The scientist nervously triple checks all the setting and levers on the behemoth machine. Power coils....check....quantum defragmentor....check....displacement augmentation drive.....check.
He gulps nervously, steps into the circular booth, and pulls the lever. Now, there is no turning back.
Let the future begin.
Welcome to the Forgotten Time! Your memory is untrustworthy, as the past is ever shifting, like an ocean.
This is an open flipless game with 3 new roles and a new mechanic.
Rolelist: Soon(tm)
Special Rules: Spoiler:Every player shall send in an action every applicable phase, even when dead.
To avoid excessive breakages, this game is flipless.
Never quote moderator messages, directly or not. This is paramount.
There are no last wills. Death notes exist.
New roles: Spoiler:
Whovian
You are a Whovian.
Your alignment is Town Protective.
Ah, isn't Doctor Who the best show? Compelling story, Great twists, and the Doctor is fantastic. However, you know that time travel is real. It's very possible a being could just materialize with a gun to the side of your head. It's time to take arms against the possibility.
Every day, pick a target. That night, you will lay down a trap near their house that responds to activity across dimensions. Anyone who visits this house immediately afterward or on the same night will instead be roleblocked. Anyone who visits this house after travelling through time, regardless of when they travel back to for the visit, will be roleblocked. The trap is consumed upon use or lack of visits.
Town wincon.
Other things: Soon(tm)
Last edited by Swordsworth on Fri Mar 11, 2016 10:17 pm, edited 1 time in total.
Spoiler:Somewhere beyond the sea Somewhere waiting for me
I'd like this moved to closed pitches; further review reveals the concept to be more bastard and require more effort than CFM12 to create, much less balance and run.
Spoiler:Somewhere beyond the sea Somewhere waiting for me