Playing SK/WW

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Playing SK/WW

Postby EgyptFalcon » Sun Nov 04, 2018 12:48 am

Playing NK is always hard, but it seems absolutely impossible in two situations:

1) I get rbed and escort/consort puts me in their will
2) Mafia calls me out for defense

I could be absolutely crushing a game, getting 2-3 critical kills every night, and I kill mafia so they can't just lynch vote me, but when I do, their will just calls me out! How do I defend against this?
Or is it more of a balance issue?
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Re: Playing SK/WW

Postby Descender » Sun Nov 04, 2018 7:19 am

First of all, what mode are you playing? That could mean different strats.
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Re: Playing SK/WW

Postby EgyptFalcon » Sun Nov 04, 2018 12:59 pm

Helicooler wrote:First of all, what mode are you playing? That could mean different strats.


I think this most recent game was custom, but I find trouble with it in pretty much every mode (not coven). Care to share general guidelines said strats have in common?

The only claims I can think of are survivor and executioner, which town are willing to lynch anyway.
The only reason mafia wouldn't call out defense if there is a witch, but it's usually obvious whether there is witch by D2.

After looking through every role, I realized I can claim BG!? If that's my only option, though, I'm going to get hung plenty still.
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Re: Playing SK/WW

Postby UzayAltay » Mon Nov 05, 2018 1:53 pm

EgyptFalcon wrote:
Helicooler wrote:First of all, what mode are you playing? That could mean different strats.


I think this most recent game was custom, but I find trouble with it in pretty much every mode (not coven). Care to share general guidelines said strats have in common?

The only claims I can think of are survivor and executioner, which town are willing to lynch anyway.
The only reason mafia wouldn't call out defense if there is a witch, but it's usually obvious whether there is witch by D2.

After looking through every role, I realized I can claim BG!? If that's my only option, though, I'm going to get hung plenty still.

The most popular ones :

TI , with an accusation . Generally happens when You need 1 ml for win .
TK , generally vig . The key is generally town Will want you and other TK claim shoot each other , which win 1 days . Than , you can claim you shot him and immune , and he Will claim The Same , which can win you 1 More Days .
TS , generally only as Day 1 or Day 2 claim , which is risky .
TP , can be used when You are A good position Because town generally Dont lynch TP claims early , A strategy is If You find A Jester ( with reading ) , not Killing , and claiming You healed them .
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Re: Playing SK/WW

Postby OBeauPeep » Mon Nov 05, 2018 7:44 pm

These are true, and I have similar questions.

Is there a reason you didn't mention being jailed though?
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Re: Playing SK/WW

Postby itslitatthenightsh0w » Wed Nov 07, 2018 5:21 pm

You know that werewolf is a top 5 role, you just have to know how to play it. When you get jailed ask the jailor his role work every time. And if mafia calls you out claim godafther. I've crunched the numbers.
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Re: Playing SK/WW

Postby EgyptFalcon » Fri Nov 09, 2018 3:24 am

itslitatthenightsh0w wrote:You know that werewolf is a top 5 role, you just have to know how to play it. When you get jailed ask the jailor his role work every time. And if mafia calls you out claim godafther. I've crunched the numbers.


What numbers did you crunch to make claiming GF a good idea?
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Re: Playing SK/WW

Postby OBeauPeep » Sat Nov 10, 2018 4:46 pm

RevengeoftheRaccoon wrote:Gettin' jailed counts as a rb


Not generally. I’ve never seen anyone get jailed and say they were rbed.
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Re: Playing SK/WW

Postby Descender » Thu Nov 15, 2018 3:56 pm

My specialty is All-Any, but I do have a pretty good success rate for nk roles (especially sk and arso).

What strats do you use right now?
What is your play style (agressive, hidden, etc.)?
How good of a player are you (1 to 10)?

If there is no specific mode this info will help.
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Re: Playing SK/WW

Postby OBeauPeep » Sun Dec 02, 2018 5:48 am

My play style is hidden, and I think that’s the best way to play neutral killing.
Staying under the radar because if you’re too overt the neutral killing quickly becomes everyone’s number one enemy.
Especially as Arsonist, if people don’t know you exist you might be able to douse everyone in time to win.
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Re: Playing SK/WW

Postby EgyptFalcon » Sun Dec 02, 2018 2:47 pm

OBeauPeep wrote:My play style is hidden, and I think that’s the best way to play neutral killing.
Staying under the radar because if you’re too overt the neutral killing quickly becomes everyone’s number one enemy.
Especially as Arsonist, if people don’t know you exist you might be able to douse everyone in time to win.


Staying silent will guarantee your death in the late game unless town is uncoordinated. Also I was referring to specific instances and not general strategies.
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Re: Playing SK/WW

Postby Bodhrak » Sun Dec 09, 2018 12:48 pm

Nice trolls.
EgyptFalcon wrote:1) I get rbed and escort/consort puts me in their will

You lost. Unless town is completely dumb. Yes mafia may not vote you up and let you live for a few nights to decimate town - but you still lose those games as maf will lynch you, as soon as they no longer need you or see you as a threat.
2) Mafia calls me out for defense

They should never, never do that. It's just a bad play.
They either claim a vig that shot you (obviously not on the night they hit you) or some TI that found you out. Both is to prove the accusing maf as town, not to get rid of you.
I could be absolutely crushing a game, getting 2-3 critical kills every night, and I kill mafia so they can't just lynch vote me, but when I do, their will just calls me out! How do I defend against this?
Or is it more of a balance issue?

It's simply on purpose. You are a 1 in 13-14 faction so you simply WILL lose 80% of games. No matter what you do. Even if you have perfect claims at the perfect time.
To win as NK you need a both a lot of luck and a good plan.
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Re: Playing SK/WW

Postby OBeauPeep » Tue Dec 11, 2018 12:41 am

EgyptFalcon wrote:Staying silent will guarantee your death in the late game unless town is uncoordinated. Also I was referring to specific instances and not general strategies.


Only an uncoordinated town would play that way.

I was referring to specific instances as well.
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Re: Playing SK/WW

Postby Kombinator1991 » Wed Jan 02, 2019 7:27 am

NK is meant to be hard. As balance you lose very little, and get very much for it. This game is as much luck as skill, if not more.

As arso the best is trying to douse people who seems unimportant. Known weak role, or simply remains quiet. Only ignite when you win with it. Early ignite only makes your enemies get closer to you.
As SK you can't do anything special. Try to get rid of TP/TI, then go for maf.
As WW the best is the opposite of arso. Try to attack people who are very important, or suspicious, but unlikely protected by bg.. A failed lynch on maf. is a great target to get invests. With known doc. anyone who asked for lo/tp are good target.

Getting called out for defense can be countered by claiming bg., or faking exe from start. You have better chance surviving as "exe.", than as NK..
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Re: Playing SK/WW

Postby spelerthomas » Thu Jan 10, 2019 2:08 pm

A good strategy is when town has lost majority or is close to lose majority, to side with town. Claim NK and tell them you will try to kill maf. Town usually grabs any chance they get when they are losing majority, and should help you. Temporary, of course, but playing against a maf majority is bad for nk too.
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Re: Playing SK/WW

Postby Ben4lyfe » Thu Jan 10, 2019 9:10 pm

I play on the idea that if town feels like they are absolutely screwed, they're gonna want to go down fighting. Out yourself as WW/SK/Arso if you haven't already when there are a few people left and work with them. If you get a large minority on your side, then it is the best to just go ahead and try and get them all to lynch the mafia's then "reluctantly" take the win because there is no other way left.

Another interesting one is the AFK strat. This one doesn't work if NK is in the role list, but try to make it out like it's a vampire game and people need to start hanging others just to get the vamps out of the game, then show up at the last minute and kill as fast as you can. This generally works best with arso but SK and WW can do it as long as not too many people visit you and go asking for your role.

There is just sometimes good play, where you can weave your way through the cracks, claim transported if someone finds you or outright call them a liar. It's always a rough road to victory as an NK but the reward is always so sweet in the end.

Overall, just try your best, keep playing as the roles and try to be inconspicous. It's the moral of the game, if town is winning then start killing town. If mafia is winning, start killing mafia. Help balance out the game until you actually have a chance of winning yourself. It's all about how well you can convince other people!
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