Apocalypse Survivor

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Apocalypse Survivor

Postby Brilliand » Wed Oct 24, 2018 2:28 am

Role Name: Apocalypse Survivor

Role Alignment: Neutral Chaos

Abilities:
  • During the day, you can choose to hide in your bunker. While in your bunker, you have Powerful defense, and visits to you fail. You can't do this two nights in a row.
  • While in your bunker, you may choose one other person to invite into your bunker. The player you invite in will be able to visit you, ignoring your bunker. If they choose to do so, they will receive Powerful defense for the night.

Attributes:
  • On the first night of the game, you will be struck by lightning, dealing a Powerful attack.
  • You will automatically use your bunker on the first night, even if you didn't choose it.
  • Each night thereafter, the lightning counts 4 players down from its previous target, and strikes that person next. If it reaches the last player, it loops around from the top.
  • You will be informed each night who was struck by the bolt of lightning that you brought to the game.
  • You will always be a valid target for your lightning bolt, even if you are dead. Other players are only valid targets if they are alive.
  • Lightning cannot strike the same player two nights in a row. If the lighting would strike a player that was targeted by lightning the previous night, it simply doesn't strike that night.
  • The draw timer does not start, and the game does not end, until the apocalypse is over.

Notifications:
  • At the start of N1, the Apocalypse survivor receives the message: "You hide in your bunker, knowing what is coming tonight."
  • Attempts to visit an Apocalypse Survivor in his bunker produce the same messages as visiting a jailed target (unless you were invited in, in which case you receive no message).
  • If 3 nights pass with no deaths, the town will see the message "You have successfully weathered the apocalypse", and the lightning will stop.
  • If the lightning strikes the Apocalypse Survivor, killing him, or if the lightning strikes the grave of a dead Apocalypse Survivor, the town will see the message "The lightning has returned to its source.", and the lightning will stop. This is guaranteed to happen if all players are dead.
  • An Apocalypse Survivor targeted by lightning in his bunker will see the message "Your bunker was struck by lightning!"
  • A player targeted by lightning in jail will see the message "The jailhouse was struck by lightning!"
  • If healed by a Doctor: "You were struck by lightning, but someone nursed you back to health!"
  • If Pestilence is struck by lightning: "You were struck by lightning. It kind of tickles."
  • If killed by the lightning: "You were struck by lightning. // You have died."

Goal: Survive to the end of the game.

Win Conditions:
You win with the Town.
You win with the Mafia
You win with Serial Killers
You win with Arsonists
You win with Werewolves
You win with Witches
You win with Survivors
You may spare anyone else.

Special Attributes:
Roleblock Immunity
Control Immunity

Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be a Survivor, Vampire Hunter, Amnesiac, or Apocalypse Survivor.
Consigliere - Your target is prepared to weather an apocalypse. They must be an Apocalypse Survivor.

Achievements:

Community Effort: Weather the apocalypse with at least 10 players left alive
Sole Survivor: Be the only person left alive

Additional Information:

This is a repost of the Apocalypse Survivor role I made on reddit, which in turn was inspired by the song "Sole Survivor" by Blue Oyster Cult.

It would probably have to be its own chaos gamemode; it's too game-changing even for All Any.

Interaction with other roles:
  • The Jailor's jail overrides the Apocalypse Survivor's bunker.
  • A Doctor can heal the lightning
  • A Bodyguard cannot protect against lightning
  • A Transporter can redirect the lightning
  • A Spy's bug will see the lightning

Lore:

Doom rains down upon us all! This advanced survivor is ready to face these dark times.
Last edited by Brilliand on Wed Oct 24, 2018 2:52 am, edited 2 times in total.
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Re: Apocalypse Survivor

Postby Brilliand » Wed Oct 24, 2018 2:30 am

Chaos gamemode rolelist (classic)

  • Apocalypse Survivor
  • Apocalypse Survivor
  • Jailor
  • Doctor
  • Doctor
  • Witch
  • Witch
  • Transporter
  • Town Support
  • Town Investigative
  • Godfather
  • Consort
  • Consigliere
  • Town Killing
  • Random Town

Chaos gamemode rolelist (coven)

An Apocalypse rolelist just wouldn't be complete without Pestilence.

  • Apocalypse Survivor
  • Apocalypse Survivor
  • Doctor
  • Doctor
  • Doctor
  • Transporter
  • Investigator
  • Town Investigative
  • Jester
  • Coven Leader
  • Medusa
  • Potion Master
  • Plaguebearer
  • Guardian Angel
  • Guardian Angel
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Re: Apocalypse Survivor

Postby greenrabbit7 » Wed Oct 24, 2018 9:37 am

MAN

this role is unbalanced but looks FUN!

/support
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Re: Apocalypse Survivor

Postby LuckyBoi57 » Sat Apr 06, 2019 7:24 pm

Clever idea for a role.
/support
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Re: Apocalypse Survivor

Postby DestructionII » Sat Apr 06, 2019 9:07 pm

Ngl, but I'm really confused and looking at the abilities and attributes more than five times gave me a headache. Maybe its just cuz I am dumb.

At first it sounded like a different version of a Survivor+Doctor that manipulates the entire game with an "apocalypse", but I can't exactly clarify what this role does. Can you give an in-game scenario if it helps? Also, maybe change the name to make it sound better? I have some suggestions:

-Undertaker/Mortician/Refugee/Outcast/Asylum: Could also be good since this role "hides in a bunker" to evade an apocalypse. Refugee would be best to fit in its lore.
-Soothsayer/Clairvoyant/Oracle/Sibyl: Since these all relate to prophecy/the future and one of the notifications you mentioned was: "You hide in your bunker, knowing what is coming tonight.", the role sounds like it knows the future.
-Destinist/Stygian/Djinni/Portent/Vaticinator/Martyr: Stygian relates to the Underworld and you can change the context to make it fit this role's name, destiny as in "what the future holds", portent is an omen.
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Re: Apocalypse Survivor

Postby Brilliand » Sun Apr 07, 2019 12:52 am

DestructionII wrote:Ngl, but I'm really confused and looking at the abilities and attributes more than five times gave me a headache. Maybe its just cuz I am dumb.

At first it sounded like a different version of a Survivor+Doctor that manipulates the entire game with an "apocalypse", but I can't exactly clarify what this role does. Can you give an in-game scenario if it helps?


It sounds like you got it about right. This role's presence in a game starts an "apocalypse" gamemode where a player is dealt a Powerful attack every night, in a completely predictable pattern.

In the meantime, the role itself functions as a Survivor, with a Powerful vest that has a 1-night cooldown instead of having limited uses. It also functions as a Doctor, though the way this works is a bit messy:
- He can only protect someone else on the nights when he protects himself.
- He can only protect visiting roles, and only when they choose to visit him.
- He doesn't protect himself from the person he chose to protect. If he protects a killing role, he dies. (He'd better not protect the Godfather!)

In-game scenario (in the form of an Apocalypse Survivor will):
N1: (Bunker, not protecting) [Struck by lightning]
N2: (Cooldown)
N3: (Bunker, protecting bluedude because he's the next lightning target)
N4: (Cooldown)
N5: (Waiting, because lighting will strike me tomorrow night)
N6: (Bunker, protecting supermonkey because why not) [Struck by lightning]
N7: (Cooldown)
N8: (Bunker, protecting iminurbase because he's the next lightning target)

...then this will shows up after "Killed by a member of the Mafia" the next morning, and everyone realizes that iminurbase is the Godfather.

DestructionII wrote:Also, maybe change the name to make it sound better? I have some suggestions:

-Undertaker/Mortician/Refugee/Outcast/Asylum: Could also be good since this role "hides in a bunker" to evade an apocalypse. Refugee would be best to fit in its lore.
-Soothsayer/Clairvoyant/Oracle/Sibyl: Since these all relate to prophecy/the future and one of the notifications you mentioned was: "You hide in your bunker, knowing what is coming tonight.", the role sounds like it knows the future.
-Destinist/Stygian/Djinni/Portent/Vaticinator/Martyr: Stygian relates to the Underworld and you can change the context to make it fit this role's name, destiny as in "what the future holds", portent is an omen.


These are all decent ideas, but Apocalypse Survivor actually sounds really awesome to me. It's a matter of taste, I get that.

I think of this role as a sort of prepper who heard about an upcoming apocalypse and took the rumor seriously. The emphasis is on bracing against the disaster, rather than on predicting it. Things like Clairvoyant would imply making this a Town role with no ability to self-protect, which... might also be fun.
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Re: Apocalypse Survivor

Postby MorganTheMod » Fri Jun 21, 2019 3:39 pm

/support

I realize this would work better as a game mode but I would like to see it in action with some all any games for some real chaos
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Re: Apocalypse Survivor

Postby noveiia » Sun Jun 23, 2019 9:13 pm

I really like this role.
I feel like it should also appear in all/any however as those games tend to be chaotic anyway.
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