Role: Puppeteer

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Role: Puppeteer

Postby cupcakeaj2 » Fri Mar 23, 2018 4:17 pm

Role: Puppeteer

Alignment: Neutral Evil

Abilities: Select a player to string up at night.

Attributes: You will role block them and make them unable to talk the next day.
You will talk as them until the end of the day.
You may click the sun icon to switch back to yourself. You can switch back in forth multiple times.

Sheriff: Your target is not suspicious.
Investigator: Medium, Janitor, Retributionist, Necromancer, Trapper, or Puppeteer.
Consigliere: Your target has puppet strings everywhere they go. They must be a Puppeteer.

Goal: Get the player you took over lynched the very same day.

Why is this on the second page with 22 views but no comments.

:(
Last edited by Gooose26 on Sun Mar 25, 2018 2:38 pm, edited 1 time in total.
Reason: Please refrain from multi-posting
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Re: Role: Puppeteer

Postby Soulshade55r » Sat Mar 24, 2018 7:26 pm

Sounds intresting not sure if it would work
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Re: Role: Puppeteer

Postby milkmanband » Sat Mar 24, 2018 9:24 pm

The issue here is that when you're pretending to be someone else, nobody else will actually know that, so you could do what would normally be considered game throwing and get someone who didn't do anything wrong reported. That's why they changed disguiser.
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Re: Role: Puppeteer

Postby Mystoc » Sun Mar 25, 2018 8:39 am

this is an ezer version of Exe to win has, much ezier you can pick anyone to try to get hanged and have a tool to easily get them hanged,

also this cant be NE if it can win from getting evils hanged, NE must always side with evils, this goal does not role would need to be NC

takes over giles and starts saying susp things, to much like executioner and also messes reporting no system

/nosupport
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Re: Role: Puppeteer

Postby joefischerxxx » Wed Apr 18, 2018 8:22 pm

milkmanband wrote:The issue here is that when you're pretending to be someone else, nobody else will actually know that, so you could do what would normally be considered game throwing and get someone who didn't do anything wrong reported. That's why they changed disguiser.

Why don't they just implement something in the game where if you are doing something wrong the player pretending to be the other one would get reported instead. If it is for game throwing then the report wouldn't count.

As for the role, this would be tons of fun to play as and even if it isn't balanced enough for ranked (I don't think it is, but if it would be) this would still be great for other modes.
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