I was Executioner, I won and wanted to help witch win. All mafia are dead.
RANKED CLASSIC
There was 5 people still alive:
Vigilante
Transporter
Veteran
Executioner (already won)
Witch
1. Witch uses Vigilante to kill Vet (4 people remaining - Dying Vig, Transporter, Witch, EXE)
2. Remaining town was indecisive. No Lynches this day.
3. Vigi dies at night. (3 people remaining - Trans, Witch, EXE).
4. New day starts. Game automatically ends in Towns favor. Everyone goes "....what?"
The Witch had a very clear path to victory with the EXE's help.
The game automatically ended for 1 of 2 possible reasons.
#1 game ends because transporter 1v1 (but 3 people were alive 1 v 1 v 1)
#2 (more likely) game ends because there are no more killing roles for the witch to use (dead vigi and vet)
Why even extend the game for the witch if it ends because there are no killing roles if she cant even utilize a majority vote with the other NE?
The win conditions for the witch should be updated to give the witch more of an opportunity to win in situations like this instead of auto/default losing/giving town a win.
Opinion coming from a 2300 ELO player since 2016