In high ELO games, jailor outs D1 and asks for TP/LO/esc/spy. Each of those visit jailor on N1. LO and spy reveal results. LO seeing all visits is difficult to be faked. Spy claim giving fake N1 maf visits doesn't happen in games either. Town gets much valuable info and the game proceeds to be much easier there.
Alright. When I'm maf, either I visit outed jailor on N1 as RM or ask one of RM to go on jailor. Sometimes, I get yelled that this is a bad idea. "Why would you expose to LO with spy knowing you visited jailor?"
Even if I'm BMer, I go on jailor N1 if no one else does. What's the purpose behind it? Am I really eager to get lynched as casual maf strategy of giving up?
No, I don't give up. I even don't really hope there's no spy in the game. Quite the opposite: I hope spy is in the game. Otherwise, my effort is kinda useless there.
Why so? Because when town realizes that mafia visits the jailor on N1 and the jailor has the full LO will, town is rather focused on the RM hiding among people who were supposed to visit jailor N1. My intention is to frame as many townies as possible. With my hard TP claim, regardless what my maf role is (even consort), I can get other TPs, escorts and spies out. Town will be the most suspicious of those the most quiet ones, so all claims will be on a plate.
All RMs visit, so just pick choose one to visit jailor. The list from imo the best choice:
Framer - thus far, many people has complained how framer is useless because you can't predict who invest/sheriff checks and framer is countered by spy and backfired by LO. With this strat, framer will finally counter spy/LO combo very effectively, framing all other visitors at once.
Blackmailer - gets all info even through whispers. LO usually hides and whispers to jailor full result once D2 starts so as soon as spy and LO are on a radar, blackmailer can whisper to jailor his TP claim and other visitors will be questioned, starting from spies, usual blackmailer claim. Best counter for hiding LO because you can safely kill the LO which TPs don't know.
Disguiser - when those above are not available, disguiser usually doesn't die early so can use first visit on jailor. It looks well when claiming spy, as invests will see disguiser as spy/blackmailer/jailor result.
Consort - consort on random has poor probability of doing something useful, meanwhile roleblocking jailor can have an answer in all spy/LO wariants. Nevertheless, escort should be a backup claim in case of being invested. Once jailor realizes escort claim is hidden, it'll make all visitors framed and consort within, which works best for maf.
Forger - limited forges, but obvious forge is known and on high ELO setups people give wills so consuming a forge for mere visit might be the only purpose. If there's luck, you can wipe out jailor's will that contains jailed SK.
Consigliere - with massclaim D2 consigliere becomes useless so why not visit the jailor, also some info if jailor was doused will make sure if it's worth visiting jailor again N2 or not because of possible WW.
Janitor - only when 2 janitors are there, one goes to visit jailor. Mere visit, reason the same.
Visiting the jailor can have following results wth spy around:
- if spy realizes jailor was roleblocked with maf visiting jailor, escort claims are more suspicious of being consort than meds in jan games or docs in SK games. All escort claims are being lynched first, making the easy to confirm role out of the game. It doesn't work when jailor is blackmailed though with no other RM visit.
- if jailor is blackmailed and spy can't confirm other things with a bug, spies are being the most suspicious there, getting them out of the game.
- TP cc are next into the question. Ofc there'll be a TP on jailor unless the only TP is jailed. On the one hand, more TP claims means a lot of mislynches, leading maf to outnumber town after a few days, also incapacitating the jailor who executes a TP claim. On the other hand, less TP claims will expose the jailor to be killed soon, sacrificing a single RM.
This strat may save mafia from possible autoloss. When the game doesn't contain hidden arsonist and mafia doesn't visit the jailor, LO/spy combo can clear at least 4 townies (jailor, LO, spy, TP) and it's common to have more visits. There's been several games where organized town has LO with 5 visits in SK game, confirming 7 players in total as town, meanwhile there's TK claimspace open and another townie. It's easy to confirm several evils with one lynch, meanwhile vig is confident who to shoot.