new role - Distractor (refined)

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new role - Distractor (refined)

Postby thisisausername101 » Fri Apr 12, 2019 9:07 am

this is a roel Idea that I posted yesterday, but I realized that I forgot to put it into the proper format, so this is the role formatted properly.

role name: distractor

role alignment: town (protective)

Abilities: choose a player at night, and roleblock all other players that visit them. You may roleblock players that visit you Once.

attributes: you have roleblock immunity

notifications: to players who would've visited them - somebody occupied your night, you were roleblocked!, for you - you know how many players you roleblock, but not which ones

goal: lynch every criminal or evildoer

win conditions: wins with - survivor, town. must kill - mafia, witch, coven (if applicable), serial killer, werewolf, arsonist, vampire, plaguebearer/pestilence (if applicable)

special attributes: none

Results:
sheriff - you could not find any evidence of wrongdoing, your target seems innocent.
investegator - your target could be an escort, transporter, consort, or distractor (hypnotist, if applicable)
consigliere - your target is a beautiful person who stops people from visiting other people, they must be a distractor

achievements: doing your Job (roleblock someone), multitasking (rolblock 2 people is the same night), there can be others, but this is what I can think of right now
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Re: new role - Distractor (refined)

Postby DestructionII » Sun Apr 14, 2019 1:08 pm

Soo... it's basically a Jailor that has no executions?
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Re: new role - Distractor (refined)

Postby Transcender » Sun Apr 14, 2019 1:11 pm

DestructionII wrote:Soo... it's basically a Jailor that has no executions?

that's a jailkeeper.
this is a marshal I think? It basically 'scares away' anyone who visits them so I think so
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Re: new role - Distractor (refined)

Postby DestructionII » Sun Apr 14, 2019 1:16 pm

Google wrote:
DestructionII wrote:Soo... it's basically a Jailor that has no executions?

that's a jailkeeper.
this is a marshal I think? It basically 'scares away' anyone who visits them so I think so


Oh...well, I was referring to the ToS game in general prior to the exception of the FM/TG.

But, yeah, it's a Jailor because if you jail a target, you basically prevent all visitors from visiting them, but with this role, it's different since it doesn't have "executions" like the Jailor has.

As for TG, it's the buffed version of Marshal.
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