Antidisestablishmentarian

Suggest new roles or changes to current roles for the game here.

Antidisestablishmentarian

Postby redsoxrox53 » Sat Nov 03, 2018 11:20 am

Neutral Evil
Has a 1 use Powerful attack. Upon killing a Town member, becomes a Mafia member with the role of the dead Town member. Upon killing a Mafia member, becomes a Town member with the role of the dead Mafia member.
Must become Town or Mafia to win. Killing a neutral results in your own death.

Unsure how to incorporate Coven into this. could perhaps make it a triangle thing coven only where killing town makes you coven and killing coven makes you mafia? Idk but it's a thought.
Favorite roles: Jester, Transporter, Medium, Jailor, Investigator, Consigliere

Least Favorite roles: Framer, Disguiser, Lookout, Werewolf, Doctor

Ever played russian roulette? How about russian roulette with a jester?
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Re: Antidisestablishmentarian

Postby greenrabbit7 » Sat Nov 03, 2018 11:34 pm

I like this, but my problem with it is the town/mafia thing. Mafia does not have use for sherrif, vigilante, invest(if consig), lookout, tracker, spy, mayor (if only because it will be obvious you are mafia upon your reveal) ret, medium and psychic. This is almost all the rolelist. If they can't target fellow mafia members, all tp are useless too. So..

Escort and Transporter are the only useful people if all mafia mechanics are considered.


A town sided gf is like a gamethrowing sk but not reportable, a town sided mafioso is a kpn for town, consort is just escort, blackmailer framer forger janitor and hypnotist are all useless, consort is just escort and consig is just invest but buffed.

Idea is good, but none of the mafia roles work well as town unless they are altered town roles and none of the town roles work well as mafia as other members can do the same thing, unless transporter.
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