Slight Vampire change

Suggest new roles or changes to current roles for the game here.

Slight Vampire change

Postby Rooo1o » Wed Feb 20, 2019 2:48 pm

My favourite game mode is Dracula's Palace but it has some major flaws. If a Vampire gets roleblocked or jailed on N1, which is certainly not uncommon given the permanent jailor and 2 town support slots, then the game is basically over unless the Witch controls the Escort(s?) in hopes of not being seen by one of the two Lookouts. My proposal is that, if the youngest Vampire can't eat for 3 nights in a row, then it dies of starvation. At least that way the fate of the vampires isn't completely sealed in 1 night. This might be a little weaker toward the end of the game but.. i'm not sure, if it's N9 and your vamps haven't been able to kill or bite someone in 3 nights then they're probably in trouble anyway.
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Re: Slight Vampire change

Postby Brilliand » Wed Feb 20, 2019 3:13 pm

Dracula's Palace starting with 4 vampires actually nerfs them somewhat, because the town can tell whether they attacked. Once the vampire bites are conversion rather than kills, the escorts have no way of knowing whether they're blocking the right person. Also, vampires desperately need to steal the legitimate owner of some role slot, so they can't be picked off by process of elimination.

So, I'm thinking either swap out a Vampire for a biteable neutral role (another Jester?), or give the Vampires some additional buffs when they're at max size (i.e. full Mafioso redundancy with each other, or have the youngest vampire instantly die if successfully roleblocked - call it "starved").

Changing the rolelist is probably better, because easy to code.
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