must be a Musician. Psychic - Your target wears an extravagant headdress with a gem in the centre. They must be a Psychic. Milkman - Your target carries chilly glasses of milk for the civilians. They must be a Milkman. Slaughterer - Your target owns an assortment of cloth masks. They must be a Slaughterer. Warlock - Your target has the ability to conjure up devastating curses. They must be a Warlock. Fisherman - Your target carries a pail of bait for fishing in the local pond. They must be a Fisherman. Clerk - Your target possesses files of people's handwritten documents. They must be a Clerk. Butcher - Your target is equipped with a meat cleaver dripping blood. They must be a Butcher. Necromorph - Your target owns a spell book to enhance their mysticism. They must be a Necromorph. Incarcerator - Your target stows away a considerable amount of handcuffs. They must be an Incarcerator.
Whispers will be in this game. Message both TrueGuardian32 and I if you would like to whisper. The message must be titled: "Whisper to [player's name]"