Not being able to play.

Bugs reports for the Steam Client

Not being able to play.

Postby DemonicCS » Sat Nov 20, 2021 8:21 pm

Every time I try to play the game it hits me with this, "an existing connection was forcibly closed by the remote host" I have been dealing with this for the past few months.

Player Log -

Spoiler: Mono path[0] = 'D:/Steam/steamapps/common/Town of Salem/TownOfSalem_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/Town of Salem/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.15f1 (fbf367ac14e9)
[Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/Town of Salem/TownOfSalem_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
Vendor:
VRAM: 3955 MB
Driver: 30.0.14.7212
Begin MonoManager ReloadAssembly
- Completed reload, in 0.106 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.649600 ms
Entered Reload Scene.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Date/Time: Saturday, November 20, 2021 9:13:17 PM
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switching to Loading Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.164900 ms
On Steam. Skipping start of InternetReachabilityVerifier.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4945.
Total: 8.379000 ms (FindLiveObjects: 0.306700 ms CreateObjectMapping: 0.132300 ms MarkObjects: 7.929100 ms DeleteObjects: 0.010200 ms)

Initializing ApplicationController. IsReinitialize: False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing TOSNetworkService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing GameService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing UserService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing ShopService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing AssetService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing LobbyService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing TauntService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing FacebookService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:18][<color=blue>Facebook</color>] Facebook not supported by the current platform. Skipping Facebook service initialization.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Constructing SteamService...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:18][<color=green>Steam</color>] Steam service supported by current platform.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Facepunch.Steamworks Unity: WindowsPlayer
Facepunch.Steamworks Os: Windows
Facepunch.Steamworks Arch: x64
[21:13:18][<color=green>Steam</color>] Steam Initialized: username: Demonic, Id: 76561198245884994
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Town of Salem Version 3.3.6 (14392) Profile: LiveSharedInfoProfile
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Current Date/Time: Saturday, 20 November 2021 21:13:18
Operating System Family: Windows
Operating System: Windows 10 (10.0.0) 64bit
Device Name: DESKTOP-9R3E6HO
Device Model: B460M DS3H AC-Y1 (Gigabyte Technology Co., Ltd.)
Device Type: Desktop
System Memory: 24508
Graphics Device Type: Direct3D11
Graphics Device Name: NVIDIA GeForce GTX 1650 SUPER
Graphics Device Vendor: NVIDIA
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Memory Size: 3955
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Scene - Player Log enabled set to: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading Scene - Setting Network Log Level to 2.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

VSync set to: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing LoadingSceneController listeners.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

On Steam. Skipping start of InternetReachabilityVerifier.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

On Steam. Skipping CustomIRVController initialization.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Preload started. Total files expected: 14
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting UI Language to: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Customization.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Shop.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] GameRulesService Initialized.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Achievements.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Cauldron.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/HomeLiveTiles.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] Adding taunt id 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:19][<color=navy>TauntService</color>] 6 Taunts Loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Taunts.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/PlayerStatistics.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Promotions/Promotions.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Characters.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Backgrounds.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Houses.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ApplicationController] Service Initialized: <b>XMLData/Pets.xml</b>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Preload Progress completed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initialization Completed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing NavigationController listeners.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switching to BigLogin Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
LoadingSceneController listeners destroyed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 3.841700 ms
Switched to BigLogin Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7599.
Total: 26.569000 ms (FindLiveObjects: 0.576300 ms CreateObjectMapping: 0.265600 ms MarkObjects: 25.709100 ms DeleteObjects: 0.017700 ms)

Patch Notes Versions do not match - Last Seen Version: | PatchNotesXML Version: 15006
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

XMLAssetPopup XML loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 1 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 2 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 3 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 4 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 5 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 6 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Login Scene - Player Log enabled set to: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Login Scene - Setting Network Log Level to 2.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Requesting disconnection during Login Scene start.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:20][Network] Disconnecting...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing LoginSceneController listeners.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][User] Logging in. steamID 76561198245884994, authticket: 14000000d1da746ef7136493423406110100100146aa9961180000000100000002000000a2c0a056665925d0d35a040001000000b80000003800000004000000423406110100100196190500b436ff438701a8c00000000055aa9961d559b5610100efd600000100268f09000000000059d76624e4abab66739ee192f7a2cda239942162365bc039a95a015aed6e39fac411f8a0e5bb0b70736bdff98a6fb98f4c23ee68e00a0329c887e3465d7c5e7df475d8a8917927f56855ca594c01ba2b76240c81c06ed5ecd6c163ae8109dfc2f065bc84d726cb8bc4e2c2a1ff25c3d25184077e32dd0fd1ca78b8a1e18caa27, loginType: SteamIdAndAuthTicket, platform: STEAM, build: 14392
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] Connecting to live.tos.blankmediagames.com:3600
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] Connected
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] Client Internal IP Address on Connection: 2603:7080:e13d:4ceb:e0f3:828a:9c7d:ec76
Address Family: InterNetworkV6
Port: 53315
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][User] UserService: Connected notification received. Sending LoginSteamWithIDAndAuthTicket message.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] <color=purple>[Sending] <b>Login</b> (Message 85) @ 21:13:23</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] <color=purple>[Sending] 1169 Bytes: 0x55 0x7B 0x22 0x6B 0x65 0x79 0x22 0x3A 0x22 0x76 0x79 0x62 0x4E 0x56 0x61 0x77 0x63 0x33 0x47 0x4C 0x63 0x6B 0x77 0x76 0x6F 0x32 0x70 0x52 0x75 0x31 0x71 0x6D 0x6E 0x4C 0x6E 0x69 0x68 0x32 0x39 0x45 0x62 0x41 0x45 0x71 0x41 0x53 0x53 0x4F 0x6A 0x36 0x2F 0x54 0x6A 0x63 0x51 0x6D 0x50 0x4B 0x74 0x38 0x58 0x58 0x65 0x61 0x75 0x6F 0x78 0x4A 0x72 0x65 0x69 0x56 0x33 0x75 0x54 0x36 0x34 0x45 0x55 0x4C 0x52 0x4D 0x73 0x2B 0x70 0x70 0x33 0x75 0x69 0x64 0x4D 0x2F 0x39 0x68 0x78 0x42 0x55 0x42 0x58 0x63 0x4C 0x49 0x37 0x57 0x62 0x38 0x66 0x58 0x50 0x4B 0x79 0x56 0x50 0x56 0x42 0x62 0x4D 0x68 0x55 0x4B 0x47 0x6D 0x65 0x4D 0x53 0x63 0x65 0x49 0x46 0x5A 0x79 0x73 0x50 0x2F 0x42 0x6A 0x4E 0x37 0x54 0x64 0x45 0x33 0x77 0x4F 0x4C 0x46 0x71 0x66 0x4B 0x2F 0x53 0x2F 0x46 0x31 0x70 0x54 0x66 0x50 0x67 0x33 0x62 0x66 0x5A 0x6A 0x74 0x50 0x6D 0x4A 0x56 0x70 0x34 0x46 0x6C 0x44 0x38 0x70 0x61 0x47 0x42 0x6B 0x59 0x65 0x39 0x4E 0x2B 0x53 0x69 0x70 0x39 0x5A 0x66 0x6A 0x55 0x57 0x56 0x76 0x79 0x47 0x53 0x75 0x70 0x72 0x68 0x69 0x33 0x48 0x4B 0x6D 0x6E 0x5A 0x6A 0x58 0x35 0x47 0x4C 0x71 0x30 0x5A 0x68 0x45 0x35 0x43 0x6E 0x52 0x50 0x74 0x53 0x55 0x41 0x68 0x4D 0x64 0x33 0x6F 0x6B 0x63 0x2B 0x68 0x58 0x37 0x76 0x78 0x70 0x4E 0x36 0x30 0x4F 0x34 0x65 0x30 0x78 0x78 0x6D 0x4C 0x33 0x31 0x4D 0x65 0x66 0x70 0x64 0x41 0x4C 0x75 0x5A 0x6D 0x6F 0x4C 0x62 0x62 0x53 0x51 0x4F 0x4D 0x6D 0x56 0x53 0x78 0x79 0x39 0x4A 0x50 0x4F 0x73 0x54 0x5A 0x44 0x73 0x6F 0x76 0x52 0x2B 0x32 0x34 0x79 0x2B 0x46 0x56 0x69 0x4C 0x75 0x39 0x7A 0x55 0x65 0x6E 0x66 0x7A 0x47 0x47 0x44 0x6C 0x61 0x75 0x48 0x54 0x68 0x55 0x32 0x47 0x38 0x4B 0x68 0x73 0x61 0x30 0x55 0x30 0x56 0x62 0x6C 0x65 0x45 0x45 0x50 0x46 0x35 0x62 0x4B 0x67 0x58 0x35 0x47 0x6B 0x45 0x37 0x39 0x4F 0x61 0x4F 0x41 0x3D 0x3D 0x22 0x2C 0x22 0x69 0x76 0x22 0x3A 0x22 0x69 0x30 0x57 0x44 0x77 0x41 0x67 0x5A 0x54 0x48 0x64 0x79 0x61 0x53 0x39 0x34 0x65 0x4F 0x33 0x69 0x62 0x67 0x3D 0x3D 0x22 0x2C 0x22 0x70 0x61 0x79 0x6C 0x6F 0x61 0x64 0x22 0x3A 0x22 0x30 0x32 0x72 0x33 0x53 0x31 0x2B 0x42 0x2B 0x69 0x34 0x75 0x5A 0x50 0x56 0x63 0x4A 0x47 0x75 0x4A 0x37 0x6B 0x59 0x2F 0x62 0x31 0x33 0x6D 0x52 0x63 0x45 0x4D 0x59 0x36 0x4F 0x49 0x50 0x30 0x52 0x72 0x36 0x39 0x35 0x50 0x64 0x4D 0x39 0x76 0x39 0x43 0x68 0x48 0x4F 0x59 0x64 0x6D 0x70 0x72 0x5A 0x35 0x47 0x69 0x74 0x71 0x36 0x70 0x33 0x35 0x77 0x59 0x62 0x70 0x6C 0x4D 0x70 0x2B 0x67 0x6A 0x65 0x6C 0x35 0x32 0x65 0x4A 0x31 0x79 0x46 0x61 0x51 0x72 0x73 0x38 0x50 0x78 0x75 0x43 0x41 0x49 0x4E 0x72 0x74 0x33 0x71 0x4B 0x36 0x58 0x4C 0x4C 0x34 0x6E 0x79 0x5A 0x50 0x30 0x54 0x77 0x78 0x4A 0x5A 0x43 0x38 0x4C 0x46 0x79 0x70 0x76 0x70 0x72 0x76 0x71 0x59 0x73 0x34 0x4D 0x62 0x6A 0x67 0x30 0x53 0x38 0x56 0x63 0x32 0x68 0x55 0x4B 0x75 0x78 0x62 0x61 0x4A 0x73 0x72 0x4B 0x75 0x6A 0x4C 0x52 0x69 0x36 0x66 0x74 0x30 0x45 0x5A 0x68 0x6E 0x63 0x41 0x67 0x6B 0x71 0x4E 0x37 0x6B 0x47 0x62 0x67 0x43 0x41 0x71 0x53 0x43 0x72 0x50 0x6D 0x77 0x54 0x77 0x4E 0x76 0x2F 0x6A 0x4B 0x32 0x36 0x74 0x31 0x41 0x75 0x59 0x75 0x78 0x6C 0x61 0x52 0x75 0x4F 0x45 0x6E 0x76 0x4E 0x34 0x52 0x49 0x6F 0x67 0x70 0x49 0x69 0x43 0x43 0x56 0x62 0x78 0x37 0x6A 0x44 0x38 0x67 0x2F 0x48 0x44 0x4A 0x56 0x39 0x46 0x76 0x52 0x36 0x54 0x73 0x70 0x70 0x42 0x4F 0x62 0x37 0x38 0x7A 0x36 0x6A 0x4D 0x73 0x4B 0x4D 0x57 0x61 0x6A 0x6F 0x53 0x78 0x4B 0x53 0x54 0x32 0x42 0x59 0x6C 0x78 0x79 0x34 0x55 0x44 0x42 0x33 0x70 0x41 0x78 0x4B 0x5A 0x62 0x69 0x45 0x70 0x42 0x48 0x47 0x76 0x62 0x6A 0x76 0x58 0x62 0x57 0x53 0x56 0x64 0x6A 0x6A 0x50 0x30 0x61 0x4A 0x76 0x44 0x39 0x78 0x61 0x62 0x4C 0x63 0x52 0x64 0x35 0x52 0x75 0x4C 0x4D 0x76 0x64 0x45 0x59 0x75 0x53 0x76 0x4C 0x62 0x39 0x55 0x4A 0x59 0x46 0x65 0x30 0x74 0x62 0x53 0x6D 0x2F 0x58 0x67 0x43 0x77 0x76 0x43 0x41 0x46 0x72 0x73 0x63 0x70 0x77 0x47 0x72 0x38 0x4F 0x76 0x68 0x57 0x69 0x38 0x35 0x75 0x42 0x71 0x6D 0x4A 0x4F 0x4B 0x36 0x6E 0x56 0x65 0x30 0x5A 0x2F 0x47 0x32 0x61 0x4D 0x65 0x64 0x4E 0x68 0x31 0x45 0x36 0x6C 0x6C 0x6A 0x46 0x66 0x34 0x46 0x54 0x5A 0x30 0x55 0x6A 0x71 0x46 0x71 0x39 0x79 0x63 0x73 0x42 0x46 0x71 0x71 0x76 0x6F 0x67 0x74 0x71 0x56 0x35 0x6A 0x51 0x34 0x4A 0x42 0x72 0x41 0x53 0x74 0x46 0x30 0x53 0x36 0x4F 0x57 0x32 0x61 0x36 0x4C 0x73 0x63 0x42 0x62 0x72 0x76 0x75 0x2F 0x4B 0x55 0x30 0x73 0x74 0x74 0x44 0x38 0x47 0x63 0x43 0x32 0x74 0x43 0x58 0x4D 0x31 0x2B 0x41 0x77 0x74 0x51 0x71 0x56 0x51 0x42 0x4C 0x51 0x78 0x42 0x74 0x56 0x41 0x69 0x4E 0x68 0x58 0x58 0x6A 0x78 0x41 0x39 0x76 0x6C 0x66 0x51 0x4A 0x65 0x75 0x72 0x38 0x47 0x44 0x63 0x65 0x72 0x2F 0x50 0x6F 0x39 0x44 0x6F 0x4C 0x30 0x66 0x46 0x69 0x32 0x6A 0x62 0x70 0x76 0x7A 0x6B 0x67 0x6B 0x31 0x6A 0x46 0x31 0x5A 0x69 0x67 0x32 0x6E 0x72 0x74 0x38 0x54 0x79 0x61 0x35 0x77 0x4C 0x7A 0x52 0x55 0x37 0x6D 0x44 0x58 0x51 0x58 0x41 0x38 0x6D 0x34 0x78 0x4B 0x79 0x46 0x6B 0x63 0x4C 0x35 0x79 0x52 0x4C 0x73 0x6B 0x5A 0x36 0x68 0x46 0x51 0x6B 0x4B 0x74 0x44 0x70 0x4C 0x42 0x35 0x78 0x4A 0x36 0x52 0x43 0x39 0x4E 0x39 0x76 0x55 0x37 0x67 0x61 0x53 0x34 0x4D 0x38 0x68 0x76 0x69 0x33 0x6D 0x66 0x4D 0x32 0x7A 0x55 0x36 0x55 0x4B 0x42 0x6F 0x62 0x2F 0x6C 0x6A 0x31 0x6B 0x42 0x31 0x63 0x41 0x46 0x5A 0x37 0x73 0x52 0x71 0x75 0x47 0x73 0x44 0x6C 0x33 0x7A 0x4F 0x50 0x6C 0x37 0x4E 0x30 0x4B 0x71 0x5A 0x34 0x78 0x41 0x69 0x51 0x70 0x53 0x69 0x52 0x41 0x36 0x57 0x42 0x72 0x39 0x74 0x68 0x7A 0x61 0x4A 0x45 0x35 0x6F 0x6D 0x42 0x65 0x4B 0x64 0x6A 0x45 0x34 0x34 0x49 0x41 0x41 0x44 0x4E 0x48 0x79 0x77 0x59 0x68 0x68 0x72 0x4F 0x63 0x42 0x7A 0x58 0x2F 0x54 0x42 0x36 0x43 0x69 0x54 0x41 0x73 0x61 0x63 0x4E 0x54 0x6F 0x49 0x56 0x34 0x61 0x7A 0x33 0x6A 0x41 0x77 0x6B 0x6F 0x30 0x2F 0x77 0x34 0x32 0x65 0x30 0x75 0x49 0x76 0x6D 0x78 0x73 0x4D 0x68 0x54 0x6D 0x41 0x42 0x36 0x54 0x4A 0x2F 0x71 0x69 0x57 0x5A 0x67 0x57 0x6B 0x2F 0x65 0x75 0x31 0x48 0x7A 0x32 0x6C 0x48 0x42 0x42 0x43 0x33 0x47 0x54 0x39 0x73 0x63 0x5A 0x72 0x70 0x66 0x22 0x7D 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] <color=#4444EE>[Received] <b>LoadHomePage</b> (Message 1) @ 21:13:23</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:23][Network] <color=#3333DD>[Received] Bytes: 0x01 0x02</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Login Completed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switching to BigHome Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[21:13:24][Network] <color=#4444EE>[Received] <b>UserStatistics</b> (Message 74) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x4A 0x36 0x2A 0x32 0x2A 0x30 0x2A 0x38 0x2A 0x30</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>SettingsInformation</b> (Message 37) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x25 0x01 0x02 0x02 0x02 0x01 0x02 0x33 0x33 0x02 0x02 0x03</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>SelectionSettings</b> (Message 46) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x2E 0x35 0x34 0x2C 0x33 0x38 0x2C 0x31 0x35 0x2C 0x34 0x33 0x2C 0x30 0x2C 0x30 0x2C 0x32 0x37 0x2C 0x37 0x35 0x2C 0x38 0x31 0x2C</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>UserInformation</b> (Message 28) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x1C 0x42 0x72 0x79 0x63 0x65 0x53 0x6D 0x65 0x6C 0x6C 0x73 0x2A 0x33 0x34 0x36 0x30 0x2A 0x39 0x32 0x30 0x2A 0x31 0x30 0x35 0x36 0x32 0x37 0x36 0x39</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>CurrencyMultiplier</b> (Message 88) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x58 0x31 0x31 0x2A 0x33 0x32</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>ActiveSpecialEvents</b> (Message 195) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xC3</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>LastBonusWinTime</b> (Message 51) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x33 0x33 0x36 0x37 0x31 0x35 0x38 0x33 0x36</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>EarnedAchievements</b> (Message 52) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x34 0x30 0x2C 0x32 0x34 0x31 0x2C 0x32 0x37 0x33 0x2C 0x32 0x38 0x31 0x2C 0x33 0x33 0x34</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedCharacters</b> (Message 43) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x2B 0x30 0x2C 0x31 0x2C 0x32 0x2C 0x33 0x2C 0x34 0x2C 0x35 0x2C 0x34 0x30 0x2C 0x34 0x39 0x2C 0x35 0x34 0x2C 0x36 0x34 0x2C 0x36 0x35 0x2C 0x36 0x36</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedHouses</b> (Message 44) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x2C 0x30 0x2C 0x31 0x2C 0x32 0x2C 0x33 0x2C 0x34 0x2C 0x33 0x30 0x2C 0x33 0x38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedBackgrounds</b> (Message 45) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x2D 0x30 0x2C 0x31 0x2C 0x32 0x2C 0x31 0x35 0x2C 0x32 0x30</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedPets</b> (Message 50) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x32 0x33 0x30 0x2C 0x33 0x39 0x2C 0x34 0x33</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>FriendList</b> (Message 20) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x14 0x4C 0x6F 0x72 0x64 0x65 0x6E 0x68 0x65 0x69 0x6D 0x2C 0x38 0x39 0x39 0x35 0x38 0x30 0x37 0x2C 0x01 0x2C 0x32</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedLobbyIcons</b> (Message 53) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x35 0x30</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedDeathAnimations</b> (Message 54) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x36 0x30</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>PurchasedScrolls</b> (Message 56) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0x38 0x30 0x2A 0x39 0x2C 0x31 0x2A 0x39 0x2C 0x32 0x2A 0x39 0x2C 0x33 0x2A 0x39 0x2C 0x34 0x2A 0x39 0x2C 0x35 0x2A 0x39 0x2C 0x36 0x2A 0x39 0x2C 0x37 0x2A 0x39 0x2C 0x38 0x2A 0x39 0x2C 0x39 0x2A 0x39 0x2C 0x31 0x30 0x2A 0x39 0x2C 0x31 0x31 0x2A 0x39 0x2C 0x31 0x32 0x2A 0x39 0x2C 0x31 0x33 0x2A 0x39 0x2C 0x31 0x34 0x2A 0x39 0x2C 0x31 0x35 0x2A 0x39 0x2C 0x31 0x36 0x2A 0x39 0x2C 0x31 0x37 0x2A 0x39 0x2C 0x31 0x38 0x2A 0x39 0x2C 0x31 0x39 0x2A 0x39 0x2C 0x32 0x30 0x2A 0x39 0x2C 0x32 0x31 0x2A 0x39 0x2C 0x32 0x32 0x2A 0x39 0x2C 0x32 0x33 0x2A 0x39 0x2C 0x32 0x34 0x2A 0x39 0x2C 0x32 0x35 0x2A 0x39 0x2C 0x32 0x36 0x2A 0x39 0x2C 0x32 0x37 0x2A 0x38 0x2C 0x32 0x38 0x2A 0x39 0x2C 0x32 0x39 0x2A 0x39 0x2C 0x33 0x30 0x2A 0x39 0x2C 0x36 0x32 0x2A 0x39 0x2C 0x36 0x33 0x2A 0x39 0x2C 0x36 0x36 0x2A 0x39 0x2C 0x36 0x37 0x2A 0x39 0x2C 0x36 0x38 0x2A 0x39 0x2C 0x36 0x39 0x2A 0x39 0x2C 0x37 0x30 0x2A 0x39 0x2C 0x37 0x31 0x2A 0x39 0x2C 0x37 0x32 0x2A 0x39 0x2C 0x37 0x33 0x2A 0x39 0x2C 0x37 0x34 0x2A 0x39 0x2C 0x37 0x35 0x2A 0x37 0x2C 0x37 0x36 0x2A 0x39 0x2C 0x37 0x37 0x2A 0x39 0x2C 0x37 0x38 0x2A 0x39 0x2C 0x37 0x39 0x2A 0x39 0x2C 0x38 0x30 0x2A 0x39 0x2C 0x38 0x31 0x2A 0x38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>NameChangeRequired</b> (Message 189) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xBD 0x04</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>ActiveGameModes</b> (Message 218) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xDA 0x01 0x02 0x03 0x04 0x06 0x07 0x08 0x09 0x0A 0x0B 0x0C 0x0D 0x12 0x13 0x14 0x15</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>ServerFlags</b> (Message 228) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xE4 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Server Flag 1 : 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>AccountFlags</b> (Message 219) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xDB 0x04</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>RankedInfo</b> (Message 224) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xE0 0x36 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x35 0x2C 0x30 0x2C 0x31 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x2D 0x31 0x2C 0x2D 0x31</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>RankedInfo</b> (Message 224) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xE0 0x31 0x32 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x35 0x2C 0x30 0x2C 0x31 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x30 0x2C 0x2D 0x31 0x2C 0x2D 0x31</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

BaseLoginSceneController listeners destroyed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 5.557100 ms
Entered HomeSceneController.ShowView() - View passed in: Home
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing live tile controller for tile BigScreenBottomRightLatestYouTubeVideo.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing live tile controller for tile BigScreenBottomLeftLiveTiles.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing live tile controller for tile BigScreenTopLeftLiveTiles.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing live tile controller for tile BigScreenMiddleRightFeaturedItems.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing live tile controller for tile BigScreenTopRightFeaturedItems.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Destroying local AudioController in favor of global AudioController.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SteamStore - Initialize
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Starting Cauldron Activation Timer
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Destroying local AudioController in favor of global AudioController.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switched to BigHome Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14404.
Total: 44.420900 ms (FindLiveObjects: 0.629300 ms CreateObjectMapping: 0.312600 ms MarkObjects: 43.405300 ms DeleteObjects: 0.073500 ms)

Clearing any previously reported players list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clearing any previous Customizations Received flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clearing any previous AutoStart flag.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Clearing any previous Custom Game Options flags.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing HomeSceneController listeners.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Entered HomeSceneController.HandleOnPartyStatusChanged - inParty = False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=purple>[Sending] <b>RequestCauldronStatus</b> (Message 75) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=purple>[Sending] 2 Bytes: 0x4B 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Preloading Point Dazzle animation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Preloading Point Dazzle animation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#4444EE>[Received] <b>CauldronStatus</b> (Message 196) @ 21:13:24</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:24][Network] <color=#3333DD>[Received] Bytes: 0xC4 0x31 0x2C 0x30 0x2C 0x37 0x2C 0x30 0x2C 0x2D 0x31 0x36 0x33 0x37 0x34 0x36 0x30 0x38 0x30 0x33 0x2C 0x35 0x2A 0x31 0x2A 0x32 0x2A 0x33 0x2A 0x34 0x2A 0x36 0x2C</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Cauldron Type: 1 | Progress: 0 | Progress Target: 7 | Daily Potions Remaining: 7 | Is Cauldron Complete: False | Next Free Potion: -1637460803
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Potions Available for Purchase: 6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

> Potion ID: 6
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing cauldron in HomeSceneController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Entering CauldronActivationChange
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Entered HomeSceneController.ShowView() - View passed in: GameModeSelect
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Normal to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Custom to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Chaos to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Normal to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Custom to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Adding game type Chaos to list.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

User clicked Play Solo!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:37][Network] <color=brown>[Sending] <b>Ping</b> (Message 127) @ 21:13:37</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:37][Network] <color=brown>[Sending] 2 Bytes: 0x7F 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:37][Network] <color=purple>[Sending] <b>JoinGame</b> (Message 30) @ 21:13:37</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:37][Network] <color=purple>[Sending] 3 Bytes: 0x1E 0x0D 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>CreateLobby</b> (Message 2) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x02 0x01 0x0D</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Creating lobby: CovenAllAny | Is host: False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switching to BigLobby Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
HomeSceneController listeners destroyed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 11.919600 ms
Destroying local AudioController in favor of global AudioController.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switched to BigLobby Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)


Unloading 2993 unused Assets to reduce memory usage. Loaded Objects now: 7798.
Total: 28.056800 ms (FindLiveObjects: 0.484300 ms CreateObjectMapping: 0.389400 ms MarkObjects: 25.936400 ms DeleteObjects: 1.246300 ms)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x02 0x01 0x4C 0x75 0x6B 0x61 0x63 0x68 0x75 0x32 0x30 0x38 0x30 0x2A 0x01 0x0B</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x70 0x6F 0x6B 0x65 0x6D 0x6F 0x6E 0x72 0x61 0x74 0x74 0x61 0x30 0x31 0x36 0x30 0x2A 0x02 0x0A</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x54 0x68 0x65 0x46 0x72 0x6F 0x73 0x74 0x79 0x46 0x6F 0x78 0x2A 0x03 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x54 0x4C 0x43 0x31 0x30 0x33 0x2A 0x04 0x0C</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x48 0x79 0x36 0x72 0x69 0x69 0x64 0x2A 0x05 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x74 0x79 0x6D 0x65 0x6C 0x6F 0x73 0x74 0x2A 0x06 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x79 0x75 0x6D 0x69 0x6B 0x75 0x6D 0x73 0x2A 0x07 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x78 0x74 0x6F 0x72 0x69 0x6C 0x79 0x6E 0x6E 0x78 0x78 0x2A 0x08 0x33</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x45 0x6E 0x74 0x65 0x72 0x70 0x65 0x61 0x63 0x65 0x39 0x31 0x31 0x2A 0x09 0x10</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x01 0x42 0x72 0x79 0x63 0x65 0x53 0x6D 0x65 0x6C 0x6C 0x73 0x2A 0x0A 0x01</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#4444EE>[Received] <b>HowManyPlayersAndGames</b> (Message 17) @ 21:13:38</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:38][Network] <color=#3333DD>[Received] Bytes: 0x11 0x36 0x30 0x30 0x30 0x2A 0x39 0x33</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Submitting chat input.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:41][Network] <color=purple>[Sending] <b>ChatMessage</b> (Message 3) @ 21:13:41</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:41][Network] <color=purple>[Sending] 5 Bytes: 0x03 0x6A 0x6F 0x65 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:42][Network] <color=#4444EE>[Received] <b>ChatBoxMessage</b> (Message 6) @ 21:13:42</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:42][Network] <color=#3333DD>[Received] Bytes: 0x06 0xFF 0x0A 0x6A 0x6F 0x65</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:45][Network] <color=#4444EE>[Received] <b>ChatBoxMessage</b> (Message 6) @ 21:13:45</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:45][Network] <color=#3333DD>[Received] Bytes: 0x06 0xFF 0x01 0x57 0x68 0x61 0x74 0x20 0x79 0x6F 0x75 0x20 0x67 0x6F 0x74 0x20 0x6F 0x6E 0x20 0x79 0x6F 0x75 0x72 0x20 0x43 0x6F 0x70 0x79 0x20 0x61 0x6E 0x64 0x20 0x50 0x61 0x73 0x74 0x65</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Submitting chat input.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:46][Network] <color=purple>[Sending] <b>ChatMessage</b> (Message 3) @ 21:13:46</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:46][Network] <color=purple>[Sending] 7 Bytes: 0x03 0x62 0x69 0x64 0x65 0x6E 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:46][Network] <color=#4444EE>[Received] <b>ChatBoxMessage</b> (Message 6) @ 21:13:46</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:46][Network] <color=#3333DD>[Received] Bytes: 0x06 0xFF 0x0A 0x62 0x69 0x64 0x65 0x6E</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:48][Network] <color=#4444EE>[Received] <b>UserJoinedGame</b> (Message 4) @ 21:13:48</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:48][Network] <color=#3333DD>[Received] Bytes: 0x04 0x01 0x02 0x62 0x65 0x65 0x70 0x62 0x65 0x65 0x70 0x31 0x39 0x30 0x2A 0x0B 0x0E</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Submitting chat input.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Submitting chat input.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:56][Network] <color=purple>[Sending] <b>ChatMessage</b> (Message 3) @ 21:13:56</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:56][Network] <color=purple>[Sending] 8 Bytes: 0x03 0x61 0x20 0x6C 0x69 0x6E 0x6B 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Submitting chat input.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:58][Network] <color=purple>[Sending] <b>ChatMessage</b> (Message 3) @ 21:13:58</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:58][Network] <color=purple>[Sending] 3 Bytes: 0x03 0x61 0x00</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:58][Network] Connection Closed (10054/ConnectionReset): An existing connection was forcibly closed by the remote host.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switching to BigLogin Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Switched to BigLogin Scene
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
LobbySceneController destroyed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

LobbySceneChatListener destroyed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

UnloadTime: 5.904100 ms

Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 7626.
Total: 26.887700 ms (FindLiveObjects: 0.373000 ms CreateObjectMapping: 0.187600 ms MarkObjects: 26.106300 ms DeleteObjects: 0.220100 ms)

Patch Notes Versions match - App Version: 15006 | PatchNotesXML Version: 15006
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Login Scene - Player Log enabled set to: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Login Scene - Setting Network Log Level to 2.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Requesting disconnection during Login Scene start.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[21:13:58][Network] Disconnecting...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Initializing LoginSceneController listeners.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Showing error message during login: Disconnected. | An existing connection was forcibly closed by the remote host.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at BigLoginSceneController.HandleOnEndUserNameEdit (System.String text) [0x0001d] in <7bca2fa8632741b99e7462fd965064e7>:0
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in <1b4135d412ac47b78d18fb09f599c0cc>:0
at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in <1b4135d412ac47b78d18fb09f599c0cc>:0
at TMPro.TMP_InputField.SendOnEndEdit () [0x0000e] in <418fc7ba839a458eab6d26b0f6a37a61>:0
at TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) [0x000b7] in <418fc7ba839a458eab6d26b0f6a37a61>:0
at TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00032] in <418fc7ba839a458eab6d26b0f6a37a61>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <c73702f880774e2ea65d50e70be00f69>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <c73702f880774e2ea65d50e70be00f69>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:SendUpdateEventToSelectedObject()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

(Filename: <7bca2fa8632741b99e7462fd965064e7> Line: 0)

XMLAssetPopup XML loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 1 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 2 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 3 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 4 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 5 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded 6 of 6 assets (0 Failed)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

VSync set to: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting fullscreen settings panel for regular big screen.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Big Settings - Player Log enabled set to: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting Network Log Level to 2.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

VSync set to: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Big Settings - Player Log enabled set to: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting Network Log Level to 2.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
DemonicCS
Newbie
Newbie
 
Posts: 1
Joined: Wed Aug 04, 2021 7:40 pm

Re: Not being able to play.

Postby Flavorable » Mon Nov 22, 2021 8:54 am

Please e-mail your player log directly to support@blankmediagames.zendesk.com, instead of posting it here. The massive amount of information posted makes it so it affects the forum.

Please paste it in a Notepad (.txt) or a Wordpad (.rtf) and attach it to the e-mail. The community manager will then contact you within 3-5 business days to either explain what's going on, or help figure out what's going on.

Sorry for the inconvenience.
No reply to your support ticket after 15 business days? PM me with your ticket number.

You may PM me for clarifications on appeal verdicts, but keep in mind the verdict will not change.

Do you have 151+ games played and want to help rid the community of toxic players and gamethrowers? Join the Trial System today: https://www.blankmediagames.com/Trial/#start

Also, check out the Trial System Discord Server: https://discord.gg/K5SnyJS
User avatar
Flavorable
Global Moderator
Global Moderator
 
Posts: 9339
Joined: Thu Apr 28, 2016 3:24 am
Location: Netherlands


Return to Steam Bug Reports

Who is online

Users browsing this forum: No registered users and 9 guests