Patch 2.3.2 Ranked Season 3 Is Ending.

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Patch 2.3.2 Ranked Season 3 Is Ending.

Postby shapesifter13 » Tue Jul 17, 2018 3:48 pm

Hey Townies!

7/18/18 We will be patching and ending Ranked Season 3!

Ranked Season 3:
We will be ending Season 3 and going into off-season for a short time (a few days). Season 4 will be starting soon!

Season 3 of Ranked has gone about how we expected. The Jester change bumped up the win rates of evil roles, and brought down the win rates of of the Town.

We did see the effects that the “Jailor Meta” had at certain tiers of play, and want to make a change for this season to help address this to a degree. The change we plan to make that seemed to get quite a bit of support from one of our Dev Update posts is that the Arsonist will no longer die to the Bodyguard, or traps when they douse someone. The Arsonist has always been one of, if not the slowest, killer in the game. Due to this we feel that time being their major weakness is appropriate. This means that no protective role in the game can stop an Arsonist from dousing, or igniting a player (outside of a Guardian Angel removing a douse). We believe that this threat of being doused, and not being able to be protected, will help prevent powerful roles from claiming early in the game, as they may be killed by the Arsonist. We will be keeping an eye on the actual effect that this change will have on the game, with ranked specifically in mind. We do not believe this change will hurt any other mode to a serious degree.

With Season 3 coming to a close you will be getting rewards based on what rank you achieved. Anyone who received the rank of Gold or above will receive the Golden Doge pet.


Here are all the rewards broken up by each tier.

Bronze
1,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
Bronze Lobby Icon
Silver
2,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
Silver Lobby Icon
Gold
3,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
The Golden Doge Pet
Gold Lobby Icon
Platinum
4,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
The Golden Doge Pet
Platinum Lobby Icon
Diamond
5,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
The Golden Doge Pet
Diamond Lobby Icon
Master
6,000 Merit Points
3 of each of the following taunts: Celebrate, RIP, Accursed, Defiled
The Golden Doge Pet
Master Lobby Icon

Bug Fixes/Improvements:>
Fixed an issue with the Queen Skin's Hanging animation looping.
Fixed a stalemate issue with Coven roles and Escort as the only roles left.
The Werewolf no longer has a button to visit himself, if he doesn't target anyone he will still stay home though. If you stay home you will no longer get a message saying "You attacked someone" for selecting yourself, as you can no longer select yourself
Fixed an issue where a revealed Mayor could be healed if transported.
The Witch was removed from the Psychic tutorial message as part of their investigative results.
Fixed an issue that would cause Customization changes to not be saved if you had No Pet selected.
Fixed an issue that allowed players to spoof Jailor Death notes.
Fixed an issue where the Vigilante could sometimes target another player after shooting a Town member.
Fixed an issue that could allow multiple of the same Coven role to spawn in All Any.
Fixed an issue where if the Witch, a Vig, and any other town role were left, if the Vig was controlled to kill the other town member the Town would win, even though the Vig should suicide leaving the Witch.
Fixed an issue where if you were attacked by Medusa, healed, but killed by something that bypasses healing you would still be stoned.
Fixed an issue where if you were poisoned, healed the next night, and poisoned the night you were healed you wouldn't be told you were poisoned again.


Balance Changes:
Arsonist: The Arsonist will no longer be killed when dousing a player protected by a Bodyguard, or a trap. The Bodyguard will not die protecting the target either. The Arsonist has always been one of, if not the slowest, killer in the game. Due to this we feel that time being their major weakness is appropriate. This means that no protective role in the game can stop an Arsonist from dousing, or igniting a player (outside of a Guardian Angel removing a douse).


New Cosmetics:
We are excited to announce a new superhero duo has joined the Town!

Welcome to Salem Star Girl, and Super Doge! These two are our latest character and pet.

Star Girl and Super Doge have decided that to be proper residents of the Town of Salem they would also need a place to call home. The Hall of Salem will be a new house!

We have also heard tales of Star Girl’s, and Super Doge’s home city of Hero City! This will be a new map.

We will also be making more cosmetics purchasable with Merit Points: The Krampus, the War-torn Santa, and the Necromancer skins, the Royal Palace house, the Blitzen, Santa’s Little Helper, and the Bunny pet will be purchasable with Merit Points.
shapesifter13
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