Convener(Town Power) (Reworked)
Posted: Sat Feb 24, 2018 10:46 pm
Name: Convener
Alignment: Town Power
Attack: None
Defense: None
Unique?: Yes
Priority: 1st
Ability:
-At night, divide the town into 2 equal/near-equal seperate groups for the following day.(No idea on how the town should be divided, maybe by when people joined the lobby?)
Attributes:
-You can only use your ability once.
-You can not use your action on the first night.
-Everyone can not interact with the group they aren't on that day nor can they know who is in their group
-The player that got voted first in either group will be put on trial and no other trials can happen that day.
Special attributes:
-The groups must either have an equal amount of players(if even amount of players) or have a group that has 1 player less than the other group(if odd amount of players).
Additional information:
Goal: Lynch every criminal and evildoer.
Win conditions: Town, Survivor, Pirate and Guardian Angel
Investigative results:
Sheriff: Your target is not suspicious.
Investigator(ToS): Your target could be a Sheriff, Convener, Executioner, Werewolf, or Poisoner.
Investigator(TG): idk
Consigliere: [Insert flavour text], they must be a Convener.
Misc:
Spoiler:
Thanks to HTE for helping me with a kinda big portion of the role(and purple + poptart but they only helped with the name)
Alignment: Town Power
Attack: None
Defense: None
Unique?: Yes
Priority: 1st
Ability:
-At night, divide the town into 2 equal/near-equal seperate groups for the following day.(No idea on how the town should be divided, maybe by when people joined the lobby?)
Attributes:
-You can only use your ability once.
-You can not use your action on the first night.
-Everyone can not interact with the group they aren't on that day nor can they know who is in their group
-The player that got voted first in either group will be put on trial and no other trials can happen that day.
Special attributes:
-The groups must either have an equal amount of players(if even amount of players) or have a group that has 1 player less than the other group(if odd amount of players).
Additional information:
Goal: Lynch every criminal and evildoer.
Win conditions: Town, Survivor, Pirate and Guardian Angel
Investigative results:
Sheriff: Your target is not suspicious.
Investigator(ToS): Your target could be a Sheriff, Convener, Executioner, Werewolf, or Poisoner.
Investigator(TG): idk
Consigliere: [Insert flavour text], they must be a Convener.
Misc:
Spoiler:
Thanks to HTE for helping me with a kinda big portion of the role(and purple + poptart but they only helped with the name)