Vector (NK)

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Vector (NK)

Postby DestructionII » Tue Mar 12, 2019 8:23 pm

Vector

You are an evil scientist who unleashed a deadly parasite in order to eradicate the town.

Alignment: Neutral (Killing)

Attack: Powerful
Defense: Basic

Abilities: Infect someone (Patient Zero) with a parasite or decide to mutate it.

Attributes:
Spoiler: -Your parasite will evolve a Symbiosis stage each night its host is alive.
-No one will know they are infected until Symbiosis Stage 2 occurs.
-If your Patient Zero dies and has not infected anyone, you need to unleash the plague on another host.
-You can decide to mutate your parasite by selecting yourself, but your Patient Zero needs to undergo Stage 1 Symbiosis at the least.
-When mutation occurs, your parasite kills its hosts that are about to undergo Stage 2 symbiosis that night. However, victims killed won't be able to spread the disease any further.


Other Attributes (not that important):
Spoiler: -You will be notified who is infected each night.
-When you are dead, your parasite can still transmit but you are unable to mutate it.
-When you are dead, your parasite now only does Basic attacks.


Stages of Symbiosis:
Spoiler: Symbiosis Stage 1: Your parasite stays in tune with its host and is capable of transmitting via fomites. The host passes the parasite on who they visit.
Symbiosis Stage 2: Your parasite causes complications of coughing, wheezing, and sneezing. The host passes the parasite on who they visit AND who visits them. The host is notified that they are infected during this stage.
Symbiosis Stage 3: Your parasite starts to deprive its host's life resulting in death.


Investigative Results:
Spoiler: Investigator: Your target is a Tracker, Plaguebearer, or Vector.
Consigliere: Your target is a mad scientist who unleashed a deadly parasite. They must be a Vector!
Witch/CL: Your target is capable of transmitting a deadly parasite. They must be a Vector!
Sheriff: Your target is not suspicious.


Goal: Kill all who oppose you. (OR if you are dead: Successfully wipe out the town with your parasite.)
You will lose if your Patient Zero has infected at least one person, but there are no hosts left.

Notifications:
Spoiler: -You decided to unleash your parasite upon ______. (Patient Zero)
-You somehow exhibit unusual symptoms of a disease. (When the parasite goes through Symbiosis Stage 2)
-You have died from a parasite! (When the parasite goes through Symbiosis Stage 3)
-You have decided to mutate your parasite tonight. (When you select yourself)
-You died from the mutation of a parasite! (When you get killed from mutation whilst Stage 2)
-Bob died last night. He died from a deadly parasite!
-Your parasite evolved upon x people!


Example Scenario (For those who need clarification/still do not get it):
Spoiler: Example:

N1- You infect Sara. (Sara Sym Stage 1)
N2- Sara visits Bob and infects them (Sara Sym Stage 2, Bob Stage 1)
N3- Sara gets visited by Octillery & Rayna and visits Rudolph. (Sara Sym Stage 3; Octillery, Rayna, Rudolph Stage 1, Bob Stage 2)
N4- You pick mutate. (Octillery, Rayna, Rudolph- Stage 2, Bob Stage 3). Bob, Octillery, Rayna, AND Rudolph die.

Achievements:
Lethal Pathogen: Win 1 game as a Vector.
Malaria: Win 5 games as a Vector.
Epidemic: Win 10 games as a Vector.
Pandemic: Win 25 games as a Vector.


You Have Died of Dysentery (Oregon Trail Reference): Have your parasite kill your Patient Zero during Stage 3 Symbiosis.
Monstrous Mutation: Mutate your parasite and kill at least 2 people from your mutation.
Chain Reaction: Get at least 6 people infected in one game.

Lore:
The Vector was once an Epidemiologist who studied the origin of strange diseases that happened around the town and the methods to prevent it. The Vector attempted many times to teach the Town about how diseases spread and kill you, but the Town went into their mythical beliefs that witches were responsible for the mass, sudden killing of Salem. One devastating night, the Town was infected with an outbreak of Cholera. The former Epidemiologist knew ahead of everyone else to boil and disinfect your water you get from the river, to wash your hands in clean water thoroughly before eating, and to wear face masks. However, the deadly strain of Cholera made victims experience lethal symptoms, such as vomiting and dysentery, and started killing everyone around the Vector very rapidly. The Vector was horrified. One look out the window and there was bloody feces next to corpses, lingering flies, and repulsive mucus.

Then, as time passed by, the Town of Salem expanded and had its first mayor. One day, the Epidemiologist was experimenting with E Coli, but unfortunately, was accidentally leaked during the experiment. The Vector was infected with the Pneumonic Plague, and immediately informed the Mayor while wearing a face mask. The Mayor was appalled and kept the Vector quarantined. The Vector had high expectations about his medical treatment; he thought the Mayor was going to get Doctors to help him recover. But as hours passed by, not a single Doctor or Surgeon offered the Vector any treatment. So, the former Epidemiologist began his research. As he was preparing an antibiotic to prevent the disease in the future, he overheard the conversation besides his door.

"Ms. Nurse, please heal the Bodyguard. They are to be prioritized above all other townies- even the sick one." said the Mayor.

The Vector was extremely livid. As the statement washed over him, he could not believe that the Mayor thinks he was petty and unimportant, he thought. The Epidemiologist stood up all night to find a way to cure the bacteria, and the next day, he became more and more better. The Epidemiologist, now a Vector, decided to unleash his wrath by experimenting with a superbug- a parasite he hopes will eradicate the Town, a parasite so lethal and hard to detect. He clenched his fists and cackled realizing all the evil things he can do with one little parasite. The thoughts raced around his mind: vomiting, abscesses, cramping, dysentery, meningitis, paralysis, insanity, coma, and eventually leads to a catastrophic organ failure!j
Last edited by DestructionII on Sat Apr 27, 2019 8:41 am, edited 10 times in total.
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Re: Vector (NK)

Postby Brilliand » Tue Mar 12, 2019 10:03 pm

How fast do the stages progress?

And does the stage effect apply the same night the stage advances, or the night after?
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Re: Vector (NK)

Postby DestructionII » Wed Mar 13, 2019 4:48 am

Brilliand wrote:How fast do the stages progress?

And does the stage effect apply the same night the stage advances, or the night after?


1. The parasite evolves a Symbiosis stage at the end of every night.

2. The stage effect applies the night after unless it is Symbiosis Stage 3. You can refer to this in my example scenario.

Zane gets infected as Patient Zero on Night 1 and parasite evolves to Symbiosis Stage 1 at the end of N1. On Night 2, he only infects who he visits who was Cassie and the parasite evolves to Symbiosis Stage 2. On Night 3, he is capable of infecting who he visits and who visits them and the parasite evolves to Symbiosis Stage 3- the stage that kills him.

Additional Notes:
BUT, it isn't a nerfed Serial Killer because the Vector can decide to mutate their parasite when Zane has at least gone through Symbiosis Stage 1.
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Re: Vector (NK)

Postby Brilliand » Wed Mar 13, 2019 5:04 am

The infection mechanism makes it more comparable to the Plaguebearer than to the Serial Killer, imo.

Compared to the Plaguebearer, this has the disadvantage of needing warmup time before the infection starts, and the advantage of directly killing everyone instead of merely transforming when he infects the whole town. So, maybe about equal in power?

Actually... how rapid is the mutated-parasite kill rate? I'm a bit unclear on that part.
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Re: Vector (NK)

Postby DestructionII » Wed Mar 13, 2019 5:13 am

When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.
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Re: Vector (NK)

Postby Brilliand » Wed Mar 13, 2019 1:51 pm

DestructionII wrote:When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.


But all of those people were going to die that night anyway, due to Symbiosis Stage 3. So what's the point of mutating?
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Re: Vector (NK)

Postby Helicooler » Wed Mar 13, 2019 2:15 pm

a quick kill, I would think
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Re: Vector (NK)

Postby DestructionII » Wed Mar 13, 2019 4:37 pm

Brilliand wrote:
DestructionII wrote:When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.


But all of those people were going to die that night anyway, due to Symbiosis Stage 3. So what's the point of mutating?


You are not understanding the mechanics of this role. When Bob gets infected by Sara, he has to undergo the stage of Symbiosis 1, 2, and 3. Not just skip to Stage 3.

When mutation occurs, Bob gets killed REGARDLESS of what Symbiosis stage he is going through. Then, the parasite kills Rayna, Octillery, and Rudolph ALL in the next night (even though they have not gone through Symbiosis Stage 3) since that is the order of transmission.

You can decide to mutate your parasite, so that instead of waiting for the hosts to undergo ALL of the stages of Symbiosis to kill them, you can quickly kill them.
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Re: Vector (NK)

Postby Brilliand » Wed Mar 13, 2019 9:02 pm

DestructionII wrote:
Brilliand wrote:
DestructionII wrote:When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.


But all of those people were going to die that night anyway, due to Symbiosis Stage 3. So what's the point of mutating?


You are not understanding the mechanics of this role. When Bob gets infected by Sara, he has to undergo the stage of Symbiosis 1, 2, and 3. Not just skip to Stage 3.

When mutation occurs, Bob gets killed REGARDLESS of what Symbiosis stage he is going through. Then, the parasite kills Rayna, Octillery, and Rudolph ALL in the next night (even though they have not gone through Symbiosis Stage 3) since that is the order of transmission.

You can decide to mutate your parasite, so that instead of waiting for the hosts to undergo ALL of the stages of Symbiosis to kill them, you can quickly kill them.


Let's step through your example...

N1: You infect Sara. (Sara: Stage 1)
N2: Sara infects Bob. (Sara: Stage 2; Bob: Stage 1)
N3: Sara infects Octillery, Rayna, Rudolph. Bob doesn't get anyone. (Sara: Stage 3 DEAD; Bob: Stage 2; Octillery, Rayna, Rudolph: Stage 1)
N4: The Vector picks MUTATE. No one new is infected. (Bob: Stage 3 DEAD; Octillery, Rayna, Rudolph: Stage 2)
N5: No one new is infected. (Octillery, Rayna, Rudolph: Stage 3 DEAD)

This is the exact same death sequence as we would see if the vector never picked MUTATE. So, your example was not very good.

I can think of two ways picking MUTATE could make a difference:
- The Vector picked MUTATE on N2, so no one had time to reach stage 3 (but IMO this would be a bad idea, just like an arsonist igniting N2 is a bad idea)
- A night passed where no one got infected, so the MUTATE kill pattern can skip that night (but this isn't certain to happen, and if it does you've probably won regardless)
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Re: Vector (NK)

Postby DestructionII » Thu Mar 14, 2019 5:12 am

Brilliand wrote:
DestructionII wrote:
Brilliand wrote:
DestructionII wrote:When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.


But all of those people were going to die that night anyway, due to Symbiosis Stage 3. So what's the point of mutating?


You are not understanding the mechanics of this role. When Bob gets infected by Sara, he has to undergo the stage of Symbiosis 1, 2, and 3. Not just skip to Stage 3.

When mutation occurs, Bob gets killed REGARDLESS of what Symbiosis stage he is going through. Then, the parasite kills Rayna, Octillery, and Rudolph ALL in the next night (even though they have not gone through Symbiosis Stage 3) since that is the order of transmission.

You can decide to mutate your parasite, so that instead of waiting for the hosts to undergo ALL of the stages of Symbiosis to kill them, you can quickly kill them.


Let's step through your example...

N1: You infect Sara. (Sara: Stage 1)
N2: Sara infects Bob. (Sara: Stage 2; Bob: Stage 1)
N3: Sara infects Octillery, Rayna, Rudolph. Bob doesn't get anyone. (Sara: Stage 3 DEAD; Bob: Stage 2; Octillery, Rayna, Rudolph: Stage 1)
N4: The Vector picks MUTATE. No one new is infected. (Bob: Stage 3 DEAD; Octillery, Rayna, Rudolph: Stage 2)
N5: No one new is infected. (Octillery, Rayna, Rudolph: Stage 3 DEAD)

This is the exact same death sequence as we would see if the vector never picked MUTATE. So, your example was not very good.

I can think of two ways picking MUTATE could make a difference:
- The Vector picked MUTATE on N2, so no one had time to reach stage 3 (but IMO this would be a bad idea, just like an arsonist igniting N2 is a bad idea)
- A night passed where no one got infected, so the MUTATE kill pattern can skip that night (but this isn't certain to happen, and if it does you've probably won regardless)


Oh, okay. I get what you're saying. But, when Octillery, Rayna, and Rudolph are in Symbiosis Stage 1 and 2, keep in mind that they infect others: who they visit and who visits them (and they also get notified). So, if you decide to mutate your parasite, you can kill who they all visited and their visitors even though the parasite is undergoing a stage apart from Stage 3.
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Re: Vector (NK)

Postby Brilliand » Thu Mar 14, 2019 2:44 pm

DestructionII wrote:
Brilliand wrote:
DestructionII wrote:
Brilliand wrote:
DestructionII wrote:When you infect someone, they are killed 2 nights later unless you mutate your parasite.

When you mutate your parasite, you kill your hosts in the order you infected them by night.

Example:
N1- You infect Sara (who is Patient Zero)
N2- Sara visits Bob and infects them.
N3- Sara gets visited by Octillery & Rayna, and visits Rudolph. Sara dies at the end of the night due to Symbiosis Stage 3.
N4- You decide to mutate your parasite this night. Bob dies.
N5- Rayna, Octillery, and Rudolph die.

Order of transmission: Sara -> Bob -> Octillery, Rayna, & Rudolph.


But all of those people were going to die that night anyway, due to Symbiosis Stage 3. So what's the point of mutating?


You are not understanding the mechanics of this role. When Bob gets infected by Sara, he has to undergo the stage of Symbiosis 1, 2, and 3. Not just skip to Stage 3.

When mutation occurs, Bob gets killed REGARDLESS of what Symbiosis stage he is going through. Then, the parasite kills Rayna, Octillery, and Rudolph ALL in the next night (even though they have not gone through Symbiosis Stage 3) since that is the order of transmission.

You can decide to mutate your parasite, so that instead of waiting for the hosts to undergo ALL of the stages of Symbiosis to kill them, you can quickly kill them.


Let's step through your example...

N1: You infect Sara. (Sara: Stage 1)
N2: Sara infects Bob. (Sara: Stage 2; Bob: Stage 1)
N3: Sara infects Octillery, Rayna, Rudolph. Bob doesn't get anyone. (Sara: Stage 3 DEAD; Bob: Stage 2; Octillery, Rayna, Rudolph: Stage 1)
N4: The Vector picks MUTATE. No one new is infected. (Bob: Stage 3 DEAD; Octillery, Rayna, Rudolph: Stage 2)
N5: No one new is infected. (Octillery, Rayna, Rudolph: Stage 3 DEAD)

This is the exact same death sequence as we would see if the vector never picked MUTATE. So, your example was not very good.

I can think of two ways picking MUTATE could make a difference:
- The Vector picked MUTATE on N2, so no one had time to reach stage 3 (but IMO this would be a bad idea, just like an arsonist igniting N2 is a bad idea)
- A night passed where no one got infected, so the MUTATE kill pattern can skip that night (but this isn't certain to happen, and if it does you've probably won regardless)


Oh, okay. I get what you're saying. But, when Octillery, Rayna, and Rudolph are in Symbiosis Stage 1 and 2, keep in mind that they infect others: who they visit and who visits them (and they also get notified). So, if you decide to mutate your parasite, you can kill who they all visited and their visitors even though the parasite is undergoing a stage apart from Stage 3.


N4: The Vector picks MUTATE. Gilly is infected. (Bob: Stage 3 DEAD and killed by MUTATE; Octillery, Rayna, Rudolph: Stage 2; Gilly: Stage 1)
N5: Neptune is infected. (Octillery, Rayna, Rudolph: Stage 3 DEAD and killed by MUTATE; Gilly: Stage 2; Neptune: Stage 1)
N6: Saturn is infected. (Gilly: Stage 3 DEAD and killed by MUTATE; Neptune: Stage 2; Saturn: Stage 1)
N7: Twiddle is infected. (Neptune: Stage 3 DEAD and killed by MUTATE; Saturn: Stage 2; Twiddle: Stage 1)
...

The only way someone gets killed outside of stage 3 is if a night passes with no one getting infected.

N8: No one new is infected. (Saturn: Stage 3 DEAD and killed by MUTATE; Twiddle: Stage 2)
N9: Tweedledee is infected. (Twiddle: Stage 3 DEAD and killed by MUTATE; Tweedledee: Stage 1)
N10: Tweedledum is infected. (Tweedledee: Stage 2 and killed by MUTATE; Tweedledum: Stage 1)

This does not seem like it would come up much. If it does, the town can easily detect it, and halt the process:

D11: The town notices that Tweedledee died without getting the stage 2 message. His will says he visited Tweedledum.
N11: Tweedledum does not visit. No one new is infected. (Tweedledum: Stage 2 and killed by MUTATE)
N12: The Vector must pick a new patient zero.

That line of thought might require going back and considering whether the Vector could really infect very many people before the stage 2 message allows the town to shut him down... but this post is long enough already.
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Re: Vector (NK)

Postby DestructionII » Thu Mar 14, 2019 5:42 pm

Hmm.. maybe I can make it so that mutation kills those undergoing the Stage 2 phase for that night? To make it less OP, maybe the mutation can have a cooldown?

Example:

N1- You infect Sara. (Sara Sym Stage 1)
N2- Sara visits Bob and infects them (Sara Sym Stage 2, Bob Stage 1)
N3- Sara gets visited by Octillery & Rayna and visits Rudolph. (Sara Sym Stage 3; Octillery, Rayna, Rudolph Stage 1, Bob Stage 2)
N4- You pick mutate. (Octillery, Rayna, Rudolph- Stage 2, Bob Stage 3). Bob, Octillery, Rayna, AND Rudolph die.
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Re: Vector (NK)

Postby Brilliand » Fri Mar 15, 2019 12:10 pm

DestructionII wrote:Hmm.. maybe I can make it so that mutation kills those undergoing the Stage 2 phase for that night? To make it less OP, maybe the mutation can have a cooldown?


I don't think that would be OP. Losing stage 2 means less spreading, and spreading is important for this role.

I have some concern that stage 2 might be underpowered, but if so, the right way to fix that would be removing the notification (or moving it to the start of the Stage 2 night, so there is no time to warn the town).
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Re: Vector (NK)

Postby DestructionII » Mon Mar 18, 2019 7:10 pm

Okay, mutation ability will be changed ASAP. Thanks, Brilliand.

EDIT: Also added achievements. Lore can be next.
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Re: Vector (NK)

Postby EvilPudding » Tue Mar 19, 2019 3:58 pm

i like this role it seems fun to play as not too op and up/support
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Re: Vector (NK)

Postby DestructionII » Wed Mar 20, 2019 7:25 pm

Added a lore. Anymore feedback?
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Re: Vector (NK)

Postby DestructionII » Tue Apr 23, 2019 1:38 pm

Bump
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Re: Vector (NK)

Postby Seththeking » Tue Apr 23, 2019 7:51 pm

Hmm this maybe a Good Infector replacement for my server In the Future, not sure.
Then again I could just change Infector to be more probable.
But IMO
This should be a PB replacement turned into Neutral Killing instead of Neutral Chaos.
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Re: Vector (NK)

Postby Google » Thu Apr 25, 2019 3:55 pm

Seththeking wrote:Hmm this maybe a Good Infector replacement for my server In the Future, not sure.
Then again I could just change Infector to be more probable.
But IMO
This should be a PB replacement turned into Neutral Killing instead of Neutral Chaos.

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Re: Vector (NK)

Postby WindBlqde » Fri Apr 26, 2019 5:24 pm

This seems like a really solid role. Honestly, my only problem with it is that it seems kind of complicated compared to other roles in ToS. I don't know, though. I wouldn't call myself an expert in this field.
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Re: Vector (NK)

Postby DestructionII » Sat Apr 27, 2019 8:43 am

Made the goal more specific: You will lose if your Patient Zero infects at least one person, but there are no hosts left. So, the mutation ability needs to be used wisely. If you choose to mutate EVERY single night, it is a quick kill, but then the infection gets negated, and it raises your chances of losing.
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Re: Vector (NK)

Postby GMallow » Sun Jun 09, 2019 5:09 pm

i still dont get it for some reason. can you clarify if that helps...
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Re: Vector (NK)

Postby Scrutinized1 » Sun Jun 16, 2019 4:21 pm

I'd love to see this in action!

PLease make a beta mode where well-thoughtout Role Ideas are playable!!
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Re: Vector (NK)

Postby MorganTheMod » Sun Jun 23, 2019 12:33 pm

GMallow wrote:i still dont get it for some reason. can you clarify if that helps...

I'll see if I can explain it.

The role acts as kind of a cross between Plaguebearer and Poisoner.

When you are infected, you are in Stage 1.
The next night, you will be in Stage 1, but you will progress to Stage 2 at the end of the night.
SO because Stage 1 only infects people YOU visit (not people who visit you)
You will infect the person you visit, and they will be in Stage 1 the next night when you are in Stage 2.

Under Stage 2, you will infect anyone you visit but also anyone who visits you, putting them into Stage 1 if they are not already infected.
The next night, You will progress into Stage 3 and die. You are also notified that you have the parasite when you progress into Stage 2.

Stage 2 is similar to the Poisoner, in the fashion that you are notified when you are in Stage 2, and then you have 1 night to live (unless you are healed).

To clarify you CANNOT LIVE while in Stage 3. Stage 3 kills you the night you develop into Stage 3, not the night after.

Now I will explain the Mutation thing he was talking about.
If the Vector chooses to Mutate (by selecting themselves), it will kill anyone that is already in Stage 1, that will progress to Stage 2 THAT SAME NIGHT. Killing them 1 night earlier than scheduled.
But anyone that dies due to the Mutation, will not infect anyone they visit that night.
The Mutation, in my opinion, should not be something regularly used, due to it cutting short the number of people that are infected, and I would only use it if I need to kill multiple people fastly in one night in order to win.

Hopefully, this clarifies some things for you and wasn't more confusing.
Im usually named Yippie if you ever want to greet me in game
I have some role ideas floating around if you wanna check them out ;)(and more to come!)
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