by PaxArias » Mon Oct 15, 2018 3:21 pm
Serial Killer (Mass Murderer)
Alignment: Neutral (Killing)
Abilities:
-Choose a target(s) to kill at night. You have basic defense.
Attributes
- If you manage to kill all of your targets at night, you will gain the ability to choose an extra target at night, up to 2 targets total.
(Ex: Kill 1/1 you can choose 2 targets. Kill 1/2, stay at 2. Kill 2/2, become the Mass Murderer.)
- If you manage to kill 2/2 targets, you will become the Mass Murderer, gaining the abilities to choose up to 3 targets at night and gaining strong defense.
Goals
- You're obsessed with killing, and each kill fuels your blood lust, eventually to become a Mass Murderer. Kill all who would oppose you.
Side Note: Could possibly help balance the role in this way. If you visit a Sheriff's target, they will know you visited and that you are SK.
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Mass Murderer
Alignment: Killer (Killing)
Abilities:
-Choose up to 3 targets at night to kill. You have Basic Defense.
Attributes:
- If you choose only 1 target at night, you become an Unstoppable Force who will kill his target and anyone who stands in your way. (You can do this up to 3 times total.)
(Bodyguards, Crusaders, Doctors, and even Jailors will die if they protect your target.)
- Choosing only 1 target at night will boost your basic defense to Strong Defense.
Goals
- You are obsessed with killing, and will kill all who oppose you.
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Trophy Killer
Alignment: Killer (Killing)
Abilities:
- Choose a target to kill each night.
Attributes:
- Each time you kill, collect a trophy (The Will of your victim, leaving them with no will to be found.) from your victims.
- Collecting up to 3 trophies grants you Basic Defense.
Goals
Kill all who would oppose you.
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Calculated Killer
Alignment: Killer (Killing)
Abilities:
- Choose 1 target to kill each night.
- Choose a 2nd target to frame for the killing of your 1st target. (Maximum 3 uses.)
Attributes:
- When you kill your 1st target, you leave behind a calling card.
-The calling card will appear to any Lookout watching over your target, that your 2nd target visited them instead of you.
-Trackers who visit you at night will see you visit your 2nd target. If you choose no 2nd target, Trackers will see you visit your 1st target.
Goals
Kill all those who would oppose you.
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Psycho Killer
Alignment: Killer (Killing)
Abilities:
- Choose 1 target to restrain or kill at night.
Attributes:
- 1 visit to a target will restrain your target with a Straight Jacket. Their abilities will be unusable while restrained.
- Visiting a restrained target will allow you to kill that target.
Goals
Kill all those who oppose you.
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Psych Warden
Alignment: Town (Support)
Abilities:
- Choose 1 target each night to evaluate their sanity.
Attributes:
- Your target will appear to you as Sane (Other) or Insane (Killing).
- If your target is restrained w/ Straight Jacket, your visit will result in removing the straight jacket. (This means the Psycho Killer will have to revisit to reapply the straight jacket.)
- If you visit the same target as any other killer, you will be killed by that killer.
Goal
Help town restore order and sanity to Salem.
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Ventriloquist
Neutral (Chaos)
Abilities:
- Choose 1 target at night to speak through the next day.
Attributes:
- Your target will be unable to speak. Instead, you will speak for your target.
- When controlling a target, your character becomes mute.
Goal
Convince the Town to lynch your targets to win. (2 targets total)
Last edited by
PaxArias on Sat Nov 03, 2018 9:32 pm, edited 11 times in total.