Roles that will make you drop your pants!

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Roles that will make you drop your pants!

Postby Seththeking » Wed Apr 18, 2018 9:24 am

CruciferTown Killing

Spoiler: Attack: Powerful
Defence: None

During the night set a cross beside someone
(Choose a target, if they targeted you place a cross beside them, if they targeted someone else place a cross by their target)
If someone visits someone with a Cross the crossed player will die.

Attributes:
You can only have 2 people crossed at a time.

Ex. Bob targets Carly, Carly is now Crossed, someone visits Carly on another night, Carly dies.
Ex. Bob targeted you, Bob is now Crossed, someone visits bob on another night, Bob dies.


Shade Mafia Support

Spoiler: During the day you can prevent a lynch (This will only work if a mafia member is getting voted upon)

Attributes:
Your day ability can only be used once
You can hear dead mafia
You can talk to mafia when you are dead


ExperimenterTown Investigative
Spoiler: During the night pick 2 targets to experiment on. You will perform an experiment on them.
-If the Experiment is a Success they are in the same DNA group-
-If the Experiment is a Failure they are in a different DNA group-

Group A – Killing, Chaos, Casual
Group B – Evil, Investigative, Deceptive
Group C – Protective, Benign, Support


BetrayerNeutral Evil

Spoiler: During the night you choose a target to be your ally.
You ally will be consistently healed (Powerful attack or lower) and prevented roleblock every night until you change your target or they get lynched or die by an Unstoppable attack. You will know if you helped your target. (Help = Your target was attempted attacked or roleblocked)

During the day (Sun Icon) you can choose to betray your Ally.
You will attack your Ally with an Unstoppable attack tonight .
You can still help your ally the night you kill them.

Goal: Must help and betray at least 2 Allies.
(Cannot win with town)

Achievement: I’m better than everyone else! (Be the only survivor left)


Interpreter - (Neutral Evil)

Spoiler: *Scum Vest*

Cannot Be Roleblocked


During the night pick someone and change their so called "Role". (It will be like the Hypnotist Options)

You may also choose to forge their will using the (Moon Icon)

Keep In Mind: You are not changing there actual role, just the look of it.

So let's say for example you did Janitor

They will appear as Janitor when they die

Please note this does not effect TI and TI still sees them as their actual role

On the night you Interpret someone, if the interpreted person visits someone.
Their target will use their ability on them instead. (No one will be aware this happened)
(Interpreter should be secretly unknown except to scum)

Being Interpreted lasts forever until the Interperter dies.
If your target dies and they are Interpreted they will, will show up as the one you gave them
And they will show up with the Role you have them as!

If your target is Scum both you and the scum will be aware of each other

(Cannot win with Town)


Enchanter - Neutral Evil
Spoiler:  

*Unique*

*Scum Vest*

You are an Enchanter Who Enjoys Enchanting People's Houses

(You visit doesn't count as a visit towards Lookout, Veteran, Fisherman, however Tracker can find you)

Target 1 Person At Night Nothing Bad Happens To This Person If 2 More People Visit Him They Use Their Ability On Them

Example 1: Bob And Raven Visit Billy

Bob Wants To Roleblock Billy
Raven Wants To Investigate Billy

Bob Will Roleblock Raven
Raven Would Invest Bob But She Got Roleblocked

Example 2: Bob, Charlie And Sarah Visit Billy

Bob The Escort
Charlie The Mafioso
Sarah The Forger

Sarah Forges Bob
Charlie Attacks Sarah
Bob roleblocks Charlie

What works first:
(1st) Deception/(2)Investigative: Evil, Support, Protective, Benign, Killing, Chaos, Investigative, Deception
(3)Evil/(4)Support: Killing, Investigative, Deception, Support, Evil, Protective, Benign, Chaos
(5)Killing/(6)Chaos: Chaos, Killing, Protective, Investigative, Deceptive, Evil, Support, Benign
(7)Protective/(8)Benign: Benign, Protective, Support, Evil, Killing, Investigative, Deception, Chaos


Player Gets:

You Feel Something Going Through Your Body, You Were Enchanted!


Sheriff: Your Target Is Not Sus
Invest: Your Target Keeps Things To Themselves They Are Either Survivor, Witch, Vampire Hunter or
Enchanter
Consig/Witch: Your Target Enchants Houses, They Must Be A Enchanter

Goal: Enchant the town.
Must kill town and can spare anyone else.


Statesman - Mafia Head
Spoiler: *Unique*

ATK: Basic DEF: Basic

During the night perform either one of the following:
Give a Non-Mafia Member a Mark
Attack Someone

When you Mark someone they will stay marked


Marked players:

Cannot be saved from attacks or Revived
(Either TP, Jailed or Retri)
If you are jailed or roleblocked you will mark that player.
If everyone but the mafia is marked every non-mafia will receive a massive roleblock. (Roleblocks all Non-Mafia)


Liquidator - Neutral Killing
Spoiler: ATK: Basic (Powerful during the Water Rising)
DEF: Basic

During the night perform a Water Ritual on someone.
Anyone who visits the person in the Water Ritual during the night will be roleblocked.
You will know who visited your targets that did the Water Ritual
If anyone visits you while your performing a Water Ritual, you will attack and clean one of them.
Priory: Killing, Deception, Evil, Investigative, Support, Chaos, Protective, Benign.
Cleaned targets will come up as “Liquid

(Water Rising Nights: 3,6,9,12 Etc.)
During a Water Rising Night you gain Powerful Attack. (Jailed targets cannot be saved)
During a Water Rising Night you will Not Perform a Water Ritual.
During a Water Rising Night you will Perform a Water Downpour!
(You will Attack everyone in the Water Ritual)

Night Messages: You have decided to Perform a Water Ritual on “ “ Tonight
You will unleash a Water Downpour Tonight!
You felt a body drawing close so you decide to turn it to Liquid!
Killing Text: He/She was “Obliterated by a Liquidator!”
He/She was turned to “Liquid

Sheriff: Your Target is a Liquidator!
Invest: Med, Jan, Ret, Liq or For, LO, Witch, Liq
Consig/Witch: Your target is obsessed with water, They must be a Liquidator!
Last edited by Seththeking on Thu Jul 19, 2018 9:23 am, edited 20 times in total.
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Re: Roles that will make you drop your pants!

Postby fwogcarf » Wed Apr 18, 2018 9:47 am

I dropped my pants, but for a completely different reason. I tripped over some boxes on my way here and that happen

Anyway, stop reposting roles you already made and post one, two, or maybe three in one post. This has like ten

Because of that, I'm not reviewing any of your terrible roles
Spoiler: https://docs.google.com/spreadsheets/d/1M79vYZu-WIKrW0WQ0pCISBq66DeBfSir5T7RCuy0OWY/edit?usp=sharing
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We are supporters of forces against despair


We defend against the evils of the world


We are guardians, we are strong
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Re: Roles that will make you drop your pants!

Postby Element83 » Wed Apr 18, 2018 10:42 am

Seththeking wrote:CruciferTown Killing

During the night set a cross beside someone
(Choose a target, if they targeted you place a cross beside them, if they targeted someone else place a cross by their target)
If someone visits someone with a Cross the crossed player will die.

Attributes:
You can only have 2 people crossed at a time.

I this is a bit confusing
Lets get this straight
-you Place a cross on the targets target and if someone visits the crossed player they die?
If so mmmmmmmm and also could u provide some more info about this role.

Shade Mafia Support

During the day you can prevent a lynch (This will only work if a mafia member is getting voted upon)

Attributes:
Your day ability can only be used once
You can hear dead mafia
You can talk to mafia when you are dead

Wont this confirm a mafia member?
Say if billy gets voted up and is getting lynched but then this role prevents that, wont that confirm billy?
also looks like a Mafia Medium which i dont think is needed for the mafia


ExperimenterTown Investigative

During the night pick 2 targets to experiment on. You will perform an experiment on them.
-If the Experiment is a Success they are in the same DNA group-
-If the Experiment is a Failure they are in a different DNA group-

Group A – Killing, Chaos, Casual
Group B – Evil, Investigative, Deceptive
Group C – Protective, Benign, Support

MMMMMMMMMMMM.
So a investigator who gets the Sub ailgnment? personally i think this a cool role concept but i also think it is a bit too much like the investigator so i say add some more attributes to it
also this might be able to confirm role too much
Ex. Billy - GF Bob - Confirmed Vigi
Place a experiment on thoughs too and it becomes succesfull right?
If so that can confirm them and so you can jsut use the vigi over and over again to confirm other killing roles so just remix results a bit to confirm a bit less


BetrayerNeutral Evil

During the night you choose a target to be your ally.
You ally will be consistently healed (Powerful attack or lower) and prevented roleblock every night until you change your target or they get lynched or die by an Unstoppable attack. You will know if you helped your target. (Help = Your target was attempted attacked or roleblocked)

During the day (Sun Icon) you can choose to betray your Ally.
You will attack your Ally with an Unstoppable attack tonight .
You can still help your ally the night you kill them.

Goal: Must help and betray at least 2 Allies.
(Cannot win with town)

Achievement: I’m better than everyone else! (Be the only survivor left)

Personally i dont like roles that become allies, role lists are supposed to keep each faction balanced(except for Neutrals) so i dont think allie roles should be a thing.

Interpreter


(Neutral Evil)

*Scum Vest*


Cannot Be Roleblocked


Can Win With Anyone Except Mayor


Must Kill Mayor!


During the night pick someone and change their so called "Role". (It will be like the Hypnotist Options)

Keep In Mind: You are not changing there actual role, just the look of it.

So let's say for example you did Janitor

Sheriff: You Target Is A Member of the Mafia!
Investigator: Medium, Ret or Janitor
Consig/Witch: Your Target Is A Janitor

For Certain Ones Other Stuff Can Happen


If you Target yourself:

Your Target will become Random


(You Can Only Use Each of the Following Once!)


Doctor
If the person they targeted dies they heal them and no longer die

Escort/Consort
Role Block Their Target instead of their normal ability

Godfather/Werewolf/Executioner Etc.

Any Who Attacked them will be shown as immune

Veteran

Everyone who visits them dies

Framer
They Frame Their Target However also do their Ability


Serial Killer

They End Up Killing Their Target!

(It will even say stabbed by a Serial Killer)


If your target dies he will show up with the Role you have him!

(Cannot win with Town)

Role Dependant role, no, sorry m8

Enchanter

  (Neutral Benign)

*Unique*

*Scum Vest*

You are an Enchanter Who Enjoys Enchanting People's Houses

(You visit doesn't count as a visit towards Lookout, Veteran, Fisherman, however Tracker can find you)

Target 1 Person At Night Nothing Bad Happens To This Person If 2 More People Visit Him They Use Their Ability On Them

Example 1: Bob And Raven Visit Billy

Bob Wants To Roleblock Billy
Raven Wants To Investigate Billy

Bob Will Roleblock Raven
Raven Would Invest Bob But She Got Roleblocked

Example 2: Bob, Charlie And Sarah Visit Billy

Bob The Escort
Charlie The Mafioso
Sarah The Forger

Sarah Forges Bob
Charlie Attacks Sarah
Bob roleblocks Charlie

What works first:
(1st) Deception/(2)Investigative: Evil, Support, Protective, Benign, Killing, Chaos, Investigative, Deception
(3)Evil/(4)Support: Killing, Investigative, Deception, Support, Evil, Protective, Benign, Chaos
(5)Killing/(6)Chaos: Chaos, Killing, Protective, Investigative, Deceptive, Evil, Support, Benign
(7)Protective/(8)Benign: Benign, Protective, Support, Evil, Killing, Investigative, Deception, Chaos


Player Gets:

You Feel Something Going Through Your Body, You Were Enchanted!


Sheriff: Your Target Is Not Sus
Invest: Your Target Keeps Things To Themselves They Are Either Survivor, Witch, Vampire Hunter or
Enchanter
Consig/Witch: Your Target Enchants Houses, They Must Be A Enchanter

Im confused on this role

Statesman - Mafia Head
*Unique*

ATK: Basic DEF: Basic

During the night perform either one of the following:
Give a Non-Mafia Member a Mark
Attack Someone

When you Mark someone they will stay marked


Marked players:

Cannot be saved from attacks or Revived
(Either TP, Jailed or Retri)
If you are jailed or roleblocked you will mark that player.
If everyone but the mafia is marked every non-mafia will receive a massive roleblock. (Roleblocks all Non-Mafia)

Think i already reviewed this.

Liquidator - Neutral Killing

ATK: Basic (Powerful during the Water Rising)
DEF: Basic

During the night perform a Water Ritual on someone.
Anyone who visits the person in the Water Ritual during the night it's set will also be part of the Water Ritual.
You will know who visited your targets that did the Water Ritual
If anyone visits you while your performing a Water Ritual, you will attack and clean one of them.
Priory: Killing, Deception, Evil, Investigative, Support, Chaos, Protective, Benign.
Cleaned targets will come up as “Liquid

(Water Rising Nights: 3,6,9,12 Etc.)
During a Water Rising Night you gain Powerful Attack. (Jailed targets cannot be saved)
During a Water Rising Night you will Not Perform a Water Ritual.
During a Water Rising Night you will Perform a Water Downpour!
(You will Attack everyone in the Water Ritual)

Night Messages: You have decided to Perform a Water Ritual on “ “ Tonight
You will unleash a Water Downpour Tonight!
You felt a body drawing close so you decide to turn it to Liquid!
Killing Text: He/She was “Obliterated by a Liquidator!”
He/She was turned to “Liquid

Sheriff: Your Target is a Liquidator!
Invest: Med, Jan, Ret, Liq or For, LO, Witch, Liq
Consig/Witch: Your target is obsessed with water, They must be a Liquidator!
Check out my Role/Faction Ideas
-Locksmith
-Mysophob
-Torturer


"Crusader, Psychic, Blackmailer, Jailor, Spy and the Coven are all balanced roles/Factions"
-Mystic

JK


Needs some help with an up-coming faction, go to Faction Development to get some help with it!
https://discord.gg/YNfVpZ5 (Perm Link This time)
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Re: Roles that will make you drop your pants!

Postby Seththeking » Wed Apr 18, 2018 4:43 pm

Edited Crucifer for Example, Added Spoilers.
So for Enchanter, the Enchanter visits Bob and Mary and James Visited Bob, They will visit each other instead.
Mary Consort who roleblocks James and James is Mafioso who attacks Mary but Mary roleblocked them.
For the Examiner, Citizen will show up as the same towards GF and Vigilante.

Element83 what do you think of my Liquidator role?

Oh and Interceptor is not role determined. You just give them a fake role.

For Betrayer you got to help and kill 2 people to win.

Their only your allies for when you want them to be.

I would also like some more feedback please!
Last edited by Gooose26 on Wed Jun 06, 2018 4:31 pm, edited 1 time in total.
Reason: Please refrain from multi-posting
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Re: Roles that will make you drop your pants!

Postby Element83 » Fri Apr 20, 2018 1:33 pm

Seththeking wrote:Liquidator - Neutral Killing
Spoiler: ATK: Basic (Powerful during the Water Rising)
DEF: Basic

During the night perform a Water Ritual on someone. Ok
Anyone who visits the person in the Water Ritual during the night it's set will also be part of the Water Ritual. Ok.
You will know who visited your targets that did the Water Ritual - LO ability? mm no
If anyone visits you while your performing a Water Ritual, you will attack and clean one of them. Wait what - So if once u preform a water thing on someone then they are set are like marked with ritual? if so ok that would make sense because of the Visiting ability
Priory: Killing, Deception, Evil, Investigative, Support, Chaos, Protective, Benign. Ok.
Cleaned targets will come up as “Liquid” - Make sure when they are cleaned u cant see the will or role.

(Water Rising Nights: 3,6,9,12 Etc.)
During a Water Rising Night you gain Powerful Attack. (Jailed targets cannot be saved)
During a Water Rising Night you will Not Perform a Water Ritual.
During a Water Rising Night you will Perform a Water Downpour!
(You will Attack everyone in the Water Ritual)

Ok seems legit sort of like a arso attack.

Night Messages: You have decided to Perform a Water Ritual on “ “ Tonight
You will unleash a Water Downpour Tonight!
You felt a body drawing close so you decide to turn it to Liquid!
Killing Text: He/She was “Obliterated by a Liquidator!”
He/She was turned to “Liquid

Sheriff: Your Target is a Liquidator!
Invest: Med, Jan, Ret, Liq or For, LO, Witch, Liq
Consig/Witch: Your target is obsessed with water, They must be a Liquidator!


Overall i dont see a problem with with it other than that u make sure that the Cleaned targets dont see the will or role of the liquid targets and i think what is the LO ability aand other than that it is pretty much fine in my opinion (Others are probably going to say my opinion is T R A S H)
Oh and could u take a look at my locksmith role and try to see what Invest result would be good with it, idk what to put there :)
Check out my Role/Faction Ideas
-Locksmith
-Mysophob
-Torturer


"Crusader, Psychic, Blackmailer, Jailor, Spy and the Coven are all balanced roles/Factions"
-Mystic

JK


Needs some help with an up-coming faction, go to Faction Development to get some help with it!
https://discord.gg/YNfVpZ5 (Perm Link This time)
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Re: Roles that will make you drop your pants!

Postby Seththeking » Fri Apr 20, 2018 4:59 pm

Element83 wrote:
Seththeking wrote:Liquidator - Neutral Killing
Spoiler: ATK: Basic (Powerful during the Water Rising)
DEF: Basic

During the night perform a Water Ritual on someone. Ok
Anyone who visits the person in the Water Ritual during the night it's set will also be part of the Water Ritual. Ok.
You will know who visited your targets that did the Water Ritual - LO ability? mm no
If anyone visits you while your performing a Water Ritual, you will attack and clean one of them. Wait what - So if once u preform a water thing on someone then they are set are like marked with ritual? if so ok that would make sense because of the Visiting ability
Priory: Killing, Deception, Evil, Investigative, Support, Chaos, Protective, Benign. Ok.
Cleaned targets will come up as “Liquid” - Make sure when they are cleaned u cant see the will or role.

(Water Rising Nights: 3,6,9,12 Etc.)
During a Water Rising Night you gain Powerful Attack. (Jailed targets cannot be saved)
During a Water Rising Night you will Not Perform a Water Ritual.
During a Water Rising Night you will Perform a Water Downpour!
(You will Attack everyone in the Water Ritual)

Ok seems legit sort of like a arso attack.

Night Messages: You have decided to Perform a Water Ritual on “ “ Tonight
You will unleash a Water Downpour Tonight!
You felt a body drawing close so you decide to turn it to Liquid!
Killing Text: He/She was “Obliterated by a Liquidator!”
He/She was turned to “Liquid

Sheriff: Your Target is a Liquidator!
Invest: Med, Jan, Ret, Liq or For, LO, Witch, Liq
Consig/Witch: Your target is obsessed with water, They must be a Liquidator!


Overall i dont see a problem with with it other than that u make sure that the Cleaned targets dont see the will or role of the liquid targets and i think what is the LO ability aand other than that it is pretty much fine in my opinion (Others are probably going to say my opinion is T R A S H)
Oh and could u take a look at my locksmith role and try to see what Invest result would be good with it, idk what to put there :)




Well a clean target will also have their will and role removed.
They will clean someone who visits them. This makes it so its not super slow.
Your Locksmith should come up as the Mafioso result or the Godfather Result.
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