Spy Rework

Old Role Ideas

Spy Rework

Postby SERVAT » Sat May 12, 2018 4:32 pm

Name:Spy

Alignment:Town Investigative

Abilities:Bug a player each night to see what happens in their house

Attributes:
Bugs are permanent, you will know what happens to that player each night.
You will still bug a player if he is jailed
You will receive the following feedback of the player you bugged:
-How many mafia visited the target.
-You will know if your target is RBed, Blackmailed, Jailed, healed(when attacked), protected(when attacked), attacked and inmune, bitten by a vampire, attacked by bg/ww/vet/sk/mafia/vigi, witched, doused, ignited, if it ignites as arsonist, haunted by jester, killed by the sk you rbed/jailed, committed suicide as vigilante, transported or staked by a VH.


Special Attributes:None

The rest is practically the same.

*Keep in mind spy can no longer see mafia visits unless mafia visits the bugged person*

This is kind of a nerf of the spy as a hard counter to mafia and makes him a role that requieres actual skill to play as. If you think it’s OP, I remove the douses, if you think it’s UP, I have a few ideas:

Spy knows if his target visited someone
Spy know if his target was visited(no numbers)
Spy can see if he was visited by a Disguiser.
Spy continues to receive feedback after death.
Last edited by SERVAT on Sat May 12, 2018 9:47 pm, edited 1 time in total.
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Re: Spy Rework

Postby Mystoc » Sat May 12, 2018 4:36 pm

this on top of spying seeing who mafia visits, if yes no to strong

if spy can no longer see who mafia visits then this might be good with a scaling type ability that builds on itself
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Re: Spy Rework

Postby SERVAT » Sat May 12, 2018 4:37 pm

Mystoc wrote:this on top of spying seeing who mafia visits, if yes no to strong

if spy can no longer see who mafia visits then this might be good with a scaling type ability that builds on itself


Spy can only see visits of his bugged targets. Outside of that, no.
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Re: Spy Rework

Postby BrendonJunior » Sat May 12, 2018 4:39 pm

Not that your idea is objectively bad, but IMHO spy would be better scraped. Spy used to get people's secrets and that is how it thrived. Note it has been reduced to mostly useless bugs and (main power) seeing who RM visited, also making framer useless in everyway.

IMHO, the game would be better to scrap spy or change it like 180 degrees.
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Re: Spy Rework

Postby SERVAT » Sat May 12, 2018 4:41 pm

BrendonJunior wrote:Not that your idea is objectively bad, but IMHO spy would be better scraped. Spy used to get people's secrets and that is how it thrived. Note it has been reduced to mostly useless bugs and (main power) seeing who RM visited, also making framer useless in everyway.

IMHO, the game would be better to scrap spy or change it like 180 degrees.


Well I’m practically changed it around 120 degrees is that enough? Lmao
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Re: Spy Rework

Postby Mystoc » Sat May 12, 2018 4:42 pm

this is very strong mid to late game bren but you have to be pretty smart to pull together all the info, i think this role has potential
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Re: Spy Rework

Postby MCGamerXVI » Sat May 12, 2018 4:44 pm

I don't like this rework that much compared to what spy should do in my mind.
However this can work sooo

/support
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