SFM37 | Pathogenesis 2 (Canned)

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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:13 pm

cmitc1 wrote:hey guys!

lets start this game up right!




i think we should take advantage of the abundance of civilians and use them to protect important people! we dont know if its annouceed whem someone attacks someone to stun someone, so i think its important that we do! ill probably annouce who im going to protect and follow before day end!


what are your guys thoughts on the idea?

i think its fine tbh, just have two on everyone jic one's a zombie unless those are the orange players in which case ??
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:14 pm

cmitc1 wrote:so, do you guys think its safe to assume there is one scum in every class?

no
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Metrion » Sat Jan 06, 2018 7:14 pm

Looks like a job for the civilians.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby cmitc1 » Sat Jan 06, 2018 7:15 pm

I was about to say, that rooms is about to be swarmed.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Metrion » Sat Jan 06, 2018 7:16 pm

Gobln wrote:
cmitc1 wrote:/vote adilian


its never too soon to start RVS

Scummy post.

Metrion wrote:
ejjinami wrote:and if zombies can really survive without air (even if just for a while) I think it would be completely gamebreaking if they had an engineer.
so imo if it's true most probably there can't be a zombie engineer. (if we can prove sth like that somewhere in game, it would make me and kosmo inno)


Townie post.

Scummy post.

Scummy post.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby EvanManManMan » Sat Jan 06, 2018 7:18 pm

@cow withthe search priority is 4 the first sinceit is the highest or is 1 the first sincw it is first numerically?
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ejjinami » Sat Jan 06, 2018 7:19 pm

moonbird wrote:
ejjinami wrote:why are the numbers 26-30 shown in orange while 1-25 in green??????

yes, I don't think we'll lose anything by making our actions known. Perhaps we should make some sort of plan so that we can act in an organized manner?

starting oxygen levels? who knows.

aren't plans a bit dicey since items aren't outed?

and what would items do to destroy the plans? I mean, I think we should at least discuss who goes in which room so we'll be able to out the suspects if someone gets attacked. (and if they go in the wrong room, we'll be able to tell cuz the room/people count will be wrong.)
and if we agree to do this, it would be easier to deduce stuff if the "people per room" was rather simmilar for all the rooms.
Metrion wrote:Looks like a job for the civilians.

why civilians and not another role?


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Re: SFM37 | Pathogenesis 2 (Day One)

Postby cmitc1 » Sat Jan 06, 2018 7:20 pm

ejjinami wrote:
moonbird wrote:
ejjinami wrote:why are the numbers 26-30 shown in orange while 1-25 in green??????

yes, I don't think we'll lose anything by making our actions known. Perhaps we should make some sort of plan so that we can act in an organized manner?

starting oxygen levels? who knows.

aren't plans a bit dicey since items aren't outed?

and what would items do to destroy the plans? I mean, I think we should at least discuss who goes in which room so we'll be able to out the suspects if someone gets attacked. (and if they go in the wrong room, we'll be able to tell cuz the room/people count will be wrong.)
and if we agree to do this, it would be easier to deduce stuff if the "people per room" was rather simmilar for all the rooms.
Metrion wrote:Looks like a job for the civilians.

why civilians and not another role?


its 2 spaces away, that means civilans can get there in 1 turns and search.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Exacerbated » Sat Jan 06, 2018 7:21 pm

ChubbyMooshroom9 is a large adult son

/vote ChubbyMooshroom9
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby mdb1023 » Sat Jan 06, 2018 7:24 pm

ok......

hello. I'm not 100% clear on how this game works. Just gonna make this post now and figure it out later.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:24 pm

Exacerbated wrote:ChubbyMooshroom9 is a large adult son

/vote ChubbyMooshroom9

what
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Exacerbated » Sat Jan 06, 2018 7:29 pm

Found a selfie of the scum team right here:

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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Metrion » Sat Jan 06, 2018 7:30 pm

Shouldn't room moving be claimed afterwards and not prior? Unless I'm missing something from the mechanics.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby cmitc1 » Sat Jan 06, 2018 7:32 pm

according to the op, actions in the storage rooms are not announced, so I think moves there should be announced.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Gobln » Sat Jan 06, 2018 7:32 pm

cmtic ignoring my statements about him is incredibly scummu.

HE KNOWS that if he gets into an argument with me about his alignment, he will lose, so he just outright avoids it.

[v]cmitc1[/v]

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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Gobln » Sat Jan 06, 2018 7:33 pm

/vote cmitc1

oops.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:33 pm

Exacerbated wrote:Found a selfie of the scum team right here:

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wouldnt selfie mean it includes you

/vote exa

I don't see the difference unless you want to avoid people colliding, but I don't think it really matters if we have people go in masse
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Exacerbated » Sat Jan 06, 2018 7:35 pm

ChubbyMooshroom9 wrote:
Exacerbated wrote:Found a selfie of the scum team right here:

Image

wouldnt selfie mean it includes you

/vote exa

I don't see the difference unless you want to avoid people colliding, but I don't think it really matters if we have people go in masse


Shit everyone's on to me :oops:
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Harkonnen97 » Sat Jan 06, 2018 7:35 pm

i dont understand if zombies bite you do you die or you turn into a zombie lmao
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Harkonnen97 » Sat Jan 06, 2018 7:36 pm

im town btw
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Arcthurus » Sat Jan 06, 2018 7:37 pm

First!


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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:38 pm

wait the names aren't orange anyone que
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby cmitc1 » Sat Jan 06, 2018 7:39 pm

Gobln wrote:/vote cmitc1

oops.


honestly, I don't really care for arguing a one liner statement.


Arcthurus wrote:First!


you just got ninjaed like, 15 times lmao.
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Re: SFM37 | Pathogenesis 2 (Day One)

Postby Arcthurus » Sat Jan 06, 2018 7:39 pm

ChubbyMooshroom9 wrote:wait the names aren't orange anyone que


Was it just me or did the forums crashed?
Chubby was that you?


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Re: SFM37 | Pathogenesis 2 (Day One)

Postby ChubbyMooshroom9 » Sat Jan 06, 2018 7:40 pm

Arcthurus wrote:
ChubbyMooshroom9 wrote:wait the names aren't orange anyone que


Was it just me or did the forums crashed?
Chubby was that you?

the forums didnt crash and yes
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