Role Name:
Forger
Role Alignment:
Mafia Deception
Abilities:
Choose a person and rewrite their Last Will and forge their roles at night.
Attributes:
If your target dies the night you choose to forge them, their Last Will and role are replaced with your forgeries.
You may only perform 3 forgeries.
Mafia Chat
Becomes Mafioso when Mafia Killing are dead.
Goal:
Kill anyone who doesn't submit to the Mafia
Special Attributes:
Attack: None
Defense: None
Investigator Results:
Sheriff - Your target is suspicious!
Investigator - Your target could be a Lookout, Forger or Witch.
Consigliere - Your target is good at forging documents. They must be a Forger.
Additional Information:
- Forging someone is a day ability instead of a night, the reasoning is that you will be given the players will when the night hits and you can edit the will instead of typing a madly fake will in 20 seconds. It will also make Mafia plan ahead because you can't change your mind afterwards and make Forgers stop forging N1 as well as having Mafia members to maybe whisper to the forger if there is a desperate change of plan instead of waiting for night.
- You can choose to change their role or not and can select the default role to select their actual role or change it to a possible role in the role list. Such as Executioner if there is a NE slot but cannot choose Arsonist if there is no NK slot etc.
- This role could be used to confirm a mafia members claim such as killing a Veteran (if you wanna chance it) and change their role to Mafioso or Jester etc so the Mafia member is "confirmed" with no other ccs. The death note can be changed to "I keep getting witched" or similar to make it seem like the Mafioso attacks another Mafia member so people think there is less than there actually are etc.
~~ Notes by me
I am trying to rework the Disguiser (done), Forger and Framer roles so it is more useful and people may love playing these roles instead of just leaving. Any constructive feedback is incredibly helpful and I would love you forever
Thanks