OreCreeper wrote:What if we keep the spy's bug ability, tweak it so it can see ALL notifications from the player they bug, including investigative ones/etc, and tell the spy if the player was visited by evils or not (but not how many). Then we can remove the passively seeing visits ability, and the spy stays at roughly the same power level while not being a complete counter to RM roles, and it can also confirm TI roles through their notifications, which the spy wasn't able to do before.
Users browsing this forum: No registered users and 32 guests