Heat Wave wrote:"Your salad sucks."
Heat Wave wrote:"Your salad sucks."
MarvelsTheFixer wrote:There is absolutely no reason for it to replace the spy.
DragonClaw66 wrote:Spy is overpowered. This is balanced.
Heat Wave wrote:"Your salad sucks."
MarvelsTheFixer wrote:DragonClaw66 wrote:Spy is overpowered. This is balanced.
What kind of sick joke is this?
MarvelsTheFixer wrote:DragonClaw66 wrote:Spy is overpowered. This is balanced.
What kind of sick joke is this?
fwogcarf wrote:MarvelsTheFixer wrote:DragonClaw66 wrote:Spy is overpowered. This is balanced.
What kind of sick joke is this?
I could say the same thing about you
Anyway I disagree with Dragonclaw on that Spy is OP. Spy i feel is weaker than it was when it could hear whispers. Overseer is a good replacement.
DragonClaw66 wrote:MarvelsTheFixer wrote:DragonClaw66 wrote:Spy is overpowered. This is balanced.
What kind of sick joke is this?fwogcarf wrote:MarvelsTheFixer wrote:DragonClaw66 wrote:Spy is overpowered. This is balanced.
What kind of sick joke is this?
I could say the same thing about you
Anyway I disagree with Dragonclaw on that Spy is OP. Spy i feel is weaker than it was when it could hear whispers. Overseer is a good replacement.
Well, Fwogcarf, you're right; Spy was much more powerful when it had the ability to read whispers and Mafia chat. But the rework still left the Spy extremely powerful. I am going to list the major effects the Spy has on evil roles/factions (Neutral Benigns do not count):
- Mafia: The visited player cannot be Mafia unless a Transporter or Coven Leader interfered, which is incredibly rare.
- Coven: The visited player cannot be Coven unless a Transporter or Coven Leader interfered, which is incredibly rare.
- Neutral Killings: Can see that they have Basic defense upon being attacked.
- Executioner: Can see that it is Basic/Invincible defense upon being attacked.
- Witch: Can see that it has Basic defense upon being attacked.
- Plaguebearer/Pestilence: Can see that they have Basic defense upon being attacked.
- Disguiser: Can pinpoint the exact role of a player based on what they appear to be upon death.
- Forger: Completely disregards the fake will.
- Framer: Nullifies the framing effect.
- Hypnotist: Can see that the player was actually hypnotized and not whatever they think happened to them.
- Consort: Denies an Escort claim.
- Godfather: Can see that it has Basic defense upon being attacked.
- Coven Leader: Can see that it has Basic defense upon being attacked.
- Hex Master: Negates the framing effect of the hex.
fwogcarf wrote:I could say the same thing about you
Anyway I disagree with Dragonclaw on that Spy is OP. Spy i feel is weaker than it was when it could hear whispers. Overseer is a good replacement
Heat Wave wrote:"Your salad sucks."
BasicFourLife wrote:This role confirms Town roles too easily.
- TI should be a role which a player to learn something about THEM not what happens against them or the effects.
- Your role doesn't get any information about them, just the fact that if they are lying about some effect or not which hinders evils a lot.
1. You need to move this role to TS, because this is a TI role not a TS.
2. You need to heavily nerf not to make it inclaimable by Evils, easily confirming every Town role and countering evils.
dyaomaster wrote:BasicFourLife wrote:This role confirms Town roles too easily.
- TI should be a role which a player to learn something about THEM not what happens against them or the effects.
- Your role doesn't get any information about them, just the fact that if they are lying about some effect or not which hinders evils a lot.
1. You need to move this role to TS, because this is a TI role not a TS.
2. You need to heavily nerf not to make it inclaimable by Evils, easily confirming every Town role and countering evils.
Lookout is balanced.
BasicFourLife wrote:This role confirms Town roles too easily.
- TI should be a role which a player to learn something about THEM not what happens against them or the effects.
But it's Town Support?
- Your role doesn't get any information about them, just the fact that if they are lying about some effect or not which hinders evils a lot.
Uhhh but it's Town Support, and to minimize it....you can't confirm anyone really other than select TI roles but at the same time there is no way to confirm YOU either.
1. You need to move this role to TS, because this is a TI role not a TS.
...what?
2. You need to heavily nerf not to make it inclaimable by Evils, easily confirming every Town role and countering evils.
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