Mace8937 wrote:Chemist1422 wrote:Can we not
I see nothing wrong with this role
Chemist1422 wrote:Mace8937 wrote:Chemist1422 wrote:Can we not
I see nothing wrong with this role
I see something wrong with your eyesight
Jackparrot wrote:I do not think this would make a good role in-game as it only counters Arso, which does not need countering as it is the weakest role in the game.
/Nosupport
JacksonVirgo wrote:Arsonist is already hard to win as so why would you create a role to counter it? If you can answer that, I will support this role. Otherwise, I sadly don't see how this could realistically work.
Thanks
Mace8937 wrote:JacksonVirgo wrote:Arsonist is already hard to win as so why would you create a role to counter it? If you can answer that, I will support this role. Otherwise, I sadly don't see how this could realistically work.
Thanks
Wrong
JacksonVirgo wrote:Mace8937 wrote:JacksonVirgo wrote:Arsonist is already hard to win as so why would you create a role to counter it? If you can answer that, I will support this role. Otherwise, I sadly don't see how this could realistically work.
Thanks
Wrong
Very constructive -_-
Soulshade55r wrote:what are you smoking and can I have some.
Anyway this role is wrong because Neutral Killers don't need counters, they are hard to win roles. Arsonist is the hardest NK imo, so nerfing it with this isn't the way to go.
This role is terrible.
I hope this is a troll. owo.
Mace8937 wrote:Vampires almost never win, why do they need a counter?
Helicooler wrote:Roles Not To Make:
Firefighter - A role built to put out the douses of the Arsonist
Copycat - Any role that uses other role's night abilities
Postmortem Lookout - Any role that can see who visited a dead player
Survivor Rehash - Any Neutral Benign role whose only goal is to survive to the end of the game
Buddy - Any role that requires another specific person to survive to win
Role Swapper - Any role that swaps/changes others' roles
Visitor - Any role that has a win condition involving visiting other players
Silver Bullet - A role that can shoot an evil without finding the evil
Old Spy - Any role that can read the Mafia chat
Necromancer - An evil Retributionist that can revive a dead teammate
What is the first thing on the list.
Brilliand wrote:This is weaker than the older Firefighter idea, though, in that it can only save one person during an ignite, not one person every night.
Which just makes it worse, imo.
Mace8937 wrote:This isn't a nerf, it's a well-needed buff so that it can potentially save more than just one
Brilliand wrote:Mace8937 wrote:This isn't a nerf, it's a well-needed buff so that it can potentially save more than just one
So I misread the role? I thought you said it would save one person from the ignite at the time of the ignite, but now it's sounding like your version removes the douse on the person he visits.
If so, then this is exactly the old role that was put on the old (but stickied) list of "roles not to make", which is kind of hilarious.
For reference, here's where Helicooler got that list that he posted (that he really should have put quote tags around): viewtopic.php?p=2830319#p2830319
Kombinator1991 wrote:NOPE.
Arso is hard as it is. We don't need to nerf it further by giving a counter role.
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