fwogcarf wrote:Do you not know there is another role named Hunter?
Jackparrot wrote:fwogcarf wrote:Do you not know there is another role named Hunter?
Oh...
Link?
I think i may change the name anyways/lore
fwogcarf wrote:Do you not know there is another role named Hunter?
Mystoc wrote:so you pick two people
one person who you will kill if they appear? and then another person's house to watch and if the other person appears you kill them?
please clarify this , your in game example of nights is very inconsistent you pick no one else n1 but then n2 you pick two people it makes no sense
Purple998 wrote:So does it work like...
Person a: Escort
Person b: Sk
You watch over Person a and then you choose person b, if person b visits person a, you kills the sk? I think this is too op... What if you kill a town member? do you get a penalty?
Mystoc wrote:this shouldn't save the person just kill the person since since its TK, saving someone make no sense if its TK
this one of the few TK roles where i'm ok that role as powerful attack because its hard to set up, this shouldn't save the person too though it would be an OP TK/TP hybrid
Mystoc wrote:this shouldn't save the person just kill the person since since its TK, saving someone make no sense if its TK
this one of the few TK roles where i'm ok that role as powerful attack because its hard to set up, this shouldn't save the person too though it would be an OP TK/TP hybrid
Abilities: Watch over a player's house at night (unlimited uses) to Assaninate a player
DragonClaw66 wrote:Change it to this: Watch over a player's house at night. If your second target visits your first, you will assassinate the second target.
roz1roz wrote:Regarding TP, redirecting you to this thread: viewtopic.php?f=27&t=76670
Similar role, but different, for example while [color=#00FF00]Night watcherKillls target, Interceesor RBs them and is immune to rbs[/color]
Hunter was a fine name avilability-wise. One wich fwogcarf was referencing to is not a tested role.
Arpitr20 wrote:This role doesn't seem that bad, and could potentially come in clutch for the town endgame.
2 suggestions, first, change the invest results no investigator will learn anything if youre given 5 different roles, and second, change the thread title so that its easier for people to know what role it is
Jackparrot wrote:Arpitr20 wrote:This role doesn't seem that bad, and could potentially come in clutch for the town endgame.
2 suggestions, first, change the invest results no investigator will learn anything if youre given 5 different roles, and second, change the thread title so that its easier for people to know what role it is
What should i change the invest results to? i dont think there is any result with less than 4 current roles.
DragonClaw66 wrote:Jackparrot wrote:Arpitr20 wrote:This role doesn't seem that bad, and could potentially come in clutch for the town endgame.
2 suggestions, first, change the invest results no investigator will learn anything if youre given 5 different roles, and second, change the thread title so that its easier for people to know what role it is
What should i change the invest results to? i dont think there is any result with less than 4 current roles.
Lookout, Forger, Witch/Coven Leader, Nightwatcher. This result is the only one with less than 4 role. Adding another Town role would be perfect.
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